libfdt: overlay: make overlay_get_target() public
This is done to get the target path for the overlay nodes which is very useful in many cases. For example, Xen hypervisor needs it when applying overlays because Xen needs to do further processing of the overlay nodes, e.g. mapping of resources(IRQs and IOMMUs) to other VMs, creation of SMMU pagetables, etc. Signed-off-by: Vikram Garhwal <fnu.vikram@xilinx.com> Message-Id: <1637204036-382159-2-git-send-email-fnu.vikram@xilinx.com> Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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c19a4bafa5
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3 changed files with 26 additions and 22 deletions
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@ -40,37 +40,22 @@ static uint32_t overlay_get_target_phandle(const void *fdto, int fragment)
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return fdt32_to_cpu(*val);
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}
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/**
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* overlay_get_target - retrieves the offset of a fragment's target
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* @fdt: Base device tree blob
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* @fdto: Device tree overlay blob
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* @fragment: node offset of the fragment in the overlay
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* @pathp: pointer which receives the path of the target (or NULL)
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*
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* overlay_get_target() retrieves the target offset in the base
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* device tree of a fragment, no matter how the actual targeting is
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* done (through a phandle or a path)
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*
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* returns:
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* the targeted node offset in the base device tree
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* Negative error code on error
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*/
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static int overlay_get_target(const void *fdt, const void *fdto,
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int fragment, char const **pathp)
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int fdt_overlay_target_offset(const void *fdt, const void *fdto,
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int fragment_offset, char const **pathp)
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{
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uint32_t phandle;
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const char *path = NULL;
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int path_len = 0, ret;
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/* Try first to do a phandle based lookup */
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phandle = overlay_get_target_phandle(fdto, fragment);
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phandle = overlay_get_target_phandle(fdto, fragment_offset);
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if (phandle == (uint32_t)-1)
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return -FDT_ERR_BADPHANDLE;
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/* no phandle, try path */
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if (!phandle) {
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/* And then a path based lookup */
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path = fdt_getprop(fdto, fragment, "target-path", &path_len);
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path = fdt_getprop(fdto, fragment_offset, "target-path", &path_len);
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if (path)
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ret = fdt_path_offset(fdt, path);
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else
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@ -636,7 +621,7 @@ static int overlay_merge(void *fdt, void *fdto)
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if (overlay < 0)
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return overlay;
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target = overlay_get_target(fdt, fdto, fragment, NULL);
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target = fdt_overlay_target_offset(fdt, fdto, fragment, NULL);
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if (target < 0)
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return target;
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@ -779,7 +764,7 @@ static int overlay_symbol_update(void *fdt, void *fdto)
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return -FDT_ERR_BADOVERLAY;
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/* get the target of the fragment */
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ret = overlay_get_target(fdt, fdto, fragment, &target_path);
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ret = fdt_overlay_target_offset(fdt, fdto, fragment, &target_path);
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if (ret < 0)
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return ret;
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target = ret;
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@ -801,7 +786,7 @@ static int overlay_symbol_update(void *fdt, void *fdto)
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if (!target_path) {
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/* again in case setprop_placeholder changed it */
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ret = overlay_get_target(fdt, fdto, fragment, &target_path);
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ret = fdt_overlay_target_offset(fdt, fdto, fragment, &target_path);
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if (ret < 0)
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return ret;
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target = ret;
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@ -2116,6 +2116,24 @@ int fdt_del_node(void *fdt, int nodeoffset);
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*/
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int fdt_overlay_apply(void *fdt, void *fdto);
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/**
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* fdt_overlay_target_offset - retrieves the offset of a fragment's target
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* @fdt: Base device tree blob
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* @fdto: Device tree overlay blob
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* @fragment_offset: node offset of the fragment in the overlay
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* @pathp: pointer which receives the path of the target (or NULL)
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*
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* fdt_overlay_target_offset() retrieves the target offset in the base
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* device tree of a fragment, no matter how the actual targeting is
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* done (through a phandle or a path)
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*
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* returns:
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* the targeted node offset in the base device tree
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* Negative error code on error
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*/
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int fdt_overlay_target_offset(const void *fdt, const void *fdto,
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int fragment_offset, char const **pathp);
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/**********************************************************************/
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/* Debugging / informational functions */
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/**********************************************************************/
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@ -77,6 +77,7 @@ LIBFDT_1.2 {
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fdt_appendprop_addrrange;
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fdt_setprop_inplace_namelen_partial;
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fdt_create_with_flags;
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fdt_overlay_target_offset;
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local:
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*;
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};
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