ad8b5a6c11
Fixes animation running at 2x speed Change-Id: Ieec353097b6eee1cf40530e6f4f1e69927d2bc98
83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef RECOVERY_WEAR_UI_H
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#define RECOVERY_WEAR_UI_H
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#include "screen_ui.h"
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class WearRecoveryUI : public ScreenRecoveryUI {
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public:
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WearRecoveryUI();
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void Init() override;
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void SetStage(int current, int max) override;
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// printing messages
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void Print(const char* fmt, ...) override;
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void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3);
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void ShowFile(const char* filename) override;
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void ShowFile(FILE* fp) override;
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// menu display
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void StartMenu(const char* const * headers, const char* const * items,
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int initial_selection) override;
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int SelectMenu(int sel) override;
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protected:
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// progress bar vertical position, it's centered horizontally
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int progress_bar_y;
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// outer of window
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int outer_height, outer_width;
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// Unusable rows when displaying the recovery menu, including the lines
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// for headers (Android Recovery, build id and etc) and the bottom lines
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// that may otherwise go out of the screen.
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int menu_unusable_rows;
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int GetProgressBaseline() override;
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void InitTextParams() override;
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void update_progress_locked() override;
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void PrintV(const char*, bool, va_list) override;
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private:
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GRSurface* backgroundIcon[5];
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static const int kMaxCols = 96;
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static const int kMaxRows = 96;
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// Number of text rows seen on screen
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int visible_text_rows;
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const char* const* menu_headers_;
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int menu_start, menu_end;
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pthread_t progress_t;
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void draw_background_locked() override;
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void draw_screen_locked() override;
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void draw_progress_locked();
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void PutChar(char);
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void ClearText();
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};
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#endif // RECOVERY_WEAR_UI_H
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