Write and verify partitions using write(2) and read(2) rather than the
stdio functions. Read and write in 4kb blocks. When writing, fsync()
every 1MB.
Bug: 9602014
Change-Id: Ie98ce38e857786fc0f4ebf36bb5ffc93b41bc96f
Nexus 4 has flash errors that manifest during large writes (eg, of the
radio partition). Writes of some blocks seem to be dropped silently,
without any errors being returned to the user level.
Make two changes to the partition-writing code:
- break it up into 1MB writes instead of writing partitions with a
single fwrite() call. Pause for 50ms in between every chunk.
- read the partition back after writing and verify that we read what
we wrote. Drop caches before reading so we (hopefully) are reading
off the actual flash and not some cache.
Neither of these should be necessary.
Bug: 9602014
Change-Id: Ice2e24dd4c11f1a57968277b5eb1468c772f6f63
We met factory issue that some devices would crash in recovery mode
because the backgroundIcon array did not reset to NULL when initializing.
Bug: 9568624
Change-Id: I13c7a7cc1053a7ffdbadd71740c1a2b4a2af6bba
Signed-off-by: yetta_wu <yetta_wu@asus.com>
Signed-off-by: Iliyan Malchev <malchev@google.com>
Extends the last_log mechanism to save logs from the last six
invocations of recovery, so that we're more likely to have useful logs
even if the device has repeatedly booted into recovery.
Change-Id: I08ae7a09553ada45f9e0733fe1e55e5a22efd9f9
Hopefully this will reduce the number of OTA "bugs" reported that are
really just someone having changed their system partition,
invalidating future incremental OTAs.
Also fixes a longstanding TODO about putting LOGE() output in the
on-screen display.
Change-Id: I44e5be65b2dee7ebce2cce28ccd920dc3d6e522e
Get rid of the notion of a font's "ascent"; the reference point for
drawing is the top-left corner of the character box rather than the
baseline. Add some more space between the menu entries and make the
highlight bar around the text.
Replace the default font.png with two images; the build system will
include one or the other based on the resolutions of the device.
Restore the original compiled-in bitmap font, to fall back on when
font.png can't be found (eg, in the charger binary).
Add support for bold text (when a font.png image is used).
Change-Id: I6d211a486a3636f20208502b1cd2aeae8b9f5b02
Instead of representing the font used for menus and log messages in
the recovery binary, load it from a resource PNG image. This allows
different devices to substitute their own font images.
Change-Id: Ib36b86db3d01298aa7ae2b62a26ca29e6ef18014
If your screen is a TV, it may not actually be displaying the edges of
the framebuffer. Allow specifying an overscan percentage, and move
each edge of the framebuffer in by that percent of the width/height.
(The gr_* layer just lies to the caller about the size of the
framebuffer, telling the caller it's smaller than it really is, and
offsets all drawing commands to match.)
Change-Id: I11bb2feb39ae522bd3e957a14ebdecf3609e0fdc
NextCheckKeyIsLong() is called right before each call to CheckKey() to
tell the implementation if the key is a long-press or not. (To be
used on devices with few buttons.) It's done as a separate method
(rather than a parameter to CheckKey) to not break existing recovery
UI implementations.
EnqueueKey() can be called from CheckKey() to put arbitrary code codes
in the synchronous queue (to be processed by HandleMenuKey).
Change-Id: If8a83d66efe0bbc9e2dc178e5ebe12acd216324b
Make minzip log only a count of files when extracting, not individual
filenames. Make patching only chatter about free space if there's not
enough and compact the other messages.
Only the last 8k of the recovery log gets uploaded; this makes it more
likely that we will get all of it.
Change-Id: I529cb4947fe2185df82b9da5fae450a7480dcecd