/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_VOLD_KEYSTORAGE_H #define ANDROID_VOLD_KEYSTORAGE_H #include namespace android { namespace vold { // Represents the information needed to decrypt a disk encryption key. // If "token" is nonempty, it is passed in as a required Gatekeeper auth token. // If "token" and "secret" are nonempty, "secret" is appended to the application-specific // binary needed to unlock. // If only "secret" is nonempty, it is used to decrypt in a non-Keymaster process. class KeyAuthentication { public: KeyAuthentication(std::string t, std::string s) : token{t}, secret{s} {}; bool usesKeymaster() const { return !token.empty() || secret.empty(); }; const std::string token; const std::string secret; }; extern const KeyAuthentication kEmptyAuthentication; // Checks if path "path" exists. bool pathExists(const std::string& path); // Create a directory at the named path, and store "key" in it, // in such a way that it can only be retrieved via Keymaster and // can be securely deleted. // It's safe to move/rename the directory after creation. bool storeKey(const std::string& dir, const KeyAuthentication& auth, const std::string& key); // Create a directory at the named path, and store "key" in it as storeKey // This version creates the key in "tmp_path" then atomically renames "tmp_path" // to "key_path" thereby ensuring that the key is either stored entirely or // not at all. bool storeKeyAtomically(const std::string& key_path, const std::string& tmp_path, const KeyAuthentication& auth, const std::string& key); // Retrieve the key from the named directory. bool retrieveKey(const std::string& dir, const KeyAuthentication& auth, std::string* key); // Securely destroy the key stored in the named directory and delete the directory. bool destroyKey(const std::string& dir); } // namespace vold } // namespace android #endif