Move the menu header out of the menu.

This makes it easier for us to deal with arbitrary information at the
top, and means that headers added by specific commands don't overwrite
the default ones.

Add the fingerprint back, but broken up so it fits even on sprout's
display.

Change-Id: Id71da79ab1aa455a611d72756a3100a97ceb4c1c
This commit is contained in:
Elliott Hughes 2015-04-13 14:36:02 -07:00
parent 17b032e159
commit 8fd86d77f1
8 changed files with 72 additions and 66 deletions

View file

@ -72,6 +72,7 @@ LOCAL_STATIC_LIBRARIES := \
libminui \
libpng \
libfs_mgr \
libbase \
libcutils \
liblog \
libselinux \

View file

@ -16,20 +16,6 @@
#include "device.h"
static const char* REGULAR_HEADERS[] = {
"Volume up/down move highlight.",
"Power button activates.",
"",
NULL
};
static const char* LONG_PRESS_HEADERS[] = {
"Any button cycles highlight.",
"Long-press activates.",
"",
NULL
};
static const char* MENU_ITEMS[] = {
"Reboot system now",
"Reboot to bootloader",
@ -43,10 +29,6 @@ static const char* MENU_ITEMS[] = {
NULL
};
const char* const* Device::GetMenuHeaders() {
return ui_->HasThreeButtons() ? REGULAR_HEADERS : LONG_PRESS_HEADERS;
}
const char* const* Device::GetMenuItems() {
return MENU_ITEMS;
}

View file

@ -70,12 +70,6 @@ class Device {
MOUNT_SYSTEM = 10,
};
// Return the headers (an array of strings, one per line,
// NULL-terminated) for the main menu. Typically these tell users
// what to push to move the selection and invoke the selected
// item.
virtual const char* const* GetMenuHeaders();
// Return the list of menu items (an array of strings,
// NULL-terminated). The menu_position passed to InvokeMenuItem
// will correspond to the indexes into this array.

View file

@ -103,7 +103,7 @@ static void text_blend(unsigned char* src_p, int src_row_bytes,
}
}
void gr_text(int x, int y, const char *s, int bold)
void gr_text(int x, int y, const char *s, bool bold)
{
GRFont* font = gr_font;

View file

@ -48,7 +48,7 @@ void gr_fb_blank(bool blank);
void gr_clear(); // clear entire surface to current color
void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
void gr_fill(int x1, int y1, int x2, int y2);
void gr_text(int x, int y, const char *s, int bold);
void gr_text(int x, int y, const char *s, bool bold);
void gr_texticon(int x, int y, gr_surface icon);
int gr_measure(const char *s);
void gr_font_size(int *x, int *y);

View file

@ -629,7 +629,7 @@ static char* browse_directory(const char* path, Device* device) {
z_size += d_size;
zips[z_size] = NULL;
const char* headers[] = { "Choose a package to install:", path, "", NULL };
const char* headers[] = { "Choose a package to install:", path, NULL };
char* result;
int chosen_item = 0;
@ -668,7 +668,7 @@ static char* browse_directory(const char* path, Device* device) {
}
static bool yes_no(Device* device, const char* question1, const char* question2) {
const char* headers[] = { question1, question2, "", NULL };
const char* headers[] = { question1, question2, NULL };
const char* items[] = { " No", " Yes", NULL };
int chosen_item = get_menu_selection(headers, items, 1, 0, device);
@ -743,7 +743,7 @@ static void choose_recovery_file(Device* device) {
entries[n++] = filename;
}
const char* headers[] = { "Select file to view", "", NULL };
const char* headers[] = { "Select file to view", NULL };
while (true) {
int chosen_item = get_menu_selection(headers, entries, 1, 0, device);
@ -791,8 +791,6 @@ static int apply_from_sdcard(Device* device, bool* wipe_cache) {
// on if the --shutdown_after flag was passed to recovery.
static Device::BuiltinAction
prompt_and_wait(Device* device, int status) {
const char* const* headers = device->GetMenuHeaders();
for (;;) {
finish_recovery(NULL);
switch (status) {
@ -808,7 +806,7 @@ prompt_and_wait(Device* device, int status) {
}
ui->SetProgressType(RecoveryUI::EMPTY);
int chosen_item = get_menu_selection(headers, device->GetMenuItems(), 0, 0, device);
int chosen_item = get_menu_selection(nullptr, device->GetMenuItems(), 0, 0, device);
// device-specific code may take some action here. It may
// return one of the core actions handled in the switch
@ -1038,10 +1036,6 @@ main(int argc, char **argv) {
property_list(print_property, NULL);
printf("\n");
char recovery_build[PROPERTY_VALUE_MAX];
property_get("ro.build.display.id", recovery_build, "");
ui->Print("%s\n", recovery_build);
ui->Print("Supported API: %d\n", RECOVERY_API_VERSION);
int status = INSTALL_SUCCESS;

View file

@ -30,6 +30,8 @@
#include <vector>
#include "base/strings.h"
#include "cutils/properties.h"
#include "common.h"
#include "device.h"
#include "minui/minui.h"
@ -66,7 +68,6 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
show_text_ever(false),
menu(nullptr),
show_menu(false),
menu_top(0),
menu_items(0),
menu_sel(0),
animation_fps(20),
@ -174,6 +175,9 @@ void ScreenRecoveryUI::draw_progress_locked() {
void ScreenRecoveryUI::SetColor(UIElement e) {
switch (e) {
case INFO:
gr_color(249, 194, 0, 255);
break;
case HEADER:
gr_color(247, 0, 6, 255);
break;
@ -188,7 +192,7 @@ void ScreenRecoveryUI::SetColor(UIElement e) {
gr_color(255, 255, 255, 255);
break;
case LOG:
gr_color(249, 194, 0, 255);
gr_color(196, 196, 196, 255);
break;
case TEXT_FILL:
gr_color(0, 0, 0, 160);
@ -203,9 +207,31 @@ void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
SetColor(MENU);
*y += 4;
gr_fill(0, *y, gr_fb_width(), *y + 2);
*y += 8;
*y += 4;
}
void ScreenRecoveryUI::DrawTextLine(int* y, const char* line, bool bold) {
gr_text(4, *y, line, bold);
*y += char_height + 4;
}
void ScreenRecoveryUI::DrawTextLines(int* y, const char* const* lines) {
for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
DrawTextLine(y, lines[i], false);
}
}
static const char* REGULAR_HELP[] = {
"Use volume up/down and power.",
NULL
};
static const char* LONG_PRESS_HELP[] = {
"Any button cycles highlight.",
"Long-press activates.",
NULL
};
// Redraw everything on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_screen_locked() {
@ -218,39 +244,49 @@ void ScreenRecoveryUI::draw_screen_locked() {
int y = 0;
if (show_menu) {
char recovery_fingerprint[PROPERTY_VALUE_MAX];
property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
SetColor(INFO);
DrawTextLine(&y, "Android Recovery", true);
for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
DrawTextLine(&y, chunk.c_str(), false);
}
DrawTextLines(&y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
SetColor(HEADER);
DrawTextLines(&y, menu_headers);
for (int i = 0; i < menu_top + menu_items; ++i) {
if (i == menu_top) DrawHorizontalRule(&y);
if (i == menu_top + menu_sel) {
// draw the highlight bar
SetColor(MENU);
DrawHorizontalRule(&y);
y += 4;
for (int i = 0; i < menu_items; ++i) {
if (i == menu_sel) {
// Draw the highlight bar.
SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
gr_fill(0, y-2, gr_fb_width(), y+char_height+2);
// white text of selected item
gr_fill(0, y - 2, gr_fb_width(), y + char_height + 2);
// Bold white text for the selected item.
SetColor(MENU_SEL_FG);
if (menu[i][0]) gr_text(4, y, menu[i], 1);
gr_text(4, y, menu[i], true);
SetColor(MENU);
} else {
if (menu[i][0]) gr_text(4, y, menu[i], i < menu_top);
gr_text(4, y, menu[i], false);
}
y += char_height+4;
y += char_height + 4;
}
DrawHorizontalRule(&y);
}
SetColor(LOG);
// display from the bottom up, until we hit the top of the
// screen, the bottom of the menu, or we've displayed the
// entire text buffer.
SetColor(LOG);
int row = (text_top+text_rows-1) % text_rows;
size_t count = 0;
for (int ty = gr_fb_height() - char_height;
ty >= y && count < text_rows;
ty -= char_height, ++count) {
gr_text(0, ty, text[row], 0);
gr_text(0, ty, text[row], false);
--row;
if (row < 0) row = text_rows-1;
}
@ -580,19 +616,13 @@ void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const
int initial_selection) {
pthread_mutex_lock(&updateMutex);
if (text_rows > 0 && text_cols > 0) {
size_t i;
for (i = 0; i < text_rows; ++i) {
if (headers[i] == nullptr) break;
strncpy(menu[i], headers[i], text_cols-1);
menu_headers = headers;
size_t i = 0;
for (; i < text_rows && items[i] != nullptr; ++i) {
strncpy(menu[i], items[i], text_cols-1);
menu[i][text_cols-1] = '\0';
}
menu_top = i;
for (; i < text_rows; ++i) {
if (items[i-menu_top] == nullptr) break;
strncpy(menu[i], items[i-menu_top], text_cols-1);
menu[i][text_cols-1] = '\0';
}
menu_items = i - menu_top;
menu_items = i;
show_menu = true;
menu_sel = initial_selection;
update_screen_locked();

View file

@ -61,7 +61,9 @@ class ScreenRecoveryUI : public RecoveryUI {
void Redraw();
enum UIElement { HEADER, MENU, MENU_SEL_BG, MENU_SEL_BG_ACTIVE, MENU_SEL_FG, LOG, TEXT_FILL };
enum UIElement {
HEADER, MENU, MENU_SEL_BG, MENU_SEL_BG_ACTIVE, MENU_SEL_FG, LOG, TEXT_FILL, INFO
};
void SetColor(UIElement e);
private:
@ -95,8 +97,9 @@ class ScreenRecoveryUI : public RecoveryUI {
bool show_text_ever; // has show_text ever been true?
char** menu;
const char* const* menu_headers;
bool show_menu;
int menu_top, menu_items, menu_sel;
int menu_items, menu_sel;
pthread_t progress_thread_;
@ -121,6 +124,8 @@ class ScreenRecoveryUI : public RecoveryUI {
void ClearText();
void DrawHorizontalRule(int* y);
void DrawTextLine(int* y, const char* line, bool bold);
void DrawTextLines(int* y, const char* const* lines);
void LoadBitmap(const char* filename, gr_surface* surface);
void LoadBitmapArray(const char* filename, int* frames, gr_surface** surface);