Merge "Build build_flags.json in soong" into main
This commit is contained in:
commit
89341ed9ad
5 changed files with 78 additions and 3 deletions
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@ -14,6 +14,7 @@ bootstrap_go_package {
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],
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],
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srcs: [
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srcs: [
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"all_build_flag_declarations.go",
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"all_build_flag_declarations.go",
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"build_flags.go",
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"declarations.go",
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"declarations.go",
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"init.go",
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"init.go",
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],
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],
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71
aconfig/build_flags/build_flags.go
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71
aconfig/build_flags/build_flags.go
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@ -0,0 +1,71 @@
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// Copyright 2024 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package build_flags
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import (
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"fmt"
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"android/soong/android"
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)
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const (
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outJsonFileName = "build_flags.json"
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)
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func init() {
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registerBuildFlagsModuleType(android.InitRegistrationContext)
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}
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func registerBuildFlagsModuleType(ctx android.RegistrationContext) {
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ctx.RegisterModuleType("build_flags_json", buildFlagsFactory)
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}
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type buildFlags struct {
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android.ModuleBase
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outputPath android.OutputPath
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}
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func buildFlagsFactory() android.Module {
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module := &buildFlags{}
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android.InitAndroidArchModule(module, android.DeviceSupported, android.MultilibCommon)
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return module
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}
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func (m *buildFlags) GenerateAndroidBuildActions(ctx android.ModuleContext) {
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// Read the build_flags_<partition>.json file generated by soong
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// 'release-config' command.
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srcPath := android.PathForOutput(ctx, "release-config", fmt.Sprintf("build_flags_%s.json", m.PartitionTag(ctx.DeviceConfig())))
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m.outputPath = android.PathForModuleOut(ctx, outJsonFileName).OutputPath
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// The 'release-config' command is called for every build, and generates the
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// build_flags_<partition>.json file.
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// Update the output file only if the source file is changed.
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ctx.Build(pctx, android.BuildParams{
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Rule: android.CpIfChanged,
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Input: srcPath,
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Output: m.outputPath,
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})
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installPath := android.PathForModuleInstall(ctx, "etc")
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ctx.InstallFile(installPath, outJsonFileName, m.outputPath)
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}
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func (m *buildFlags) AndroidMkEntries() []android.AndroidMkEntries {
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return []android.AndroidMkEntries{android.AndroidMkEntries{
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Class: "ETC",
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OutputFile: android.OptionalPathForPath(m.outputPath),
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}}
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}
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@ -69,6 +69,7 @@ var (
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func init() {
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func init() {
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RegisterBuildComponents(android.InitRegistrationContext)
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RegisterBuildComponents(android.InitRegistrationContext)
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pctx.Import("android/soong/android")
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pctx.HostBinToolVariable("buildFlagDeclarations", "build-flag-declarations")
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pctx.HostBinToolVariable("buildFlagDeclarations", "build-flag-declarations")
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}
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}
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@ -120,7 +120,7 @@ func main() {
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panic(err)
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panic(err)
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}
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}
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}
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}
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if err = config.WritePartitionBuildFlags(outputDir, product, targetRelease); err != nil {
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if err = config.WritePartitionBuildFlags(outputDir); err != nil {
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panic(err)
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panic(err)
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}
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}
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@ -284,13 +284,15 @@ func (config *ReleaseConfig) GenerateReleaseConfig(configs *ReleaseConfigs) erro
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return nil
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return nil
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}
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}
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func (config *ReleaseConfig) WritePartitionBuildFlags(outDir, product, targetRelease string) error {
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func (config *ReleaseConfig) WritePartitionBuildFlags(outDir string) error {
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var err error
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var err error
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for partition, flags := range config.PartitionBuildFlags {
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for partition, flags := range config.PartitionBuildFlags {
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slices.SortFunc(flags.FlagArtifacts, func(a, b *rc_proto.FlagArtifact) int {
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slices.SortFunc(flags.FlagArtifacts, func(a, b *rc_proto.FlagArtifact) int {
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return cmp.Compare(*a.FlagDeclaration.Name, *b.FlagDeclaration.Name)
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return cmp.Compare(*a.FlagDeclaration.Name, *b.FlagDeclaration.Name)
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})
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})
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if err = WriteMessage(filepath.Join(outDir, fmt.Sprintf("build_flags_%s-%s-%s.json", partition, config.Name, product)), flags); err != nil {
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// The json file name must not be modified as this is read from
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// build_flags_json module
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if err = WriteMessage(filepath.Join(outDir, fmt.Sprintf("build_flags_%s.json", partition)), flags); err != nil {
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return err
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return err
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}
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}
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}
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}
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