9c06d16ca3
Test: treehugger Change-Id: I2c975b2f5f92f23c7357b6f7e785578504298cc6
70 lines
3.5 KiB
Markdown
70 lines
3.5 KiB
Markdown
## fdtrack
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[TOC]
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fdtrack is a file descriptor leak checker added to Android in API level 30.
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fdtrack consists of two parts: a set of hooks in bionic to register a callback
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that's invoked on file descriptor operations, and a library that implements a
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hook to perform and store backtraces for file descriptor creation.
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### bionic hooks
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bionic provides a header in the `bionic_libc_platform_headers` header_lib at <[bionic/fdtrack.h](https://android.googlesource.com/platform/bionic/+/refs/heads/main/libc/platform/bionic/fdtrack.h)>.
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Register a callback with `android_fdtrack_compare_exchange_hook` to receive
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callbacks upon file descriptor creation and destruction. This function can be
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called at any point in order to start capturing events, but be sure to properly
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handle unbalanced closes. This callback may be called from an async signal safe
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context, but not vfork (bionic tracks whether a thread is vforked, and chooses
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not to call callbacks when this is the case).
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### libfdtrack
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[libfdtrack](https://android.googlesource.com/platform/bionic/+/refs/heads/main/libfdtrack)
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implements a library that uses libunwindstack to unwind and store fd creation backtraces.
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#### Using libfdtrack
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libfdtrack registers its hook upon being loaded, so to start capturing
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backtraces, `dlopen("libfdtrack.so", RTLD_GLOBAL)` is all that's needed. To dump
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its output to logcat, either use `fdtrack_dump`, or send the signal
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`BIONIC_SIGNAL_FDTRACK` (available from `<bionic/reserved_signals.h>`) to the
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process. If you wish to iterate through the results programmatically,
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`fdtrack_iterate` can be used (warning: this interface is currently unstable,
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don't use it in code that can be used on multiple platform versions.)
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libfdtrack adds a significant amount of overhead, so for processes that are
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latency-critical like system_server, it's not feasible to always capture
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backtraces. Instead, if you can detect that an fd leak is ongoing, turning on
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backtraces for a while and then triggering a dump can be sufficient.
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system_server [implements this approach](https://android.googlesource.com/platform/frameworks/base/+/679f3e4242b8e018eb7df90ef433f81088a64fff%5E%21/),
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spawning a thread that regularly checks the count of fds in the process, turns
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on fdtrack when it hits a threshold, and then aborts after another threshold.
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This dumps the output to logcat, which will be available in both the tombstone
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and logcat from bugreports.
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#### Implementation details
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There are multiple methods to unwind in Android:
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* libunwindstack
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* Pros
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* Primary method on the platform
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* Able to unwind through ART
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* Cons
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* Uses malloc internally: unsafe unless a separate allocator is
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statically-linked and steps are taken to prevent the unwind from being
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interrupted by a signal
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* Slow - infeasible to be used always in latency-sensitive processes
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* `android_unsafe_frame_pointer_chase`
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* Pros
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* Definitely async signal safe
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* Fast
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* Cons
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* Unable to unwind through ART because it doesn't maintain the frame pointer
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* Requires -fno-omit-frame-pointer to be used on all code being unwound
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through, which currently isn't the case on Android
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* Frame layout is a mess on 32-bit ARM: the ARM standard, clang, and GCC
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[all disagree](https://gcc.gnu.org/bugzilla/show_bug.cgi?id=92172)
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* Chasing the frame pointer will often result in multiple frames inside the
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same function
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libfdtrack chooses to use libunwindstack for now, since unwinding through ART
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is critical to being useful for the initial user, system_server.
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