These are more limited than bottom-up or top-down mutators but in
exchange have some pleasant properties:
- "variant not found" errors are impossible
- The logic is pleasantly split into multiple, mostly orthogonal
parts
- Theoretically, if every mutator is refactored like this, they
make it possible to partially cache the module graph
- Are quite close to a "configuration transition" in Bazel.
Bug: 231370928
Test: Presubmits.
Change-Id: Idcdb66b5ea75c0d2838f527aaa988df3b12553d8
Modules created by a LoadHookContext do not currently set a module type
when creating new modules, but it would make analysis of the
module-graph.json much easier if this module type information was available.
Bug: 174879786
Test: m json-module-graph && check that module which previously had a
blank module type now have the field populated
Change-Id: Ie2fa4244113b6254e6678da9a663d883e2a48a41
If more than one loadhooks exist, calls to CreateModule will make an
error because the contexts object isn't reset and the same modules are
added more than once. This fixes the bug by initializing contexts object
every time.
Bug: 213297238
Test: manual
Change-Id: I545c1592c3217b764968a8937c962e9d58a85291
This function should only be used in corner-cases where it is not
possible to retrieve the module by traversing a dependency graph; there
are no guarantees about which variant is returned, and the function will
eagerly panic if something is amiss (the name doesn't belong to a module
but to an alias instead).
This function is particularly useful for bp2build, which does not use
real variants when evaluating the blueprint graph.
Test: With soong change, USE_BAZEL_ANALYSIS=1 m libc
Change-Id: I72b8335b642ed2d05e0a38e448cd380acc8d65b0
This is the logical extension corresponding to
AddFarVariationDependencies in the same way
OtherModuleDependencyVariantExists corresponds to
AddVariationDependencies.
Test: m nothing
Bug: 188398129
Change-Id: I5517bfd6be5e2c58432c2902dfd1ca7668c76598
Propagate the ninja file deps from a LoadHook to the build.ninja.d
file.
Bug: 188547846
Test: next CL
Change-Id: If8176474b5094ee40d07df12f5da79a906ce7290
According to the documentation, Add[Variation]Dependencies should be
returning a list the same length as the input list. A non-parallel
mutator doesn't support pausing to wait for new dependencies to finish
the current mutator pass, so it can't return the new dependencies. Make
it return a list of nil instead to match the contract.
Bug: 186539038
Test: TestAddVariationDependencies
Change-Id: I07d0ac1f3024dcb7c94a2518910a68b61cd731e2
In the coordination between #316 and #318 the calls to mctx.pause()
were forgotten, causing dependencies returned by the Add*Dependency
calls to be in an undefined state. Add the missing calls to
mctx.pause().
Change-Id: I648ad269449777363801785059b13b866424d4b5
In particular the formatting of dependencies with variants which lacked
braces that caused them to float together with the dependency names.
Also add some context to the ReplaceDependenciesIf panic message.
Test: m
Change-Id: Ibd03690317ca53f3ecbdd95033404d89d849b4dd
Providers are a new concept for Blueprint, based on providers in Bazel:
https://docs.bazel.build/versions/master/skylark/rules.html#providers
Providers aim to simplify the interaction between modules by replacing
type asserting to arbitrary interfaces with requesting optional data
objects from modules. This will also move Blueprint closer to supporting
incremental analysis by serializing the providers and only rerunning
the analysis phase on modules whose inputs have changed.
Change-Id: I39f5f78b372412a7dbf151ceccb3f917f6c874bf
The motivaion for this change is to allow writing code that uses the
newly added dependency module in the same mutator pass, for example to
add more dependencies. Like this:
for _, m := range ctx.AddVariationDependencies(nil, tag, deps...) {
if someModuleProperty(m); ok {
ctx.AddVariationDependencies(nil, tag, otherDep)
}
}
Note that there is no guarantee that the returned module has already
been processed by the current mutator.
The patch does not add runtime overhead on findng dependency modules,
as this has already been done previously.
Test: go test
Pass a channel to visitor functions called by parallelVisit that
allows them to pause the current visitor until a given visitor
has finished. This allows parallelVisit to work on a dependency
graph while it is being mutated.
Test: Test_parallelVisit
Change-Id: Id8b1542c22ac9914439310e31d992ae0d7318d69
AddFarVariationDependencies takes the first matching variant. To
maintain sensible behavior on a module with aliases, the ordering
of aliases and module variants needs to be maintained so that
AddFarVariationDependencies can find an earlier matching alias
instead of a more specific variant.
Test: go test .
Change-Id: I78f4e96edd98159f3a62d94e240e5d652667bec4
Add tests for findVariant behavior that provides the matching
behaviors of AddVariationDependencies, AddFarVariationDependencies,
etc.
Test: Test_findVariant
Change-Id: I3494d57179c8b3d62f7d32e5a1b43c9b9672c2df
Move the VisitAllModuleVariants, PrimaryModule and FinalModule methods to
baseModuleContext so they can be used by mutators.
Test: m checkbuild
Change-Id: I1827ce2fc75f017460a7f6a53b1dab6a81109435
CreateAliasVariation creates a new variation for the current mutator
that is an alias to a variation that was created with CreateVarations
by the same mutator. It is similar to AliasVariation, except that
AliasVariation creates an alias from the pre-mutated variant to one
of the new variations, while CreateAliasVariation creates an alias
from a new post-mutated variation to one of the new variations.
Bug: 164216768
Test: TestCreateAliasVariation
Change-Id: I8847b8d6fc1d3248abc910b2fe2399881f9bdaee
Adds a CheckBlueprintSyntax(...) method to check the syntax of a
Blueprint file.
Changes processModuleDef and newModule from being method on *Context to
being standalone functions. That ensures that CheckBlueprintSyntax(...)
does not need to take a context and so there is no chance that it can
change its state.
Add RegisterScopedModuleType to LoadHookContext that registers
a module type factory that will be visible for the remainder of
the file. Also add ModuleFactories that returns the globally
register module factories.
Test: all blueprint tests
Change-Id: If646a73befe3b8e45c4b0984531c6a39ddc8d066
Move LoadHooks from Blueprint and run them during ParseBlueprintsFiles.
This will allow them to add scoped module types that are visible to the
rest of the Blueprints file. Requires passing the config object to
ParseBlueprintsFiles.
Test: all blueprint tests
Change-Id: Ia2a2c9a0223d5458bfd48bd22ebed0fdbd0156c6
Adding a dependency on a module with variants can be problematic
if the code adding the dependency is not aware of every mutator
that has created variants. Add an AliasVariations to
BottomUpMutatorContext, which allows a mutator to alias the
original variant of a module to one of the new variants of the
module, which will allow future dependencies to be added using
the original list of variations. The aliases are transient,
and only exist until the next mutator that calls CreateVariations
when visiting the module without also calling AliasVariations.
Test: TestAlises
Change-Id: Ieaa04b5a6bdcb5a1ff5114b1e03460de795d4479
Modules are created with a nil variantionMap, which avoids allocating
an empty map if the module will never be split.
Context.addVariationDependencies constructs a variationMap to
compare against the variationMap of each variant, but constructed
an empty variationMap if no variations were specified. A nil
map is not the same as an empty map, so consistently use a nil
map and create it when populating the first entry.
Change-Id: I48b604659f9cdb23326b504a093cdfe5a3eb4f68
SetDefaultDependencyVariation sets the variation name that will be used
when a dangling dependency is found while a module is being split. A
dangling dependency can occur if a module is split to a variant that one
of its dependencies is not split into. When the default variation is not
set, such dangling dependency is a hard error. But with the new
function, the default variation can be set and subsequent calls to
CreateVariations and its variations on the same context uses the default
variation when necessary.
(If even the default variation does not exist for the dependent module,
it is an hard error)
Note that this is different from calling SetDependencyVariation("foo")
followed by CreateVariations("foo", "bar"). In that case, regardless of
whether a dependency of the current module has the variant 'bar' or not,
only the 'foo' variant is chosen.
With SetDefaultDependencyVariation("foo") followed by
CreateVariations("foo", "bar"), 'foo' variant is used only when the
'bar' variant of the current module depends on a module that does not
have 'bar' variant.
Bug: 138103882
Test: m
Change-Id: I4520ca87487994de024fdbacda3bef6636225f0d
The interface is visible in godoc, not the implementation, so
move the documentation onto the interface methods.
Test: view godoc
Change-Id: I3460003eed6bf57d8ae4dabe70ab306f049a0060
Move most of the mutator context methods into BaseModuleContext
so they are available to both top down and bottom up mutators.
Only CreateModule is unique to TopDownMutatorContext, and the
dependency and variation adding methods are unique to the
BottomUpMutatorContext.
The dependency visiting methods are now available on
BottomUpMutatorContext, which requires delaying making newly
added dependencies visible to maintain the invariant that
the mutator has been called on the dependency before the
dependency can be visited by its parents.
Test: m checkbuild
Change-Id: Ie14afc02ac76d0b5a66b0e52de2aa9e17fd1bec0
Add OtherModuleDir, OtherModuleSubDir, and OtherModuleType to
ModuleContext and TopDownMutatorContext, and add ModuleType to
BaseModuleContext.
Change-Id: If5c873a2620ef10333c0bdba5ab89d4256e5fdf2
GetDirectDeWithTag would panic if the first possible directDep did not
have the correct tag. It should check to see if any version of that
dependency has the right tag.
Test: atest CtsJdwpTunnelHostTestCases
Bug: 124507633
Bug: 125933724
Change-Id: I00d269130e9f136a93fd30c58b8fd929372d5b37
WalkDeps was following every possible path through the dependency
tree, which can be enormous. Modify it to only call visit for
any particular (child, parent) pair once for each direct dependency
by not recursing into child if visitDown returns true but child
has already been visited.
Test: TestWalkDeps, TestWalkDepsDuplicates
Change-Id: Ieef28399bd10e744417cdeb661dfa04fbeb4ec60
Allow adding multiple dependencies on the same module. Adds a flag
to Context.walkDeps to determine whether dependencies should be
visited multiple times, and clarifies the behavior of
VisitDepsDepthFirst (continues to visit each module once, even if
there are multiple dependencies on it) and VisitDirectDeps (may
visit a module multiple times).
Test: TestWalkDepsDuplicates, TestVisit
Change-Id: I58afbe90490aca102d242d63e185386e1fe55d73
This makes it easy for users of Glob to detect whether the match is a
file or directory. Doing the check at this level means that the filelist
file used as a dependency will be updated if a directory is replaced
with a file of the same name, or vice versa.
Change-Id: I79ebba39327218bcdcf50b393498306119de9d6c
To allow it to validate that the filename equals Android.bp
Bug: 65683273
Test: m -j nothing # which runs tests
Change-Id: I171dddd102590df558053b615d39c75c00b6ac6e
in facilitate moving name resolution to Soong
Bug: 65683273
Test: build/soong/scripts/diff_build_graphs.sh \
--products=aosp_arm \
'build/blueprint:work^' 'build/blueprint:work'
# and see that the only changes were:
# 1. adding the name_interface.go file
# 2. changing some line numbers
Change-Id: Ifa7603cca59b3b3d592f2f146fdafe57012bd4b9