Remove obsolete support for emulated FBE

Emulated FBE was a developer-mode feature intended to allow developers
to add Direct Boot support to apps before native FBE devices became
widely available.  Since all devices running the latest version of
Android now use native FBE (except for a couple edge cases not relevant
here, like in-development devices on which encryption hasn't been
enabled yet), and emulated FBE doesn't work on native FBE devices
anyway, there's no longer any need to carry the code for emulated FBE.

Bug: 232458753
Change-Id: Ia6824699b578aca3af340fe578e26d5a5dc82b16
This commit is contained in:
Eric Biggers 2022-05-19 21:16:06 +00:00
parent 289bcb5305
commit a405db560e

View file

@ -33,7 +33,6 @@
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <selinux/android.h>
#include <sys/mount.h>
#include <sys/stat.h>
#include <sys/types.h>
@ -44,7 +43,6 @@
#include "android/os/IVold.h"
#define EMULATED_USES_SELINUX 0
#define MANAGE_MISC_DIRS 0
#include <cutils/fs.h>
@ -115,10 +113,6 @@ static KeyGeneration makeGen(const EncryptionOptions& options) {
return KeyGeneration{FSCRYPT_MAX_KEY_SIZE, true, options.use_hw_wrapped_key};
}
static bool fscrypt_is_emulated() {
return property_get_bool("persist.sys.emulate_fbe", false);
}
static const char* escape_empty(const std::string& value) {
return value.empty() ? "null" : value.c_str();
}
@ -563,12 +557,6 @@ bool fscrypt_init_user0() {
return false;
}
// If this is a non-FBE device that recently left an emulated mode,
// restore user data directories to known-good state.
if (!fscrypt_is_native() && !fscrypt_is_emulated()) {
fscrypt_unlock_user_key(0, 0, "!");
}
// In some scenarios (e.g. userspace reboot) we might unmount userdata
// without doing a hard reboot. If CE keys were stored in fs keyring then
// they will be lost after unmount. Attempt to re-install them.
@ -662,36 +650,6 @@ bool fscrypt_destroy_user_key(userid_t user_id) {
return success;
}
static bool emulated_lock(const std::string& path) {
if (chmod(path.c_str(), 0000) != 0) {
PLOG(ERROR) << "Failed to chmod " << path;
return false;
}
#if EMULATED_USES_SELINUX
if (setfilecon(path.c_str(), "u:object_r:storage_stub_file:s0") != 0) {
PLOG(WARNING) << "Failed to setfilecon " << path;
return false;
}
#endif
return true;
}
static bool emulated_unlock(const std::string& path, mode_t mode) {
if (chmod(path.c_str(), mode) != 0) {
PLOG(ERROR) << "Failed to chmod " << path;
// FIXME temporary workaround for b/26713622
if (fscrypt_is_emulated()) return false;
}
#if EMULATED_USES_SELINUX
if (selinux_android_restorecon(path.c_str(), SELINUX_ANDROID_RESTORECON_FORCE) != 0) {
PLOG(WARNING) << "Failed to restorecon " << path;
// FIXME temporary workaround for b/26713622
if (fscrypt_is_emulated()) return false;
}
#endif
return true;
}
static bool parse_hex(const std::string& hex, std::string* result) {
if (hex == "!") {
*result = "";
@ -832,17 +790,6 @@ bool fscrypt_unlock_user_key(userid_t user_id, int serial, const std::string& se
LOG(ERROR) << "Couldn't read key for " << user_id;
return false;
}
} else {
// When in emulation mode, we just use chmod. However, we also
// unlock directories when not in emulation mode, to bring devices
// back into a known-good state.
if (!emulated_unlock(android::vold::BuildDataSystemCePath(user_id), 0771) ||
!emulated_unlock(android::vold::BuildDataMiscCePath("", user_id), 01771) ||
!emulated_unlock(android::vold::BuildDataMediaCePath("", user_id), 0770) ||
!emulated_unlock(android::vold::BuildDataUserCePath("", user_id), 0771)) {
LOG(ERROR) << "Failed to unlock user " << user_id;
return false;
}
}
return true;
}
@ -852,17 +799,7 @@ bool fscrypt_lock_user_key(userid_t user_id) {
LOG(DEBUG) << "fscrypt_lock_user_key " << user_id;
if (fscrypt_is_native()) {
return evict_ce_key(user_id);
} else if (fscrypt_is_emulated()) {
// When in emulation mode, we just use chmod
if (!emulated_lock(android::vold::BuildDataSystemCePath(user_id)) ||
!emulated_lock(android::vold::BuildDataMiscCePath("", user_id)) ||
!emulated_lock(android::vold::BuildDataMediaCePath("", user_id)) ||
!emulated_lock(android::vold::BuildDataUserCePath("", user_id))) {
LOG(ERROR) << "Failed to lock user " << user_id;
return false;
}
}
return true;
}