platform_build_soong/apex/apex.go

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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package apex
import (
"fmt"
"path"
"path/filepath"
"sort"
"strconv"
"strings"
"sync"
"android/soong/android"
"android/soong/cc"
"android/soong/java"
"android/soong/python"
"github.com/google/blueprint"
"github.com/google/blueprint/bootstrap"
"github.com/google/blueprint/proptools"
)
const (
imageApexSuffix = ".apex"
zipApexSuffix = ".zipapex"
flattenedSuffix = ".flattened"
imageApexType = "image"
zipApexType = "zip"
flattenedApexType = "flattened"
)
type dependencyTag struct {
blueprint.BaseDependencyTag
name string
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
// determines if the dependent will be part of the APEX payload
payload bool
}
var (
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
sharedLibTag = dependencyTag{name: "sharedLib", payload: true}
executableTag = dependencyTag{name: "executable", payload: true}
javaLibTag = dependencyTag{name: "javaLib", payload: true}
prebuiltTag = dependencyTag{name: "prebuilt", payload: true}
testTag = dependencyTag{name: "test", payload: true}
keyTag = dependencyTag{name: "key"}
certificateTag = dependencyTag{name: "certificate"}
usesTag = dependencyTag{name: "uses"}
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
androidAppTag = dependencyTag{name: "androidApp", payload: true}
apexAvailWl = makeApexAvailableWhitelist()
)
// This is a map from apex to modules, which overrides the
// apex_available setting for that particular module to make
// it available for the apex regardless of its setting.
// TODO(b/147364041): remove this
func makeApexAvailableWhitelist() map[string][]string {
// The "Module separator"s below are employed to minimize merge conflicts.
m := make(map[string][]string)
//
// Module separator
//
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
m["com.android.adbd"] = []string{
"adbd",
"bcm_object",
"fmtlib",
"libadbconnection_server",
"libadbd",
"libadbd_auth",
"libadbd_core",
"libadbd_services",
"libasyncio",
"libbacktrace_headers",
"libbase",
"libbase_headers",
"libbuildversion",
"libc++",
"libcap",
"libcrypto",
"libcrypto_utils",
"libcutils",
"libcutils_headers",
"libdiagnose_usb",
"liblog_headers",
"libmdnssd",
"libminijail",
"libminijail_gen_constants",
"libminijail_gen_constants_obj",
"libminijail_gen_syscall",
"libminijail_gen_syscall_obj",
"libminijail_generated",
"libpackagelistparser",
"libpcre2",
"libprocessgroup_headers",
"libqemu_pipe",
"libselinux",
"libsystem_headers",
"libutils_headers",
}
//
// Module separator
//
m["com.android.art"] = []string{
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"art_cmdlineparser_headers",
"art_disassembler_headers",
"art_libartbase_headers",
"bcm_object",
"bionic_libc_platform_headers",
"core-repackaged-icu4j",
"cpp-define-generator-asm-support",
"cpp-define-generator-definitions",
"crtbegin_dynamic",
"crtbegin_dynamic1",
"crtbegin_so1",
"crtbrand",
"conscrypt.module.intra.core.api.stubs",
"dex2oat_headers",
"dt_fd_forward_export",
"fmtlib",
"icu4c_extra_headers",
"jacocoagent",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"javavm_headers",
"jni_platform_headers",
"libPlatformProperties",
"libadbconnection_client",
"libadbconnection_server",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libandroidicuinit",
"libart_runtime_headers_ndk",
"libartd-disassembler",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libasync_safe",
"libbacktrace",
"libbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbase_headers",
"libc++",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libc++_static",
"libc++abi",
"libc++demangle",
"libc_headers",
"libcrypto",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libdexfile_all_headers",
"libdexfile_external_headers",
"libdexfile_support",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libdmabufinfo",
"libexpat",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libfdlibm",
"libgtest_prod",
"libicui18n_headers",
"libicuuc",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libicuuc_headers",
"libicuuc_stubdata",
"libjdwp_headers",
"liblog_headers",
"liblz4",
"liblzma",
"libmeminfo",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libnativebridge-headers",
"libnativehelper_header_only",
"libnativeloader-headers",
"libnpt_headers",
"libopenjdkjvmti_headers",
"libperfetto_client_experimental",
"libprocinfo",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libprotobuf-cpp-lite",
"libunwind_llvm",
"libunwindstack",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libv8",
"libv8base",
"libv8gen",
"libv8platform",
"libv8sampler",
"libv8src",
"libvixl",
"libvixld",
"libz",
"libziparchive",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"perfetto_trace_protos",
}
//
// Module separator
//
m["com.android.bluetooth.updatable"] = []string{
"android.hardware.audio.common@5.0",
"android.hardware.bluetooth.a2dp@1.0",
"android.hardware.bluetooth.audio@2.0",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hardware.bluetooth@1.0",
"android.hardware.bluetooth@1.1",
"android.hardware.graphics.bufferqueue@1.0",
"android.hardware.graphics.bufferqueue@2.0",
"android.hardware.graphics.common@1.0",
"android.hardware.graphics.common@1.1",
"android.hardware.graphics.common@1.2",
"android.hardware.media@1.0",
"android.hidl.safe_union@1.0",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hidl.token@1.0",
"android.hidl.token@1.0-utils",
"avrcp-target-service",
"avrcp_headers",
"bcm_object",
"bluetooth-protos-lite",
"bluetooth.mapsapi",
"com.android.vcard",
"dnsresolver_aidl_interface-V2-java",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"fmtlib",
"guava",
"ipmemorystore-aidl-interfaces-V5-java",
"ipmemorystore-aidl-interfaces-java",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"internal_include_headers",
"lib-bt-packets",
"lib-bt-packets-avrcp",
"lib-bt-packets-base",
"libFraunhoferAAC",
"libaudio-a2dp-hw-utils",
"libaudio-hearing-aid-hw-utils",
"libbacktrace_headers",
"libbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbase_headers",
"libbinder_headers",
"libbluetooth",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbluetooth-types",
"libbluetooth-types-header",
"libbluetooth_gd",
"libbluetooth_headers",
"libbluetooth_jni",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbt-audio-hal-interface",
"libbt-bta",
"libbt-common",
"libbt-hci",
"libbt-platform-protos-lite",
"libbt-protos-lite",
"libbt-sbc-decoder",
"libbt-sbc-encoder",
"libbt-stack",
"libbt-utils",
"libbtcore",
"libbtdevice",
"libbte",
"libbtif",
"libc++",
"libchrome",
"libcrypto",
"libcutils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libcutils_headers",
"libevent",
"libfmq",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libg722codec",
"libgtest_prod",
"libgui_headers",
"libhidlbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libhidlbase-impl-internal",
"libhidltransport-impl-internal",
"libhwbinder-impl-internal",
"libjsoncpp",
"liblog_headers",
"libmedia_headers",
"libmodpb64",
"libosi",
"libprocessgroup",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libprocessgroup_headers",
"libprotobuf-cpp-lite",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libprotobuf-java-lite",
"libprotobuf-java-micro",
"libstagefright_foundation_headers",
"libstagefright_headers",
"libstatslog",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libstatssocket",
"libsystem_headers",
"libtinyxml2",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libudrv-uipc",
"libutils_headers",
"libz",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"media_plugin_headers",
"net-utils-services-common",
"netd_aidl_interface-unstable-java",
"netd_event_listener_interface-java",
"netlink-client",
"networkstack-aidl-interfaces-unstable-java",
"networkstack-client",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"sap-api-java-static",
"services.net",
}
//
// Module separator
//
m["com.android.cellbroadcast"] = []string{"CellBroadcastApp", "CellBroadcastServiceModule"}
//
// Module separator
//
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
m["com.android.conscrypt"] = []string{
"bcm_object",
"boringssl_self_test",
"libc++",
"libcrypto",
"libnativehelper_header_only",
"libssl",
"unsupportedappusage",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
}
//
// Module separator
//
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
m["com.android.extservices"] = []string{
"flatbuffer_headers",
"liblua",
"libtextclassifier",
"libtextclassifier_hash_static",
"libtflite_static",
"libutf",
"libz_current",
"tensorflow_headers",
}
//
// Module separator
//
m["com.android.cronet"] = []string{
"cronet_impl_common_java",
"cronet_impl_native_java",
"cronet_impl_platform_java",
"libcronet.80.0.3986.0",
"org.chromium.net.cronet",
"org.chromium.net.cronet.xml",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"prebuilt_libcronet.80.0.3986.0",
}
//
// Module separator
//
m["com.android.neuralnetworks"] = []string{
"android.hardware.neuralnetworks@1.0",
"android.hardware.neuralnetworks@1.1",
"android.hardware.neuralnetworks@1.2",
"android.hardware.neuralnetworks@1.3",
"android.hidl.allocator@1.0",
"android.hidl.memory.token@1.0",
"android.hidl.memory@1.0",
"android.hidl.safe_union@1.0",
"bcm_object",
"fmtlib",
"gemmlowp_headers",
"libarect",
"libbacktrace_headers",
"libbase",
"libbase_headers",
"libbuildversion",
"libc++",
"libcrypto",
"libcrypto_static",
"libcutils",
"libcutils_headers",
"libeigen",
"libfmq",
"libhidlbase",
"libhidlbase-impl-internal",
"libhidlmemory",
"libhidltransport-impl-internal",
"libhwbinder-impl-internal",
"libjsoncpp",
"liblog_headers",
"libmath",
"libneuralnetworks_common",
"libneuralnetworks_headers",
"libprocessgroup",
"libprocessgroup_headers",
"libprocpartition",
"libsync",
"libsystem_headers",
"libtextclassifier_hash",
"libtextclassifier_hash_headers",
"libtextclassifier_hash_static",
"libtflite_kernel_utils",
"libutils_headers",
"philox_random",
"philox_random_headers",
"tensorflow_headers",
}
//
// Module separator
//
m["com.android.media"] = []string{
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.frameworks.bufferhub@1.0",
"android.hardware.cas.native@1.0",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hardware.cas@1.0",
"android.hardware.configstore-utils",
"android.hardware.configstore@1.0",
"android.hardware.configstore@1.1",
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.allocator@3.0",
"android.hardware.graphics.bufferqueue@1.0",
"android.hardware.graphics.bufferqueue@2.0",
"android.hardware.graphics.common@1.0",
"android.hardware.graphics.common@1.1",
"android.hardware.graphics.common@1.2",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@2.1",
"android.hardware.graphics.mapper@3.0",
"android.hardware.media.omx@1.0",
"android.hardware.media@1.0",
"android.hidl.allocator@1.0",
"android.hidl.memory.token@1.0",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hidl.memory@1.0",
"android.hidl.token@1.0",
"android.hidl.token@1.0-utils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"bcm_object",
"bionic_libc_platform_headers",
"fmtlib",
"gl_headers",
"libEGL",
"libEGL_blobCache",
"libEGL_getProcAddress",
"libFLAC",
"libFLAC-config",
"libFLAC-headers",
"libGLESv2",
"libaacextractor",
"libamrextractor",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libarect",
"libasync_safe",
"libaudio_system_headers",
"libaudioclient",
"libaudioclient_headers",
"libaudiofoundation",
"libaudiofoundation_headers",
"libaudiomanager",
"libaudiopolicy",
"libaudioutils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libaudioutils_fixedfft",
"libbacktrace",
"libbacktrace_headers",
"libbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbase_headers",
"libbinder_headers",
"libbluetooth-types-header",
"libbufferhub",
"libbufferhub_headers",
"libbufferhubqueue",
"libc++",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libc_headers",
"libc_malloc_debug_backtrace",
"libcamera_client",
"libcamera_metadata",
"libcrypto",
"libcutils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libcutils_headers",
"libdexfile_external_headers",
"libdexfile_support",
"libdvr_headers",
"libexpat",
"libfifo",
"libflacextractor",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libgrallocusage",
"libgraphicsenv",
"libgui",
"libgui_headers",
"libhardware_headers",
"libhidlbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libhidlbase-impl-internal",
"libhidlmemory",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libhidltransport-impl-internal",
"libhwbinder-impl-internal",
"libinput",
"libjsoncpp",
"liblog_headers",
"liblzma",
"libmath",
"libmedia",
"libmedia_codeclist",
"libmedia_headers",
"libmedia_helper",
"libmedia_helper_headers",
"libmedia_midiiowrapper",
"libmedia_omx",
"libmediautils",
"libmidiextractor",
"libmkvextractor",
"libmp3extractor",
"libmp4extractor",
"libmpeg2extractor",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libnativebase_headers",
"libnativebridge-headers",
"libnativebridge_lazy",
"libnativeloader-headers",
"libnativeloader_lazy",
"libnativewindow_headers",
"libnblog",
"liboggextractor",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libpackagelistparser",
"libpcre2",
"libpdx",
"libpdx_default_transport",
"libpdx_headers",
"libpdx_uds",
"libprocessgroup",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libprocessgroup_headers",
"libprocinfo",
"libselinux",
"libsonivox",
"libspeexresampler",
"libspeexresampler",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libstagefright_esds",
"libstagefright_flacdec",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libstagefright_flacdec",
"libstagefright_foundation",
"libstagefright_foundation_headers",
"libstagefright_foundation_without_imemory",
"libstagefright_headers",
"libstagefright_id3",
"libstagefright_metadatautils",
"libstagefright_mpeg2extractor",
"libstagefright_mpeg2support",
"libsync",
"libsystem_headers",
"libui",
"libui_headers",
"libunwindstack",
"libutils_headers",
"libvibrator",
"libvorbisidec",
"libwavextractor",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libwebm",
"media_ndk_headers",
"media_plugin_headers",
"updatable-media",
}
//
// Module separator
//
m["com.android.media.swcodec"] = []string{
"android.frameworks.bufferhub@1.0",
"android.hardware.common-ndk_platform",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hardware.configstore-utils",
"android.hardware.configstore@1.0",
"android.hardware.configstore@1.1",
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.allocator@3.0",
"android.hardware.graphics.allocator@4.0",
"android.hardware.graphics.bufferqueue@1.0",
"android.hardware.graphics.bufferqueue@2.0",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hardware.graphics.common-ndk_platform",
"android.hardware.graphics.common@1.0",
"android.hardware.graphics.common@1.1",
"android.hardware.graphics.common@1.2",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@2.1",
"android.hardware.graphics.mapper@3.0",
"android.hardware.graphics.mapper@4.0",
"android.hardware.media.bufferpool@2.0",
"android.hardware.media.c2@1.0",
"android.hardware.media.c2@1.1",
"android.hardware.media.omx@1.0",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hardware.media@1.0",
"android.hardware.media@1.0",
"android.hidl.memory.token@1.0",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hidl.memory@1.0",
"android.hidl.safe_union@1.0",
"android.hidl.token@1.0",
"android.hidl.token@1.0-utils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"fmtlib",
"libEGL",
"libFLAC",
"libFLAC-config",
"libFLAC-headers",
"libFraunhoferAAC",
"libLibGuiProperties",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libarect",
"libasync_safe",
"libaudio_system_headers",
"libaudioutils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libaudioutils",
"libaudioutils_fixedfft",
"libavcdec",
"libavcenc",
"libavservices_minijail",
"libavservices_minijail",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbacktrace",
"libbacktrace_headers",
"libbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbase_headers",
"libbinder_headers",
"libbinderthreadstateutils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbluetooth-types-header",
"libbufferhub_headers",
"libc++",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libc_scudo",
"libcap",
"libcodec2",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libcodec2_headers",
"libcodec2_hidl@1.0",
"libcodec2_hidl@1.1",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libcodec2_internal",
"libcodec2_soft_aacdec",
"libcodec2_soft_aacenc",
"libcodec2_soft_amrnbdec",
"libcodec2_soft_amrnbenc",
"libcodec2_soft_amrwbdec",
"libcodec2_soft_amrwbenc",
"libcodec2_soft_av1dec_gav1",
"libcodec2_soft_avcdec",
"libcodec2_soft_avcenc",
"libcodec2_soft_common",
"libcodec2_soft_flacdec",
"libcodec2_soft_flacenc",
"libcodec2_soft_g711alawdec",
"libcodec2_soft_g711mlawdec",
"libcodec2_soft_gsmdec",
"libcodec2_soft_h263dec",
"libcodec2_soft_h263enc",
"libcodec2_soft_hevcdec",
"libcodec2_soft_hevcenc",
"libcodec2_soft_mp3dec",
"libcodec2_soft_mpeg2dec",
"libcodec2_soft_mpeg4dec",
"libcodec2_soft_mpeg4enc",
"libcodec2_soft_opusdec",
"libcodec2_soft_opusenc",
"libcodec2_soft_rawdec",
"libcodec2_soft_vorbisdec",
"libcodec2_soft_vp8dec",
"libcodec2_soft_vp8enc",
"libcodec2_soft_vp9dec",
"libcodec2_soft_vp9enc",
"libcodec2_vndk",
"libcutils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libcutils_headers",
"libdexfile_support",
"libdvr_headers",
"libfmq",
"libfmq",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libgav1",
"libgralloctypes",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libgrallocusage",
"libgraphicsenv",
"libgsm",
"libgui_bufferqueue_static",
"libgui_headers",
"libhardware",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libhardware_headers",
"libhevcdec",
"libhevcenc",
"libhidlbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libhidlbase-impl-internal",
"libhidlmemory",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libhidltransport-impl-internal",
"libhwbinder-impl-internal",
"libion",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libjpeg",
"libjsoncpp",
"liblog_headers",
"liblzma",
"libmath",
"libmedia_codecserviceregistrant",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libmedia_headers",
"libminijail",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libminijail_gen_constants",
"libminijail_gen_constants_obj",
"libminijail_gen_syscall",
"libminijail_gen_syscall_obj",
"libminijail_generated",
"libmpeg2dec",
"libnativebase_headers",
"libnativebridge_lazy",
"libnativeloader_lazy",
"libnativewindow_headers",
"libopus",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libpdx_headers",
"libprocessgroup",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libprocessgroup_headers",
"libscudo_wrapper",
"libsfplugin_ccodec_utils",
"libspeexresampler",
"libstagefright_amrnb_common",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libstagefright_amrnbdec",
"libstagefright_amrnbenc",
"libstagefright_amrwbdec",
"libstagefright_amrwbenc",
"libstagefright_bufferpool@2.0.1",
"libstagefright_bufferqueue_helper",
"libstagefright_enc_common",
"libstagefright_flacdec",
"libstagefright_foundation",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libstagefright_foundation_headers",
"libstagefright_headers",
"libstagefright_m4vh263dec",
"libstagefright_m4vh263enc",
"libstagefright_mp3dec",
"libsync",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libsystem_headers",
"libui",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libui_headers",
"libunwindstack",
"libutils_headers",
"libvorbisidec",
"libvpx",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libyuv",
"libyuv_static",
"media_ndk_headers",
"media_plugin_headers",
"mediaswcodec",
}
//
// Module separator
//
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
m["com.android.mediaprovider"] = []string{
"MediaProvider",
"MediaProviderGoogle",
"fmtlib_ndk",
"guava",
"libbase_ndk",
"libfuse",
"libfuse_jni",
"libnativehelper_header_only",
}
//
// Module separator
//
m["com.android.permission"] = []string{
"androidx.annotation_annotation",
"androidx.annotation_annotation-nodeps",
"androidx.lifecycle_lifecycle-common",
"androidx.lifecycle_lifecycle-common-java8",
"androidx.lifecycle_lifecycle-common-java8-nodeps",
"androidx.lifecycle_lifecycle-common-nodeps",
"kotlin-annotations",
"kotlin-stdlib",
"kotlin-stdlib-jdk7",
"kotlin-stdlib-jdk8",
"kotlinx-coroutines-android",
"kotlinx-coroutines-android-nodeps",
"kotlinx-coroutines-core",
"kotlinx-coroutines-core-nodeps",
"libprotobuf-java-lite",
"permissioncontroller-statsd",
"GooglePermissionController",
"PermissionController",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
}
//
// Module separator
//
m["com.android.runtime"] = []string{
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"bionic_libc_platform_headers",
"fmtlib",
"libarm-optimized-routines-math",
"libasync_safe",
"libasync_safe_headers",
"libbacktrace_headers",
"libbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbase_headers",
"libc++",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libc_aeabi",
"libc_bionic",
"libc_bionic_ndk",
"libc_bootstrap",
"libc_common",
"libc_common_shared",
"libc_common_static",
"libc_dns",
"libc_dynamic_dispatch",
"libc_fortify",
"libc_freebsd",
"libc_freebsd_large_stack",
"libc_gdtoa",
"libc_headers",
"libc_init_dynamic",
"libc_init_static",
"libc_jemalloc_wrapper",
"libc_netbsd",
"libc_nomalloc",
"libc_nopthread",
"libc_openbsd",
"libc_openbsd_large_stack",
"libc_openbsd_ndk",
"libc_pthread",
"libc_static_dispatch",
"libc_syscalls",
"libc_tzcode",
"libc_unwind_static",
"libcutils",
"libcutils_headers",
"libdebuggerd",
"libdebuggerd_common_headers",
"libdebuggerd_handler_core",
"libdebuggerd_handler_fallback",
"libdexfile_external_headers",
"libdexfile_support",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libdexfile_support_static",
"libdl_static",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libgtest_prod",
"libjemalloc5",
"liblinker_main",
"liblinker_malloc",
"liblog_headers",
"liblz4",
"liblzma",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libprocessgroup_headers",
"libprocinfo",
"libpropertyinfoparser",
"libscudo",
"libstdc++",
"libsystem_headers",
"libsystemproperties",
"libtombstoned_client_static",
"libunwindstack",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libutils_headers",
"libz",
"libziparchive",
}
//
// Module separator
//
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
m["com.android.resolv"] = []string{
"bcm_object",
"dnsresolver_aidl_interface-unstable-ndk_platform",
"fmtlib",
"libbacktrace_headers",
"libbase",
"libbase_headers",
"libc++",
"libcrypto",
"libcutils",
"libcutils_headers",
"libgtest_prod",
"libjsoncpp",
"liblog_headers",
"libnativehelper_header_only",
"libnetd_client_headers",
"libnetd_resolv",
"libnetdutils",
"libprocessgroup",
"libprocessgroup_headers",
"libprotobuf-cpp-lite",
"libssl",
"libstatslog_resolv",
"libstatspush_compat",
"libstatssocket",
"libstatssocket_headers",
"libsystem_headers",
"libsysutils",
"libutils_headers",
"netd_event_listener_interface-ndk_platform",
"server_configurable_flags",
"stats_proto",
}
//
// Module separator
//
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
m["com.android.tethering"] = []string{
"libbase",
"libc++",
"libnativehelper_compat_libc++",
"android.hardware.tetheroffload.config@1.0",
"fmtlib",
"libbacktrace_headers",
"libbase_headers",
"libcgrouprc",
"libcgrouprc_format",
"libcutils",
"libcutils_headers",
"libhidlbase",
"libhidlbase-impl-internal",
"libhidltransport-impl-internal",
"libhwbinder-impl-internal",
"libjsoncpp",
"liblog_headers",
"libprocessgroup",
"libprocessgroup_headers",
"libsystem_headers",
"libtetherutilsjni",
"libutils_headers",
"libvndksupport",
"tethering-aidl-interfaces-java",
}
//
// Module separator
//
m["com.android.wifi"] = []string{
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"PlatformProperties",
"android.hardware.wifi-V1.0-java",
"android.hardware.wifi-V1.0-java-constants",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"android.hardware.wifi-V1.1-java",
"android.hardware.wifi-V1.2-java",
"android.hardware.wifi-V1.3-java",
"android.hardware.wifi-V1.4-java",
"android.hardware.wifi.hostapd-V1.0-java",
"android.hardware.wifi.hostapd-V1.1-java",
"android.hardware.wifi.hostapd-V1.2-java",
"android.hardware.wifi.supplicant-V1.0-java",
"android.hardware.wifi.supplicant-V1.1-java",
"android.hardware.wifi.supplicant-V1.2-java",
"android.hardware.wifi.supplicant-V1.3-java",
"android.hidl.base-V1.0-java",
"android.hidl.manager-V1.0-java",
"android.hidl.manager-V1.1-java",
"android.hidl.manager-V1.2-java",
"androidx.annotation_annotation",
"androidx.annotation_annotation-nodeps",
"bouncycastle-unbundled",
"dnsresolver_aidl_interface-V2-java",
"error_prone_annotations",
"framework-wifi-pre-jarjar",
"framework-wifi-util-lib",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"ipmemorystore-aidl-interfaces-V3-java",
"ipmemorystore-aidl-interfaces-java",
"ksoap2",
"libbacktrace_headers",
"libbase",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libbase_headers",
"libc++",
"libcutils",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libcutils_headers",
"liblog_headers",
"libnanohttpd",
"libprocessgroup",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"libprocessgroup_headers",
"libprotobuf-java-lite",
"libprotobuf-java-nano",
"libsystem_headers",
"libutils_headers",
"libwifi-jni",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"net-utils-services-common",
"netd_aidl_interface-V2-java",
"netd_aidl_interface-unstable-java",
"netd_event_listener_interface-java",
"netlink-client",
"networkstack-aidl-interfaces-unstable-java",
"networkstack-client",
"services.net",
"wifi-lite-protos",
"wifi-nano-protos",
"wifi-service-pre-jarjar",
"wifi-service-resources",
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
"prebuilt_androidx.annotation_annotation-nodeps",
}
//
// Module separator
//
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
m["com.android.sdkext"] = []string{
"fmtlib_ndk",
"libbase_ndk",
"libprotobuf-cpp-lite-ndk",
}
//
// Module separator
//
m["com.android.os.statsd"] = []string{
"libbacktrace_headers",
"libbase_headers",
"libc++",
"libcutils",
"libcutils_headers",
"liblog_headers",
"libprocessgroup_headers",
"libstatssocket",
"libsystem_headers",
"libutils_headers",
}
//
// Module separator
//
m["//any"] = []string{
"crtbegin_dynamic",
"crtbegin_dynamic1",
"crtbegin_so",
"crtbegin_so1",
"crtbegin_static",
"crtbrand",
"crtend_android",
"crtend_so",
"libatomic",
"libc++_static",
"libc++abi",
"libc++demangle",
"libc_headers",
"libclang_rt",
"libgcc_stripped",
"libprofile-clang-extras",
"libprofile-clang-extras_ndk",
"libprofile-extras",
"libprofile-extras_ndk",
"libunwind_llvm",
"ndk_crtbegin_dynamic.27",
"ndk_crtbegin_so.16",
"ndk_crtbegin_so.19",
"ndk_crtbegin_so.21",
"ndk_crtbegin_so.24",
"ndk_crtbegin_so.27",
"ndk_crtend_android.27",
"ndk_crtend_so.16",
"ndk_crtend_so.19",
"ndk_crtend_so.21",
"ndk_crtend_so.24",
"ndk_crtend_so.27",
"ndk_libandroid_support",
"ndk_libc++_static",
"ndk_libc++abi",
"ndk_libunwind",
}
return m
}
func init() {
android.RegisterModuleType("apex", BundleFactory)
android.RegisterModuleType("apex_test", testApexBundleFactory)
android.RegisterModuleType("apex_vndk", vndkApexBundleFactory)
android.RegisterModuleType("apex_defaults", defaultsFactory)
android.RegisterModuleType("prebuilt_apex", PrebuiltFactory)
android.RegisterModuleType("override_apex", overrideApexFactory)
android.PreDepsMutators(RegisterPreDepsMutators)
android.PostDepsMutators(RegisterPostDepsMutators)
android.RegisterMakeVarsProvider(pctx, func(ctx android.MakeVarsContext) {
apexFileContextsInfos := apexFileContextsInfos(ctx.Config())
sort.Strings(*apexFileContextsInfos)
ctx.Strict("APEX_FILE_CONTEXTS_INFOS", strings.Join(*apexFileContextsInfos, " "))
})
}
func RegisterPreDepsMutators(ctx android.RegisterMutatorsContext) {
ctx.TopDown("apex_vndk", apexVndkMutator).Parallel()
ctx.BottomUp("apex_vndk_deps", apexVndkDepsMutator).Parallel()
}
func RegisterPostDepsMutators(ctx android.RegisterMutatorsContext) {
ctx.TopDown("apex_deps", apexDepsMutator)
ctx.BottomUp("apex", apexMutator).Parallel()
ctx.BottomUp("apex_flattened", apexFlattenedMutator).Parallel()
ctx.BottomUp("apex_uses", apexUsesMutator).Parallel()
}
// Mark the direct and transitive dependencies of apex bundles so that they
// can be built for the apex bundles.
func apexDepsMutator(mctx android.TopDownMutatorContext) {
var apexBundles []android.ApexInfo
var directDep bool
if a, ok := mctx.Module().(*apexBundle); ok && !a.vndkApex {
apexBundles = []android.ApexInfo{android.ApexInfo{
ApexName: mctx.ModuleName(),
MinSdkVersion: a.minSdkVersion(mctx),
}}
directDep = true
} else if am, ok := mctx.Module().(android.ApexModule); ok {
apexBundles = am.ApexVariations()
directDep = false
}
if len(apexBundles) == 0 {
return
}
cur := mctx.Module().(interface {
DepIsInSameApex(android.BaseModuleContext, android.Module) bool
})
mctx.VisitDirectDeps(func(child android.Module) {
depName := mctx.OtherModuleName(child)
if am, ok := child.(android.ApexModule); ok && am.CanHaveApexVariants() &&
cur.DepIsInSameApex(mctx, child) {
android.UpdateApexDependency(apexBundles, depName, directDep)
am.BuildForApexes(apexBundles)
}
})
}
// Create apex variations if a module is included in APEX(s).
func apexMutator(mctx android.BottomUpMutatorContext) {
if am, ok := mctx.Module().(android.ApexModule); ok && am.CanHaveApexVariants() {
am.CreateApexVariations(mctx)
} else if a, ok := mctx.Module().(*apexBundle); ok && !a.vndkApex {
// apex bundle itself is mutated so that it and its modules have same
// apex variant.
apexBundleName := mctx.ModuleName()
mctx.CreateVariations(apexBundleName)
} else if o, ok := mctx.Module().(*OverrideApex); ok {
apexBundleName := o.GetOverriddenModuleName()
if apexBundleName == "" {
mctx.ModuleErrorf("base property is not set")
return
}
mctx.CreateVariations(apexBundleName)
}
}
var (
apexFileContextsInfosKey = android.NewOnceKey("apexFileContextsInfosKey")
apexFileContextsInfosMutex sync.Mutex
)
func apexFileContextsInfos(config android.Config) *[]string {
return config.Once(apexFileContextsInfosKey, func() interface{} {
return &[]string{}
}).(*[]string)
}
func addFlattenedFileContextsInfos(ctx android.BaseModuleContext, fileContextsInfo string) {
apexFileContextsInfosMutex.Lock()
defer apexFileContextsInfosMutex.Unlock()
apexFileContextsInfos := apexFileContextsInfos(ctx.Config())
*apexFileContextsInfos = append(*apexFileContextsInfos, fileContextsInfo)
}
func apexFlattenedMutator(mctx android.BottomUpMutatorContext) {
if ab, ok := mctx.Module().(*apexBundle); ok {
var variants []string
switch proptools.StringDefault(ab.properties.Payload_type, "image") {
case "image":
variants = append(variants, imageApexType, flattenedApexType)
case "zip":
variants = append(variants, zipApexType)
case "both":
variants = append(variants, imageApexType, zipApexType, flattenedApexType)
default:
mctx.PropertyErrorf("type", "%q is not one of \"image\", \"zip\", or \"both\".", *ab.properties.Payload_type)
return
}
modules := mctx.CreateLocalVariations(variants...)
for i, v := range variants {
switch v {
case imageApexType:
modules[i].(*apexBundle).properties.ApexType = imageApex
case zipApexType:
modules[i].(*apexBundle).properties.ApexType = zipApex
case flattenedApexType:
modules[i].(*apexBundle).properties.ApexType = flattenedApex
if !mctx.Config().FlattenApex() && ab.Platform() {
modules[i].(*apexBundle).MakeAsSystemExt()
}
}
}
} else if _, ok := mctx.Module().(*OverrideApex); ok {
mctx.CreateVariations(imageApexType, flattenedApexType)
}
}
func apexUsesMutator(mctx android.BottomUpMutatorContext) {
if ab, ok := mctx.Module().(*apexBundle); ok {
mctx.AddFarVariationDependencies(nil, usesTag, ab.properties.Uses...)
}
}
var (
useVendorWhitelistKey = android.NewOnceKey("useVendorWhitelist")
)
// useVendorWhitelist returns the list of APEXes which are allowed to use_vendor.
// When use_vendor is used, native modules are built with __ANDROID_VNDK__ and __ANDROID_APEX__,
// which may cause compatibility issues. (e.g. libbinder)
// Even though libbinder restricts its availability via 'apex_available' property and relies on
// yet another macro __ANDROID_APEX_<NAME>__, we restrict usage of "use_vendor:" from other APEX modules
// to avoid similar problems.
func useVendorWhitelist(config android.Config) []string {
return config.Once(useVendorWhitelistKey, func() interface{} {
return []string{
// swcodec uses "vendor" variants for smaller size
"com.android.media.swcodec",
"test_com.android.media.swcodec",
}
}).([]string)
}
// setUseVendorWhitelistForTest overrides useVendorWhitelist and must be
// called before the first call to useVendorWhitelist()
func setUseVendorWhitelistForTest(config android.Config, whitelist []string) {
config.Once(useVendorWhitelistKey, func() interface{} {
return whitelist
})
}
type apexNativeDependencies struct {
// List of native libraries
Native_shared_libs []string
// List of native executables
Binaries []string
// List of native tests
Tests []string
}
type apexMultilibProperties struct {
// Native dependencies whose compile_multilib is "first"
First apexNativeDependencies
// Native dependencies whose compile_multilib is "both"
Both apexNativeDependencies
// Native dependencies whose compile_multilib is "prefer32"
Prefer32 apexNativeDependencies
// Native dependencies whose compile_multilib is "32"
Lib32 apexNativeDependencies
// Native dependencies whose compile_multilib is "64"
Lib64 apexNativeDependencies
}
type apexBundleProperties struct {
// Json manifest file describing meta info of this APEX bundle. Default:
// "apex_manifest.json"
Manifest *string `android:"path"`
// AndroidManifest.xml file used for the zip container of this APEX bundle.
// If unspecified, a default one is automatically generated.
AndroidManifest *string `android:"path"`
// Canonical name of the APEX bundle. Used to determine the path to the activated APEX on
// device (/apex/<apex_name>).
// If unspecified, defaults to the value of name.
Apex_name *string
// Determines the file contexts file for setting security context to each file in this APEX bundle.
// For platform APEXes, this should points to a file under /system/sepolicy
// Default: /system/sepolicy/apex/<module_name>_file_contexts.
File_contexts *string `android:"path"`
// List of native shared libs that are embedded inside this APEX bundle
Native_shared_libs []string
// List of executables that are embedded inside this APEX bundle
Binaries []string
// List of java libraries that are embedded inside this APEX bundle
Java_libs []string
// List of prebuilt files that are embedded inside this APEX bundle
Prebuilts []string
// List of tests that are embedded inside this APEX bundle
Tests []string
// Name of the apex_key module that provides the private key to sign APEX
Key *string
// The type of APEX to build. Controls what the APEX payload is. Either
// 'image', 'zip' or 'both'. Default: 'image'.
Payload_type *string
// The name of a certificate in the default certificate directory, blank to use the default product certificate,
// or an android_app_certificate module name in the form ":module".
Certificate *string
// Whether this APEX is installable to one of the partitions. Default: true.
Installable *bool
// For native libraries and binaries, use the vendor variant instead of the core (platform) variant.
// Default is false.
Use_vendor *bool
// For telling the apex to ignore special handling for system libraries such as bionic. Default is false.
Ignore_system_library_special_case *bool
Multilib apexMultilibProperties
// List of sanitizer names that this APEX is enabled for
SanitizerNames []string `blueprint:"mutated"`
PreventInstall bool `blueprint:"mutated"`
HideFromMake bool `blueprint:"mutated"`
// Indicates this APEX provides C++ shared libaries to other APEXes. Default: false.
Provide_cpp_shared_libs *bool
// List of providing APEXes' names so that this APEX can depend on provided shared libraries.
Uses []string
// A txt file containing list of files that are whitelisted to be included in this APEX.
Whitelisted_files *string
// package format of this apex variant; could be non-flattened, flattened, or zip.
// imageApex, zipApex or flattened
ApexType apexPackaging `blueprint:"mutated"`
// List of SDKs that are used to build this APEX. A reference to an SDK should be either
// `name#version` or `name` which is an alias for `name#current`. If left empty, `platform#current`
// is implied. This value affects all modules included in this APEX. In other words, they are
// also built with the SDKs specified here.
Uses_sdks []string
// Whenever apex_payload.img of the APEX should include dm-verity hashtree.
// Should be only used in tests#.
Test_only_no_hashtree *bool
IsCoverageVariant bool `blueprint:"mutated"`
// Whether this APEX is considered updatable or not. When set to true, this will enforce additional
// rules for making sure that the APEX is truely updatable. This will also disable the size optimizations
// like symlinking to the system libs. Default is false.
Updatable *bool
// The minimum SDK version that this apex must be compatible with.
Min_sdk_version *string
}
type apexTargetBundleProperties struct {
Target struct {
// Multilib properties only for android.
Android struct {
Multilib apexMultilibProperties
}
// Multilib properties only for host.
Host struct {
Multilib apexMultilibProperties
}
// Multilib properties only for host linux_bionic.
Linux_bionic struct {
Multilib apexMultilibProperties
}
// Multilib properties only for host linux_glibc.
Linux_glibc struct {
Multilib apexMultilibProperties
}
}
}
type overridableProperties struct {
// List of APKs to package inside APEX
Apps []string
// Names of modules to be overridden. Listed modules can only be other binaries
// (in Make or Soong).
// This does not completely prevent installation of the overridden binaries, but if both
// binaries would be installed by default (in PRODUCT_PACKAGES) the other binary will be removed
// from PRODUCT_PACKAGES.
Overrides []string
// Logging Parent value
Logging_parent string
}
type apexPackaging int
const (
imageApex apexPackaging = iota
zipApex
flattenedApex
)
// The suffix for the output "file", not the module
func (a apexPackaging) suffix() string {
switch a {
case imageApex:
return imageApexSuffix
case zipApex:
return zipApexSuffix
default:
panic(fmt.Errorf("unknown APEX type %d", a))
}
}
func (a apexPackaging) name() string {
switch a {
case imageApex:
return imageApexType
case zipApex:
return zipApexType
default:
panic(fmt.Errorf("unknown APEX type %d", a))
}
}
type apexFileClass int
const (
etc apexFileClass = iota
nativeSharedLib
nativeExecutable
shBinary
pyBinary
goBinary
javaSharedLib
nativeTest
app
)
func (class apexFileClass) NameInMake() string {
switch class {
case etc:
return "ETC"
case nativeSharedLib:
return "SHARED_LIBRARIES"
case nativeExecutable, shBinary, pyBinary, goBinary:
return "EXECUTABLES"
case javaSharedLib:
return "JAVA_LIBRARIES"
case nativeTest:
return "NATIVE_TESTS"
case app:
// b/142537672 Why isn't this APP? We want to have full control over
// the paths and file names of the apk file under the flattend APEX.
// If this is set to APP, then the paths and file names are modified
// by the Make build system. For example, it is installed to
// /system/apex/<apexname>/app/<Appname>/<apexname>.<Appname>/ instead of
// /system/apex/<apexname>/app/<Appname> because the build system automatically
// appends module name (which is <apexname>.<Appname> to the path.
return "ETC"
default:
panic(fmt.Errorf("unknown class %d", class))
}
}
// apexFile represents a file in an APEX bundle
type apexFile struct {
builtFile android.Path
moduleName string
installDir string
class apexFileClass
module android.Module
// list of symlinks that will be created in installDir that point to this apexFile
symlinks []string
transitiveDep bool
moduleDir string
requiredModuleNames []string
targetRequiredModuleNames []string
hostRequiredModuleNames []string
jacocoReportClassesFile android.Path // only for javalibs and apps
certificate java.Certificate // only for apps
overriddenPackageName string // only for apps
}
func newApexFile(ctx android.BaseModuleContext, builtFile android.Path, moduleName string, installDir string, class apexFileClass, module android.Module) apexFile {
ret := apexFile{
builtFile: builtFile,
moduleName: moduleName,
installDir: installDir,
class: class,
module: module,
}
if module != nil {
ret.moduleDir = ctx.OtherModuleDir(module)
ret.requiredModuleNames = module.RequiredModuleNames()
ret.targetRequiredModuleNames = module.TargetRequiredModuleNames()
ret.hostRequiredModuleNames = module.HostRequiredModuleNames()
}
return ret
}
func (af *apexFile) Ok() bool {
return af.builtFile != nil && af.builtFile.String() != ""
}
// Path() returns path of this apex file relative to the APEX root
func (af *apexFile) Path() string {
return filepath.Join(af.installDir, af.builtFile.Base())
}
// SymlinkPaths() returns paths of the symlinks (if any) relative to the APEX root
func (af *apexFile) SymlinkPaths() []string {
var ret []string
for _, symlink := range af.symlinks {
ret = append(ret, filepath.Join(af.installDir, symlink))
}
return ret
}
func (af *apexFile) AvailableToPlatform() bool {
if af.module == nil {
return false
}
if am, ok := af.module.(android.ApexModule); ok {
return am.AvailableFor(android.AvailableToPlatform)
}
return false
}
type depInfo struct {
to string
from []string
isExternal bool
}
type apexBundle struct {
android.ModuleBase
android.DefaultableModuleBase
android.OverridableModuleBase
android.SdkBase
properties apexBundleProperties
targetProperties apexTargetBundleProperties
overridableProperties overridableProperties
// specific to apex_vndk modules
vndkProperties apexVndkProperties
bundleModuleFile android.WritablePath
outputFile android.WritablePath
installDir android.InstallPath
prebuiltFileToDelete string
public_key_file android.Path
private_key_file android.Path
container_certificate_file android.Path
container_private_key_file android.Path
fileContexts android.Path
// list of files to be included in this apex
filesInfo []apexFile
// list of module names that should be installed along with this APEX
requiredDeps []string
// list of module names that this APEX is including (to be shown via *-deps-info target)
depInfos map[string]depInfo
testApex bool
vndkApex bool
artApex bool
primaryApexType bool
manifestJsonOut android.WritablePath
manifestPbOut android.WritablePath
// list of commands to create symlinks for backward compatibility.
// these commands will be attached as LOCAL_POST_INSTALL_CMD to
// apex package itself(for unflattened build) or apex_manifest(for flattened build)
// so that compat symlinks are always installed regardless of TARGET_FLATTEN_APEX setting.
compatSymlinks []string
// Suffix of module name in Android.mk
// ".flattened", ".apex", ".zipapex", or ""
suffix string
installedFilesFile android.WritablePath
// Whether to create symlink to the system file instead of having a file
// inside the apex or not
linkToSystemLib bool
// Struct holding the merged notice file paths in different formats
mergedNotices android.NoticeOutputs
}
func addDependenciesForNativeModules(ctx android.BottomUpMutatorContext,
native_shared_libs []string, binaries []string, tests []string,
target android.Target, imageVariation string) {
// Use *FarVariation* to be able to depend on modules having
// conflicting variations with this module. This is required since
// arch variant of an APEX bundle is 'common' but it is 'arm' or 'arm64'
// for native shared libs.
ctx.AddFarVariationDependencies(append(target.Variations(), []blueprint.Variation{
{Mutator: "image", Variation: imageVariation},
{Mutator: "link", Variation: "shared"},
{Mutator: "version", Variation: ""}, // "" is the non-stub variant
}...), sharedLibTag, native_shared_libs...)
ctx.AddFarVariationDependencies(append(target.Variations(),
blueprint.Variation{Mutator: "image", Variation: imageVariation}),
executableTag, binaries...)
ctx.AddFarVariationDependencies(append(target.Variations(), []blueprint.Variation{
{Mutator: "image", Variation: imageVariation},
{Mutator: "test_per_src", Variation: ""}, // "" is the all-tests variant
}...), testTag, tests...)
}
func (a *apexBundle) combineProperties(ctx android.BottomUpMutatorContext) {
if ctx.Os().Class == android.Device {
proptools.AppendProperties(&a.properties.Multilib, &a.targetProperties.Target.Android.Multilib, nil)
} else {
proptools.AppendProperties(&a.properties.Multilib, &a.targetProperties.Target.Host.Multilib, nil)
if ctx.Os().Bionic() {
proptools.AppendProperties(&a.properties.Multilib, &a.targetProperties.Target.Linux_bionic.Multilib, nil)
} else {
proptools.AppendProperties(&a.properties.Multilib, &a.targetProperties.Target.Linux_glibc.Multilib, nil)
}
}
}
func (a *apexBundle) DepsMutator(ctx android.BottomUpMutatorContext) {
if proptools.Bool(a.properties.Use_vendor) && !android.InList(a.Name(), useVendorWhitelist(ctx.Config())) {
ctx.PropertyErrorf("use_vendor", "not allowed to set use_vendor: true")
}
targets := ctx.MultiTargets()
config := ctx.DeviceConfig()
a.combineProperties(ctx)
has32BitTarget := false
for _, target := range targets {
if target.Arch.ArchType.Multilib == "lib32" {
has32BitTarget = true
}
}
for i, target := range targets {
// When multilib.* is omitted for native_shared_libs, it implies
// multilib.both.
ctx.AddFarVariationDependencies(append(target.Variations(), []blueprint.Variation{
{Mutator: "image", Variation: a.getImageVariation(config)},
{Mutator: "link", Variation: "shared"},
}...), sharedLibTag, a.properties.Native_shared_libs...)
// When multilib.* is omitted for tests, it implies
// multilib.both.
ctx.AddFarVariationDependencies(append(target.Variations(), []blueprint.Variation{
{Mutator: "image", Variation: a.getImageVariation(config)},
{Mutator: "test_per_src", Variation: ""}, // "" is the all-tests variant
}...), testTag, a.properties.Tests...)
// Add native modules targetting both ABIs
addDependenciesForNativeModules(ctx,
a.properties.Multilib.Both.Native_shared_libs,
a.properties.Multilib.Both.Binaries,
a.properties.Multilib.Both.Tests,
target,
a.getImageVariation(config))
isPrimaryAbi := i == 0
if isPrimaryAbi {
// When multilib.* is omitted for binaries, it implies
// multilib.first.
ctx.AddFarVariationDependencies(append(target.Variations(),
blueprint.Variation{Mutator: "image", Variation: a.getImageVariation(config)}),
executableTag, a.properties.Binaries...)
// Add native modules targetting the first ABI
addDependenciesForNativeModules(ctx,
a.properties.Multilib.First.Native_shared_libs,
a.properties.Multilib.First.Binaries,
a.properties.Multilib.First.Tests,
target,
a.getImageVariation(config))
}
switch target.Arch.ArchType.Multilib {
case "lib32":
// Add native modules targetting 32-bit ABI
addDependenciesForNativeModules(ctx,
a.properties.Multilib.Lib32.Native_shared_libs,
a.properties.Multilib.Lib32.Binaries,
a.properties.Multilib.Lib32.Tests,
target,
a.getImageVariation(config))
addDependenciesForNativeModules(ctx,
a.properties.Multilib.Prefer32.Native_shared_libs,
a.properties.Multilib.Prefer32.Binaries,
a.properties.Multilib.Prefer32.Tests,
target,
a.getImageVariation(config))
case "lib64":
// Add native modules targetting 64-bit ABI
addDependenciesForNativeModules(ctx,
a.properties.Multilib.Lib64.Native_shared_libs,
a.properties.Multilib.Lib64.Binaries,
a.properties.Multilib.Lib64.Tests,
target,
a.getImageVariation(config))
if !has32BitTarget {
addDependenciesForNativeModules(ctx,
a.properties.Multilib.Prefer32.Native_shared_libs,
a.properties.Multilib.Prefer32.Binaries,
a.properties.Multilib.Prefer32.Tests,
target,
a.getImageVariation(config))
}
if strings.HasPrefix(ctx.ModuleName(), "com.android.runtime") && target.Os.Class == android.Device {
for _, sanitizer := range ctx.Config().SanitizeDevice() {
if sanitizer == "hwaddress" {
addDependenciesForNativeModules(ctx,
[]string{"libclang_rt.hwasan-aarch64-android"},
nil, nil, target, a.getImageVariation(config))
break
}
}
}
}
}
// For prebuilt_etc, use the first variant (64 on 64/32bit device,
// 32 on 32bit device) regardless of the TARGET_PREFER_* setting.
// b/144532908
archForPrebuiltEtc := config.Arches()[0]
for _, arch := range config.Arches() {
// Prefer 64-bit arch if there is any
if arch.ArchType.Multilib == "lib64" {
archForPrebuiltEtc = arch
break
}
}
ctx.AddFarVariationDependencies([]blueprint.Variation{
{Mutator: "os", Variation: ctx.Os().String()},
{Mutator: "arch", Variation: archForPrebuiltEtc.String()},
}, prebuiltTag, a.properties.Prebuilts...)
ctx.AddFarVariationDependencies(ctx.Config().AndroidCommonTarget.Variations(),
javaLibTag, a.properties.Java_libs...)
// With EMMA_INSTRUMENT_FRAMEWORK=true the ART boot image includes jacoco library.
if a.artApex && ctx.Config().IsEnvTrue("EMMA_INSTRUMENT_FRAMEWORK") {
ctx.AddFarVariationDependencies(ctx.Config().AndroidCommonTarget.Variations(),
javaLibTag, "jacocoagent")
}
if String(a.properties.Key) == "" {
ctx.ModuleErrorf("key is missing")
return
}
ctx.AddDependency(ctx.Module(), keyTag, String(a.properties.Key))
cert := android.SrcIsModule(a.getCertString(ctx))
if cert != "" {
ctx.AddDependency(ctx.Module(), certificateTag, cert)
}
// TODO(jiyong): ensure that all apexes are with non-empty uses_sdks
if len(a.properties.Uses_sdks) > 0 {
sdkRefs := []android.SdkRef{}
for _, str := range a.properties.Uses_sdks {
parsed := android.ParseSdkRef(ctx, str, "uses_sdks")
sdkRefs = append(sdkRefs, parsed)
}
a.BuildWithSdks(sdkRefs)
}
}
func (a *apexBundle) OverridablePropertiesDepsMutator(ctx android.BottomUpMutatorContext) {
ctx.AddFarVariationDependencies(ctx.Config().AndroidCommonTarget.Variations(),
androidAppTag, a.overridableProperties.Apps...)
}
func (a *apexBundle) DepIsInSameApex(ctx android.BaseModuleContext, dep android.Module) bool {
// direct deps of an APEX bundle are all part of the APEX bundle
return true
}
func (a *apexBundle) getCertString(ctx android.BaseModuleContext) string {
moduleName := ctx.ModuleName()
// VNDK APEXes share the same certificate. To avoid adding a new VNDK version to the OVERRIDE_* list,
// we check with the pseudo module name to see if its certificate is overridden.
if a.vndkApex {
moduleName = vndkApexName
}
certificate, overridden := ctx.DeviceConfig().OverrideCertificateFor(moduleName)
if overridden {
return ":" + certificate
}
return String(a.properties.Certificate)
}
func (a *apexBundle) OutputFiles(tag string) (android.Paths, error) {
switch tag {
case "":
return android.Paths{a.outputFile}, nil
default:
return nil, fmt.Errorf("unsupported module reference tag %q", tag)
}
}
func (a *apexBundle) installable() bool {
return !a.properties.PreventInstall && (a.properties.Installable == nil || proptools.Bool(a.properties.Installable))
}
func (a *apexBundle) testOnlyShouldSkipHashtreeGeneration() bool {
return proptools.Bool(a.properties.Test_only_no_hashtree)
}
func (a *apexBundle) getImageVariation(config android.DeviceConfig) string {
if a.vndkApex {
return cc.VendorVariationPrefix + a.vndkVersion(config)
}
if config.VndkVersion() != "" && proptools.Bool(a.properties.Use_vendor) {
return cc.VendorVariationPrefix + config.PlatformVndkVersion()
} else {
return android.CoreVariation
}
}
func (a *apexBundle) EnableSanitizer(sanitizerName string) {
if !android.InList(sanitizerName, a.properties.SanitizerNames) {
a.properties.SanitizerNames = append(a.properties.SanitizerNames, sanitizerName)
}
}
func (a *apexBundle) IsSanitizerEnabled(ctx android.BaseModuleContext, sanitizerName string) bool {
if android.InList(sanitizerName, a.properties.SanitizerNames) {
return true
}
// Then follow the global setting
globalSanitizerNames := []string{}
if a.Host() {
globalSanitizerNames = ctx.Config().SanitizeHost()
} else {
arches := ctx.Config().SanitizeDeviceArch()
if len(arches) == 0 || android.InList(a.Arch().ArchType.Name, arches) {
globalSanitizerNames = ctx.Config().SanitizeDevice()
}
}
return android.InList(sanitizerName, globalSanitizerNames)
}
func (a *apexBundle) IsNativeCoverageNeeded(ctx android.BaseModuleContext) bool {
return ctx.Device() && (ctx.DeviceConfig().NativeCoverageEnabled() || ctx.DeviceConfig().ClangCoverageEnabled())
}
func (a *apexBundle) PreventInstall() {
a.properties.PreventInstall = true
}
func (a *apexBundle) HideFromMake() {
a.properties.HideFromMake = true
}
func (a *apexBundle) MarkAsCoverageVariant(coverage bool) {
a.properties.IsCoverageVariant = coverage
}
// TODO(jiyong) move apexFileFor* close to the apexFile type definition
func apexFileForNativeLibrary(ctx android.BaseModuleContext, ccMod *cc.Module, handleSpecialLibs bool) apexFile {
// Decide the APEX-local directory by the multilib of the library
// In the future, we may query this to the module.
var dirInApex string
switch ccMod.Arch().ArchType.Multilib {
case "lib32":
dirInApex = "lib"
case "lib64":
dirInApex = "lib64"
}
dirInApex = filepath.Join(dirInApex, ccMod.RelativeInstallPath())
if ccMod.Target().NativeBridge == android.NativeBridgeEnabled {
dirInApex = filepath.Join(dirInApex, ccMod.Target().NativeBridgeRelativePath)
}
if handleSpecialLibs && cc.InstallToBootstrap(ccMod.BaseModuleName(), ctx.Config()) {
// Special case for Bionic libs and other libs installed with them. This is
// to prevent those libs from being included in the search path
// /apex/com.android.runtime/${LIB}. This exclusion is required because
// those libs in the Runtime APEX are available via the legacy paths in
// /system/lib/. By the init process, the libs in the APEX are bind-mounted
// to the legacy paths and thus will be loaded into the default linker
// namespace (aka "platform" namespace). If the libs are directly in
// /apex/com.android.runtime/${LIB} then the same libs will be loaded again
// into the runtime linker namespace, which will result in double loading of
// them, which isn't supported.
dirInApex = filepath.Join(dirInApex, "bionic")
}
fileToCopy := ccMod.OutputFile().Path()
return newApexFile(ctx, fileToCopy, ccMod.Name(), dirInApex, nativeSharedLib, ccMod)
}
func apexFileForExecutable(ctx android.BaseModuleContext, cc *cc.Module) apexFile {
dirInApex := filepath.Join("bin", cc.RelativeInstallPath())
if cc.Target().NativeBridge == android.NativeBridgeEnabled {
dirInApex = filepath.Join(dirInApex, cc.Target().NativeBridgeRelativePath)
}
fileToCopy := cc.OutputFile().Path()
af := newApexFile(ctx, fileToCopy, cc.Name(), dirInApex, nativeExecutable, cc)
af.symlinks = cc.Symlinks()
return af
}
func apexFileForPyBinary(ctx android.BaseModuleContext, py *python.Module) apexFile {
dirInApex := "bin"
fileToCopy := py.HostToolPath().Path()
return newApexFile(ctx, fileToCopy, py.Name(), dirInApex, pyBinary, py)
}
func apexFileForGoBinary(ctx android.BaseModuleContext, depName string, gb bootstrap.GoBinaryTool) apexFile {
dirInApex := "bin"
s, err := filepath.Rel(android.PathForOutput(ctx).String(), gb.InstallPath())
if err != nil {
ctx.ModuleErrorf("Unable to use compiled binary at %s", gb.InstallPath())
return apexFile{}
}
fileToCopy := android.PathForOutput(ctx, s)
// NB: Since go binaries are static we don't need the module for anything here, which is
// good since the go tool is a blueprint.Module not an android.Module like we would
// normally use.
return newApexFile(ctx, fileToCopy, depName, dirInApex, goBinary, nil)
}
func apexFileForShBinary(ctx android.BaseModuleContext, sh *android.ShBinary) apexFile {
dirInApex := filepath.Join("bin", sh.SubDir())
fileToCopy := sh.OutputFile()
af := newApexFile(ctx, fileToCopy, sh.Name(), dirInApex, shBinary, sh)
af.symlinks = sh.Symlinks()
return af
}
// TODO(b/146586360): replace javaLibrary(in apex/apex.go) with java.Dependency
type javaLibrary interface {
android.Module
java.Dependency
}
func apexFileForJavaLibrary(ctx android.BaseModuleContext, lib javaLibrary) apexFile {
dirInApex := "javalib"
fileToCopy := lib.DexJar()
af := newApexFile(ctx, fileToCopy, lib.Name(), dirInApex, javaSharedLib, lib)
af.jacocoReportClassesFile = lib.JacocoReportClassesFile()
return af
}
func apexFileForPrebuiltEtc(ctx android.BaseModuleContext, prebuilt android.PrebuiltEtcModule, depName string) apexFile {
dirInApex := filepath.Join("etc", prebuilt.SubDir())
fileToCopy := prebuilt.OutputFile()
return newApexFile(ctx, fileToCopy, depName, dirInApex, etc, prebuilt)
}
func apexFileForCompatConfig(ctx android.BaseModuleContext, config java.PlatformCompatConfigIntf, depName string) apexFile {
dirInApex := filepath.Join("etc", config.SubDir())
fileToCopy := config.CompatConfig()
return newApexFile(ctx, fileToCopy, depName, dirInApex, etc, config)
}
func apexFileForAndroidApp(ctx android.BaseModuleContext, aapp interface {
android.Module
Privileged() bool
OutputFile() android.Path
JacocoReportClassesFile() android.Path
Certificate() java.Certificate
}, pkgName string) apexFile {
appDir := "app"
if aapp.Privileged() {
appDir = "priv-app"
}
dirInApex := filepath.Join(appDir, pkgName)
fileToCopy := aapp.OutputFile()
af := newApexFile(ctx, fileToCopy, aapp.Name(), dirInApex, app, aapp)
af.jacocoReportClassesFile = aapp.JacocoReportClassesFile()
af.certificate = aapp.Certificate()
if app, ok := aapp.(interface {
OverriddenManifestPackageName() string
}); ok {
af.overriddenPackageName = app.OverriddenManifestPackageName()
}
return af
}
// Context "decorator", overriding the InstallBypassMake method to always reply `true`.
type flattenedApexContext struct {
android.ModuleContext
}
func (c *flattenedApexContext) InstallBypassMake() bool {
return true
}
// Visit dependencies that contributes to the payload of this APEX
func (a *apexBundle) walkPayloadDeps(ctx android.ModuleContext,
do func(ctx android.ModuleContext, from blueprint.Module, to android.ApexModule, externalDep bool)) {
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
ctx.WalkDepsBlueprint(func(child, parent blueprint.Module) bool {
am, ok := child.(android.ApexModule)
if !ok || !am.CanHaveApexVariants() {
return false
}
// Check for the direct dependencies that contribute to the payload
if dt, ok := ctx.OtherModuleDependencyTag(child).(dependencyTag); ok {
if dt.payload {
do(ctx, parent, am, false /* externalDep */)
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
return true
}
return false
}
// Check for the indirect dependencies if it is considered as part of the APEX
if am.ApexName() != "" {
do(ctx, parent, am, false /* externalDep */)
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
return true
}
do(ctx, parent, am, true /* externalDep */)
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
// As soon as the dependency graph crosses the APEX boundary, don't go further.
return false
})
}
func (a *apexBundle) minSdkVersion(ctx android.BaseModuleContext) int {
ver := proptools.StringDefault(a.properties.Min_sdk_version, "current")
if ver != "current" {
minSdkVersion, err := strconv.Atoi(ver)
if err != nil {
ctx.PropertyErrorf("min_sdk_version", "should be \"current\" or <number>, but %q", ver)
}
return minSdkVersion
}
return android.FutureApiLevel
}
// Ensures that the dependencies are marked as available for this APEX
func (a *apexBundle) checkApexAvailability(ctx android.ModuleContext) {
// Let's be practical. Availability for test, host, and the VNDK apex isn't important
if ctx.Host() || a.testApex || a.vndkApex {
return
}
a.walkPayloadDeps(ctx, func(ctx android.ModuleContext, from blueprint.Module, to android.ApexModule, externalDep bool) {
apexName := ctx.ModuleName()
fromName := ctx.OtherModuleName(from)
toName := ctx.OtherModuleName(to)
if externalDep || to.AvailableFor(apexName) || whitelistedApexAvailable(apexName, toName) {
return
}
ctx.ModuleErrorf("%q requires %q that is not available for the APEX.", fromName, toName)
})
}
// Collects the list of module names that directly or indirectly contributes to the payload of this APEX
func (a *apexBundle) collectDepsInfo(ctx android.ModuleContext) {
a.depInfos = make(map[string]depInfo)
a.walkPayloadDeps(ctx, func(ctx android.ModuleContext, from blueprint.Module, to android.ApexModule, externalDep bool) {
if from.Name() == to.Name() {
// This can happen for cc.reuseObjTag. We are not interested in tracking this.
return
}
if info, exists := a.depInfos[to.Name()]; exists {
if !android.InList(from.Name(), info.from) {
info.from = append(info.from, from.Name())
}
info.isExternal = info.isExternal && externalDep
a.depInfos[to.Name()] = info
} else {
a.depInfos[to.Name()] = depInfo{
to: to.Name(),
from: []string{from.Name()},
isExternal: externalDep,
}
}
})
}
func (a *apexBundle) GenerateAndroidBuildActions(ctx android.ModuleContext) {
buildFlattenedAsDefault := ctx.Config().FlattenApex() && !ctx.Config().UnbundledBuild()
switch a.properties.ApexType {
case imageApex:
if buildFlattenedAsDefault {
a.suffix = imageApexSuffix
} else {
a.suffix = ""
a.primaryApexType = true
if ctx.Config().InstallExtraFlattenedApexes() {
a.requiredDeps = append(a.requiredDeps, a.Name()+flattenedSuffix)
}
}
case zipApex:
if proptools.String(a.properties.Payload_type) == "zip" {
a.suffix = ""
a.primaryApexType = true
} else {
a.suffix = zipApexSuffix
}
case flattenedApex:
if buildFlattenedAsDefault {
a.suffix = ""
a.primaryApexType = true
} else {
a.suffix = flattenedSuffix
}
}
if len(a.properties.Tests) > 0 && !a.testApex {
ctx.PropertyErrorf("tests", "property not allowed in apex module type")
return
}
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
a.checkApexAvailability(ctx)
a.collectDepsInfo(ctx)
handleSpecialLibs := !android.Bool(a.properties.Ignore_system_library_special_case)
// native lib dependencies
var provideNativeLibs []string
var requireNativeLibs []string
// Check if "uses" requirements are met with dependent apexBundles
var providedNativeSharedLibs []string
useVendor := proptools.Bool(a.properties.Use_vendor)
ctx.VisitDirectDepsBlueprint(func(m blueprint.Module) {
if ctx.OtherModuleDependencyTag(m) != usesTag {
return
}
otherName := ctx.OtherModuleName(m)
other, ok := m.(*apexBundle)
if !ok {
ctx.PropertyErrorf("uses", "%q is not a provider", otherName)
return
}
if proptools.Bool(other.properties.Use_vendor) != useVendor {
ctx.PropertyErrorf("use_vendor", "%q has different value of use_vendor", otherName)
return
}
if !proptools.Bool(other.properties.Provide_cpp_shared_libs) {
ctx.PropertyErrorf("uses", "%q does not provide native_shared_libs", otherName)
return
}
providedNativeSharedLibs = append(providedNativeSharedLibs, other.properties.Native_shared_libs...)
})
var filesInfo []apexFile
// TODO(jiyong) do this using walkPayloadDeps
ctx.WalkDepsBlueprint(func(child, parent blueprint.Module) bool {
depTag := ctx.OtherModuleDependencyTag(child)
depName := ctx.OtherModuleName(child)
if _, isDirectDep := parent.(*apexBundle); isDirectDep {
switch depTag {
case sharedLibTag:
if c, ok := child.(*cc.Module); ok {
// bootstrap bionic libs are treated as provided by system
if c.HasStubsVariants() && !cc.InstallToBootstrap(c.BaseModuleName(), ctx.Config()) {
provideNativeLibs = append(provideNativeLibs, c.OutputFile().Path().Base())
}
filesInfo = append(filesInfo, apexFileForNativeLibrary(ctx, c, handleSpecialLibs))
return true // track transitive dependencies
} else {
ctx.PropertyErrorf("native_shared_libs", "%q is not a cc_library or cc_library_shared module", depName)
}
case executableTag:
if cc, ok := child.(*cc.Module); ok {
filesInfo = append(filesInfo, apexFileForExecutable(ctx, cc))
return true // track transitive dependencies
} else if sh, ok := child.(*android.ShBinary); ok {
filesInfo = append(filesInfo, apexFileForShBinary(ctx, sh))
} else if py, ok := child.(*python.Module); ok && py.HostToolPath().Valid() {
filesInfo = append(filesInfo, apexFileForPyBinary(ctx, py))
} else if gb, ok := child.(bootstrap.GoBinaryTool); ok && a.Host() {
filesInfo = append(filesInfo, apexFileForGoBinary(ctx, depName, gb))
} else {
ctx.PropertyErrorf("binaries", "%q is neither cc_binary, (embedded) py_binary, (host) blueprint_go_binary, (host) bootstrap_go_binary, nor sh_binary", depName)
}
case javaLibTag:
if javaLib, ok := child.(*java.Library); ok {
af := apexFileForJavaLibrary(ctx, javaLib)
if !af.Ok() {
ctx.PropertyErrorf("java_libs", "%q is not configured to be compiled into dex", depName)
} else {
filesInfo = append(filesInfo, af)
return true // track transitive dependencies
}
} else if sdkLib, ok := child.(*java.SdkLibrary); ok {
af := apexFileForJavaLibrary(ctx, sdkLib)
if !af.Ok() {
ctx.PropertyErrorf("java_libs", "%q is not configured to be compiled into dex", depName)
return false
}
filesInfo = append(filesInfo, af)
return true // track transitive dependencies
} else {
ctx.PropertyErrorf("java_libs", "%q of type %q is not supported", depName, ctx.OtherModuleType(child))
}
case androidAppTag:
pkgName := ctx.DeviceConfig().OverridePackageNameFor(depName)
if ap, ok := child.(*java.AndroidApp); ok {
filesInfo = append(filesInfo, apexFileForAndroidApp(ctx, ap, pkgName))
return true // track transitive dependencies
} else if ap, ok := child.(*java.AndroidAppImport); ok {
filesInfo = append(filesInfo, apexFileForAndroidApp(ctx, ap, pkgName))
} else if ap, ok := child.(*java.AndroidTestHelperApp); ok {
filesInfo = append(filesInfo, apexFileForAndroidApp(ctx, ap, pkgName))
} else {
ctx.PropertyErrorf("apps", "%q is not an android_app module", depName)
}
case prebuiltTag:
if prebuilt, ok := child.(android.PrebuiltEtcModule); ok {
filesInfo = append(filesInfo, apexFileForPrebuiltEtc(ctx, prebuilt, depName))
} else if prebuilt, ok := child.(java.PlatformCompatConfigIntf); ok {
filesInfo = append(filesInfo, apexFileForCompatConfig(ctx, prebuilt, depName))
} else {
ctx.PropertyErrorf("prebuilts", "%q is not a prebuilt_etc and not a platform_compat_config module", depName)
}
case testTag:
if ccTest, ok := child.(*cc.Module); ok {
if ccTest.IsTestPerSrcAllTestsVariation() {
// Multiple-output test module (where `test_per_src: true`).
//
// `ccTest` is the "" ("all tests") variation of a `test_per_src` module.
// We do not add this variation to `filesInfo`, as it has no output;
// however, we do add the other variations of this module as indirect
// dependencies (see below).
return true
} else {
// Single-output test module (where `test_per_src: false`).
af := apexFileForExecutable(ctx, ccTest)
af.class = nativeTest
filesInfo = append(filesInfo, af)
}
} else {
ctx.PropertyErrorf("tests", "%q is not a cc module", depName)
}
case keyTag:
if key, ok := child.(*apexKey); ok {
a.private_key_file = key.private_key_file
a.public_key_file = key.public_key_file
} else {
ctx.PropertyErrorf("key", "%q is not an apex_key module", depName)
}
return false
case certificateTag:
if dep, ok := child.(*java.AndroidAppCertificate); ok {
a.container_certificate_file = dep.Certificate.Pem
a.container_private_key_file = dep.Certificate.Key
} else {
ctx.ModuleErrorf("certificate dependency %q must be an android_app_certificate module", depName)
}
case android.PrebuiltDepTag:
// If the prebuilt is force disabled, remember to delete the prebuilt file
// that might have been installed in the previous builds
if prebuilt, ok := child.(*Prebuilt); ok && prebuilt.isForceDisabled() {
a.prebuiltFileToDelete = prebuilt.InstallFilename()
}
}
} else if !a.vndkApex {
// indirect dependencies
if am, ok := child.(android.ApexModule); ok {
// We cannot use a switch statement on `depTag` here as the checked
// tags used below are private (e.g. `cc.sharedDepTag`).
if cc.IsSharedDepTag(depTag) || cc.IsRuntimeDepTag(depTag) {
if cc, ok := child.(*cc.Module); ok {
if android.InList(cc.Name(), providedNativeSharedLibs) {
// If we're using a shared library which is provided from other APEX,
// don't include it in this APEX
return false
}
if !a.Host() && !android.DirectlyInApex(ctx.ModuleName(), ctx.OtherModuleName(cc)) && (cc.IsStubs() || cc.HasStubsVariants()) {
// If the dependency is a stubs lib, don't include it in this APEX,
// but make sure that the lib is installed on the device.
// In case no APEX is having the lib, the lib is installed to the system
// partition.
//
// Always include if we are a host-apex however since those won't have any
// system libraries.
if !android.DirectlyInAnyApex(ctx, cc.Name()) && !android.InList(cc.Name(), a.requiredDeps) {
a.requiredDeps = append(a.requiredDeps, cc.Name())
}
requireNativeLibs = append(requireNativeLibs, cc.OutputFile().Path().Base())
// Don't track further
return false
}
af := apexFileForNativeLibrary(ctx, cc, handleSpecialLibs)
af.transitiveDep = true
filesInfo = append(filesInfo, af)
return true // track transitive dependencies
}
} else if cc.IsTestPerSrcDepTag(depTag) {
if cc, ok := child.(*cc.Module); ok {
af := apexFileForExecutable(ctx, cc)
// Handle modules created as `test_per_src` variations of a single test module:
// use the name of the generated test binary (`fileToCopy`) instead of the name
// of the original test module (`depName`, shared by all `test_per_src`
// variations of that module).
af.moduleName = filepath.Base(af.builtFile.String())
// these are not considered transitive dep
af.transitiveDep = false
filesInfo = append(filesInfo, af)
return true // track transitive dependencies
}
} else if java.IsJniDepTag(depTag) {
// Because APK-in-APEX embeds jni_libs transitively, we don't need to track transitive deps
return false
} else if java.IsXmlPermissionsFileDepTag(depTag) {
if prebuilt, ok := child.(android.PrebuiltEtcModule); ok {
filesInfo = append(filesInfo, apexFileForPrebuiltEtc(ctx, prebuilt, depName))
}
} else if am.CanHaveApexVariants() && am.IsInstallableToApex() {
ctx.ModuleErrorf("unexpected tag %q for indirect dependency %q", depTag, depName)
}
}
}
return false
})
// Specific to the ART apex: dexpreopt artifacts for libcore Java libraries.
// Build rules are generated by the dexpreopt singleton, and here we access build artifacts
// via the global boot image config.
if a.artApex {
for arch, files := range java.DexpreoptedArtApexJars(ctx) {
dirInApex := filepath.Join("javalib", arch.String())
for _, f := range files {
localModule := "javalib_" + arch.String() + "_" + filepath.Base(f.String())
af := newApexFile(ctx, f, localModule, dirInApex, etc, nil)
filesInfo = append(filesInfo, af)
}
}
}
if a.private_key_file == nil {
ctx.PropertyErrorf("key", "private_key for %q could not be found", String(a.properties.Key))
return
}
// remove duplicates in filesInfo
removeDup := func(filesInfo []apexFile) []apexFile {
encountered := make(map[string]apexFile)
for _, f := range filesInfo {
dest := filepath.Join(f.installDir, f.builtFile.Base())
if e, ok := encountered[dest]; !ok {
encountered[dest] = f
} else {
// If a module is directly included and also transitively depended on
// consider it as directly included.
e.transitiveDep = e.transitiveDep && f.transitiveDep
encountered[dest] = e
}
}
var result []apexFile
for _, v := range encountered {
result = append(result, v)
}
return result
}
filesInfo = removeDup(filesInfo)
// to have consistent build rules
sort.Slice(filesInfo, func(i, j int) bool {
return filesInfo[i].builtFile.String() < filesInfo[j].builtFile.String()
})
a.installDir = android.PathForModuleInstall(ctx, "apex")
a.filesInfo = filesInfo
if a.properties.ApexType != zipApex {
if a.properties.File_contexts == nil {
a.fileContexts = android.PathForSource(ctx, "system/sepolicy/apex", ctx.ModuleName()+"-file_contexts")
} else {
a.fileContexts = android.PathForModuleSrc(ctx, *a.properties.File_contexts)
if a.Platform() {
if matched, err := path.Match("system/sepolicy/**/*", a.fileContexts.String()); err != nil || !matched {
ctx.PropertyErrorf("file_contexts", "should be under system/sepolicy, but %q", a.fileContexts)
}
}
}
if !android.ExistentPathForSource(ctx, a.fileContexts.String()).Valid() {
ctx.PropertyErrorf("file_contexts", "cannot find file_contexts file: %q", a.fileContexts)
return
}
}
// Optimization. If we are building bundled APEX, for the files that are gathered due to the
// transitive dependencies, don't place them inside the APEX, but place a symlink pointing
// the same library in the system partition, thus effectively sharing the same libraries
// across the APEX boundary. For unbundled APEX, all the gathered files are actually placed
// in the APEX.
a.linkToSystemLib = !ctx.Config().UnbundledBuild() &&
a.installable() &&
!proptools.Bool(a.properties.Use_vendor)
// We don't need the optimization for updatable APEXes, as it might give false signal
// to the system health when the APEXes are still bundled (b/149805758)
if proptools.Bool(a.properties.Updatable) && a.properties.ApexType == imageApex {
a.linkToSystemLib = false
}
// We also don't want the optimization for host APEXes, because it doesn't make sense.
if ctx.Host() {
a.linkToSystemLib = false
}
// prepare apex_manifest.json
a.buildManifest(ctx, provideNativeLibs, requireNativeLibs)
a.setCertificateAndPrivateKey(ctx)
if a.properties.ApexType == flattenedApex {
a.buildFlattenedApex(ctx)
} else {
a.buildUnflattenedApex(ctx)
}
a.compatSymlinks = makeCompatSymlinks(a.BaseModuleName(), ctx)
a.buildApexDependencyInfo(ctx)
}
func whitelistedApexAvailable(apex, moduleName string) bool {
key := apex
key = strings.Replace(key, "test_", "", 1)
key = strings.Replace(key, "com.android.art.debug", "com.android.art", 1)
key = strings.Replace(key, "com.android.art.release", "com.android.art", 1)
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
// Prebuilt modules (e.g. java_import, etc.) have "prebuilt_" prefix added by the build
// system. Trim the prefix for the check since they are confusing
moduleName = strings.TrimPrefix(moduleName, "prebuilt_")
if strings.HasPrefix(moduleName, "libclang_rt.") {
// This module has many arch variants that depend on the product being built.
// We don't want to list them all
moduleName = "libclang_rt"
}
if val, ok := apexAvailWl[key]; ok && android.InList(moduleName, val) {
return true
}
apex_available tracks static dependencies This change fixes a bug that apex_available is not enforced for static dependencies. For example, a module with 'apex_available: ["//apex_available:platform"]' was able to be statically linked to any APEX. This was happening because the check was done on the modules that are actually installed to an APEX. Static dependencies of the modules were not counted as they are not installed to the APEX as files. Fixing this bug by doing the check by traversing the tree in the method checkApexAvailability. This change includes a few number of related changes: 1) DepIsInSameApex implementation for cc.Module was changed as well. Previuosly, it returned false only when the dependency is actually a stub variant of a lib. Now, it returns false when the dependency has one or more stub variants. To understand why, we need to recall that when there is a dependency to a lib having stubs, we actually create two dependencies: to the non-stub variant and to the stub variant during the DepsMutator phase. And later in the build action generation phase, we choose one of them depending on the context. Also recall that an APEX variant is created only when DepIsInSameApex returns true. Given these, with the previous implementatin of DepIsInSameApex, we did create apex variants of the non-stub variant of the dependency, while not creating the apex variant for the stub variant. This is not right; we needlessly created the apex variant. The extra apex variant has caused no harm so far, but since the apex_available check became more correct, it actually breaks the build. To fix the issue, we stop creating the APEX variant both for non-stub and stub variants. 2) platform variant is created regardless of the apex_available value. This is required for the case when a library X that provides stub is in an APEX A and is configured to be available only for A. In that case, libs in other APEX can't use the stub library since the stub library is mutated only for apex A. By creating the platform variant for the stub library, it can be used from outside as the default dependency variation is set to the platform variant when creating the APEX variations. 3) The ApexAvailableWhitelist is added with the dependencies that were revealed with this change. Bug: 147671264 Test: m Change-Id: Iaedc05494085ff4e8af227a6392bdd0c338b8e6e
2020-01-30 18:49:53 +01:00
key = "//any"
if val, ok := apexAvailWl[key]; ok && android.InList(moduleName, val) {
return true
}
return false
}
func newApexBundle() *apexBundle {
module := &apexBundle{}
module.AddProperties(&module.properties)
module.AddProperties(&module.targetProperties)
module.AddProperties(&module.overridableProperties)
module.Prefer32(func(ctx android.BaseModuleContext, base *android.ModuleBase, class android.OsClass) bool {
return class == android.Device && ctx.Config().DevicePrefer32BitExecutables()
})
android.InitAndroidMultiTargetsArchModule(module, android.HostAndDeviceSupported, android.MultilibCommon)
android.InitDefaultableModule(module)
android.InitSdkAwareModule(module)
android.InitOverridableModule(module, &module.overridableProperties.Overrides)
return module
}
func ApexBundleFactory(testApex bool, artApex bool) android.Module {
bundle := newApexBundle()
bundle.testApex = testApex
bundle.artApex = artApex
return bundle
}
// apex_test is an APEX for testing. The difference from the ordinary apex module type is that
// certain compatibility checks such as apex_available are not done for apex_test.
func testApexBundleFactory() android.Module {
bundle := newApexBundle()
bundle.testApex = true
return bundle
}
// apex packages other modules into an APEX file which is a packaging format for system-level
// components like binaries, shared libraries, etc.
func BundleFactory() android.Module {
return newApexBundle()
}
//
// Defaults
//
type Defaults struct {
android.ModuleBase
android.DefaultsModuleBase
}
func defaultsFactory() android.Module {
return DefaultsFactory()
}
func DefaultsFactory(props ...interface{}) android.Module {
module := &Defaults{}
module.AddProperties(props...)
module.AddProperties(
&apexBundleProperties{},
&apexTargetBundleProperties{},
&overridableProperties{},
)
android.InitDefaultsModule(module)
return module
}
//
// OverrideApex
//
type OverrideApex struct {
android.ModuleBase
android.OverrideModuleBase
}
func (o *OverrideApex) GenerateAndroidBuildActions(ctx android.ModuleContext) {
// All the overrides happen in the base module.
}
// override_apex is used to create an apex module based on another apex module
// by overriding some of its properties.
func overrideApexFactory() android.Module {
m := &OverrideApex{}
m.AddProperties(&overridableProperties{})
android.InitAndroidMultiTargetsArchModule(m, android.DeviceSupported, android.MultilibCommon)
android.InitOverrideModule(m)
return m
}