platform_system_vold/Utils.h
Jeff Sharkey 89f74fbf25 Kill apps using storage through bind mounts.
When unmounting an emulated volume, look for apps with open files
using the final published volume path.

Without this change, we were only looking at the internal paths
used for runtime permissions, which apps never use directly.  This
meant we'd always fail to unmount the volume if apps didn't respect
the EJECTING broadcast, and volume migration would end up wedged
until the device rebooted.

Bug: 24863778
Change-Id: Ibda484e66ab95744c304c344b226caa5b10b7e2e
2015-10-21 15:05:49 -07:00

103 lines
3.6 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_VOLD_UTILS_H
#define ANDROID_VOLD_UTILS_H
#include <utils/Errors.h>
#include <selinux/selinux.h>
#include <vector>
#include <string>
// DISALLOW_COPY_AND_ASSIGN disallows the copy and operator= functions. It goes in the private:
// declarations in a class.
#if !defined(DISALLOW_COPY_AND_ASSIGN)
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&) = delete; \
void operator=(const TypeName&) = delete
#endif
namespace android {
namespace vold {
/* SELinux contexts used depending on the block device type */
extern security_context_t sBlkidContext;
extern security_context_t sBlkidUntrustedContext;
extern security_context_t sFsckContext;
extern security_context_t sFsckUntrustedContext;
status_t CreateDeviceNode(const std::string& path, dev_t dev);
status_t DestroyDeviceNode(const std::string& path);
/* fs_prepare_dir wrapper that creates with SELinux context */
status_t PrepareDir(const std::string& path, mode_t mode, uid_t uid, gid_t gid);
/* Really unmounts the path, killing active processes along the way */
status_t ForceUnmount(const std::string& path);
/* Kills any processes using given path */
status_t KillProcessesUsingPath(const std::string& path);
/* Creates bind mount from source to target */
status_t BindMount(const std::string& source, const std::string& target);
/* Reads filesystem metadata from device at path */
status_t ReadMetadata(const std::string& path, std::string& fsType,
std::string& fsUuid, std::string& fsLabel);
/* Reads filesystem metadata from untrusted device at path */
status_t ReadMetadataUntrusted(const std::string& path, std::string& fsType,
std::string& fsUuid, std::string& fsLabel);
/* Returns either WEXITSTATUS() status, or a negative errno */
status_t ForkExecvp(const std::vector<std::string>& args);
status_t ForkExecvp(const std::vector<std::string>& args, security_context_t context);
status_t ForkExecvp(const std::vector<std::string>& args,
std::vector<std::string>& output);
status_t ForkExecvp(const std::vector<std::string>& args,
std::vector<std::string>& output, security_context_t context);
pid_t ForkExecvpAsync(const std::vector<std::string>& args);
status_t ReadRandomBytes(size_t bytes, std::string& out);
/* Converts hex string to raw bytes, ignoring [ :-] */
status_t HexToStr(const std::string& hex, std::string& str);
/* Converts raw bytes to hex string */
status_t StrToHex(const std::string& str, std::string& hex);
/* Normalize given hex string into consistent format */
status_t NormalizeHex(const std::string& in, std::string& out);
uint64_t GetFreeBytes(const std::string& path);
uint64_t GetTreeBytes(const std::string& path);
bool IsFilesystemSupported(const std::string& fsType);
/* Wipes contents of block device at given path */
status_t WipeBlockDevice(const std::string& path);
std::string BuildKeyPath(const std::string& partGuid);
dev_t GetDevice(const std::string& path);
std::string DefaultFstabPath();
} // namespace vold
} // namespace android
#endif