platform_external_dtc/libfdt/fdt_overlay.c
Vikram Garhwal 45f3d1a095 libfdt: overlay: make overlay_get_target() public
This is done to get the target path for the overlay nodes which is very useful
in many cases. For example, Xen hypervisor needs it when applying overlays
because Xen needs to do further processing of the overlay nodes, e.g. mapping of
resources(IRQs and IOMMUs) to other VMs, creation of SMMU pagetables, etc.

Signed-off-by: Vikram Garhwal <fnu.vikram@xilinx.com>
Message-Id: <1637204036-382159-2-git-send-email-fnu.vikram@xilinx.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
2021-11-18 16:25:10 +11:00

867 lines
21 KiB
C

// SPDX-License-Identifier: (GPL-2.0-or-later OR BSD-2-Clause)
/*
* libfdt - Flat Device Tree manipulation
* Copyright (C) 2016 Free Electrons
* Copyright (C) 2016 NextThing Co.
*/
#include "libfdt_env.h"
#include <fdt.h>
#include <libfdt.h>
#include "libfdt_internal.h"
/**
* overlay_get_target_phandle - retrieves the target phandle of a fragment
* @fdto: pointer to the device tree overlay blob
* @fragment: node offset of the fragment in the overlay
*
* overlay_get_target_phandle() retrieves the target phandle of an
* overlay fragment when that fragment uses a phandle (target
* property) instead of a path (target-path property).
*
* returns:
* the phandle pointed by the target property
* 0, if the phandle was not found
* -1, if the phandle was malformed
*/
static uint32_t overlay_get_target_phandle(const void *fdto, int fragment)
{
const fdt32_t *val;
int len;
val = fdt_getprop(fdto, fragment, "target", &len);
if (!val)
return 0;
if ((len != sizeof(*val)) || (fdt32_to_cpu(*val) == (uint32_t)-1))
return (uint32_t)-1;
return fdt32_to_cpu(*val);
}
int fdt_overlay_target_offset(const void *fdt, const void *fdto,
int fragment_offset, char const **pathp)
{
uint32_t phandle;
const char *path = NULL;
int path_len = 0, ret;
/* Try first to do a phandle based lookup */
phandle = overlay_get_target_phandle(fdto, fragment_offset);
if (phandle == (uint32_t)-1)
return -FDT_ERR_BADPHANDLE;
/* no phandle, try path */
if (!phandle) {
/* And then a path based lookup */
path = fdt_getprop(fdto, fragment_offset, "target-path", &path_len);
if (path)
ret = fdt_path_offset(fdt, path);
else
ret = path_len;
} else
ret = fdt_node_offset_by_phandle(fdt, phandle);
/*
* If we haven't found either a target or a
* target-path property in a node that contains a
* __overlay__ subnode (we wouldn't be called
* otherwise), consider it a improperly written
* overlay
*/
if (ret < 0 && path_len == -FDT_ERR_NOTFOUND)
ret = -FDT_ERR_BADOVERLAY;
/* return on error */
if (ret < 0)
return ret;
/* return pointer to path (if available) */
if (pathp)
*pathp = path ? path : NULL;
return ret;
}
/**
* overlay_phandle_add_offset - Increases a phandle by an offset
* @fdt: Base device tree blob
* @node: Device tree overlay blob
* @name: Name of the property to modify (phandle or linux,phandle)
* @delta: offset to apply
*
* overlay_phandle_add_offset() increments a node phandle by a given
* offset.
*
* returns:
* 0 on success.
* Negative error code on error
*/
static int overlay_phandle_add_offset(void *fdt, int node,
const char *name, uint32_t delta)
{
const fdt32_t *val;
uint32_t adj_val;
int len;
val = fdt_getprop(fdt, node, name, &len);
if (!val)
return len;
if (len != sizeof(*val))
return -FDT_ERR_BADPHANDLE;
adj_val = fdt32_to_cpu(*val);
if ((adj_val + delta) < adj_val)
return -FDT_ERR_NOPHANDLES;
adj_val += delta;
if (adj_val == (uint32_t)-1)
return -FDT_ERR_NOPHANDLES;
return fdt_setprop_inplace_u32(fdt, node, name, adj_val);
}
/**
* overlay_adjust_node_phandles - Offsets the phandles of a node
* @fdto: Device tree overlay blob
* @node: Offset of the node we want to adjust
* @delta: Offset to shift the phandles of
*
* overlay_adjust_node_phandles() adds a constant to all the phandles
* of a given node. This is mainly use as part of the overlay
* application process, when we want to update all the overlay
* phandles to not conflict with the overlays of the base device tree.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_adjust_node_phandles(void *fdto, int node,
uint32_t delta)
{
int child;
int ret;
ret = overlay_phandle_add_offset(fdto, node, "phandle", delta);
if (ret && ret != -FDT_ERR_NOTFOUND)
return ret;
ret = overlay_phandle_add_offset(fdto, node, "linux,phandle", delta);
if (ret && ret != -FDT_ERR_NOTFOUND)
return ret;
fdt_for_each_subnode(child, fdto, node) {
ret = overlay_adjust_node_phandles(fdto, child, delta);
if (ret)
return ret;
}
return 0;
}
/**
* overlay_adjust_local_phandles - Adjust the phandles of a whole overlay
* @fdto: Device tree overlay blob
* @delta: Offset to shift the phandles of
*
* overlay_adjust_local_phandles() adds a constant to all the
* phandles of an overlay. This is mainly use as part of the overlay
* application process, when we want to update all the overlay
* phandles to not conflict with the overlays of the base device tree.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_adjust_local_phandles(void *fdto, uint32_t delta)
{
/*
* Start adjusting the phandles from the overlay root
*/
return overlay_adjust_node_phandles(fdto, 0, delta);
}
/**
* overlay_update_local_node_references - Adjust the overlay references
* @fdto: Device tree overlay blob
* @tree_node: Node offset of the node to operate on
* @fixup_node: Node offset of the matching local fixups node
* @delta: Offset to shift the phandles of
*
* overlay_update_local_nodes_references() update the phandles
* pointing to a node within the device tree overlay by adding a
* constant delta.
*
* This is mainly used as part of a device tree application process,
* where you want the device tree overlays phandles to not conflict
* with the ones from the base device tree before merging them.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_update_local_node_references(void *fdto,
int tree_node,
int fixup_node,
uint32_t delta)
{
int fixup_prop;
int fixup_child;
int ret;
fdt_for_each_property_offset(fixup_prop, fdto, fixup_node) {
const fdt32_t *fixup_val;
const char *tree_val;
const char *name;
int fixup_len;
int tree_len;
int i;
fixup_val = fdt_getprop_by_offset(fdto, fixup_prop,
&name, &fixup_len);
if (!fixup_val)
return fixup_len;
if (fixup_len % sizeof(uint32_t))
return -FDT_ERR_BADOVERLAY;
fixup_len /= sizeof(uint32_t);
tree_val = fdt_getprop(fdto, tree_node, name, &tree_len);
if (!tree_val) {
if (tree_len == -FDT_ERR_NOTFOUND)
return -FDT_ERR_BADOVERLAY;
return tree_len;
}
for (i = 0; i < fixup_len; i++) {
fdt32_t adj_val;
uint32_t poffset;
poffset = fdt32_to_cpu(fixup_val[i]);
/*
* phandles to fixup can be unaligned.
*
* Use a memcpy for the architectures that do
* not support unaligned accesses.
*/
memcpy(&adj_val, tree_val + poffset, sizeof(adj_val));
adj_val = cpu_to_fdt32(fdt32_to_cpu(adj_val) + delta);
ret = fdt_setprop_inplace_namelen_partial(fdto,
tree_node,
name,
strlen(name),
poffset,
&adj_val,
sizeof(adj_val));
if (ret == -FDT_ERR_NOSPACE)
return -FDT_ERR_BADOVERLAY;
if (ret)
return ret;
}
}
fdt_for_each_subnode(fixup_child, fdto, fixup_node) {
const char *fixup_child_name = fdt_get_name(fdto, fixup_child,
NULL);
int tree_child;
tree_child = fdt_subnode_offset(fdto, tree_node,
fixup_child_name);
if (tree_child == -FDT_ERR_NOTFOUND)
return -FDT_ERR_BADOVERLAY;
if (tree_child < 0)
return tree_child;
ret = overlay_update_local_node_references(fdto,
tree_child,
fixup_child,
delta);
if (ret)
return ret;
}
return 0;
}
/**
* overlay_update_local_references - Adjust the overlay references
* @fdto: Device tree overlay blob
* @delta: Offset to shift the phandles of
*
* overlay_update_local_references() update all the phandles pointing
* to a node within the device tree overlay by adding a constant
* delta to not conflict with the base overlay.
*
* This is mainly used as part of a device tree application process,
* where you want the device tree overlays phandles to not conflict
* with the ones from the base device tree before merging them.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_update_local_references(void *fdto, uint32_t delta)
{
int fixups;
fixups = fdt_path_offset(fdto, "/__local_fixups__");
if (fixups < 0) {
/* There's no local phandles to adjust, bail out */
if (fixups == -FDT_ERR_NOTFOUND)
return 0;
return fixups;
}
/*
* Update our local references from the root of the tree
*/
return overlay_update_local_node_references(fdto, 0, fixups,
delta);
}
/**
* overlay_fixup_one_phandle - Set an overlay phandle to the base one
* @fdt: Base Device Tree blob
* @fdto: Device tree overlay blob
* @symbols_off: Node offset of the symbols node in the base device tree
* @path: Path to a node holding a phandle in the overlay
* @path_len: number of path characters to consider
* @name: Name of the property holding the phandle reference in the overlay
* @name_len: number of name characters to consider
* @poffset: Offset within the overlay property where the phandle is stored
* @label: Label of the node referenced by the phandle
*
* overlay_fixup_one_phandle() resolves an overlay phandle pointing to
* a node in the base device tree.
*
* This is part of the device tree overlay application process, when
* you want all the phandles in the overlay to point to the actual
* base dt nodes.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_fixup_one_phandle(void *fdt, void *fdto,
int symbols_off,
const char *path, uint32_t path_len,
const char *name, uint32_t name_len,
int poffset, const char *label)
{
const char *symbol_path;
uint32_t phandle;
fdt32_t phandle_prop;
int symbol_off, fixup_off;
int prop_len;
if (symbols_off < 0)
return symbols_off;
symbol_path = fdt_getprop(fdt, symbols_off, label,
&prop_len);
if (!symbol_path)
return prop_len;
symbol_off = fdt_path_offset(fdt, symbol_path);
if (symbol_off < 0)
return symbol_off;
phandle = fdt_get_phandle(fdt, symbol_off);
if (!phandle)
return -FDT_ERR_NOTFOUND;
fixup_off = fdt_path_offset_namelen(fdto, path, path_len);
if (fixup_off == -FDT_ERR_NOTFOUND)
return -FDT_ERR_BADOVERLAY;
if (fixup_off < 0)
return fixup_off;
phandle_prop = cpu_to_fdt32(phandle);
return fdt_setprop_inplace_namelen_partial(fdto, fixup_off,
name, name_len, poffset,
&phandle_prop,
sizeof(phandle_prop));
};
/**
* overlay_fixup_phandle - Set an overlay phandle to the base one
* @fdt: Base Device Tree blob
* @fdto: Device tree overlay blob
* @symbols_off: Node offset of the symbols node in the base device tree
* @property: Property offset in the overlay holding the list of fixups
*
* overlay_fixup_phandle() resolves all the overlay phandles pointed
* to in a __fixups__ property, and updates them to match the phandles
* in use in the base device tree.
*
* This is part of the device tree overlay application process, when
* you want all the phandles in the overlay to point to the actual
* base dt nodes.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_fixup_phandle(void *fdt, void *fdto, int symbols_off,
int property)
{
const char *value;
const char *label;
int len;
value = fdt_getprop_by_offset(fdto, property,
&label, &len);
if (!value) {
if (len == -FDT_ERR_NOTFOUND)
return -FDT_ERR_INTERNAL;
return len;
}
do {
const char *path, *name, *fixup_end;
const char *fixup_str = value;
uint32_t path_len, name_len;
uint32_t fixup_len;
char *sep, *endptr;
int poffset, ret;
fixup_end = memchr(value, '\0', len);
if (!fixup_end)
return -FDT_ERR_BADOVERLAY;
fixup_len = fixup_end - fixup_str;
len -= fixup_len + 1;
value += fixup_len + 1;
path = fixup_str;
sep = memchr(fixup_str, ':', fixup_len);
if (!sep || *sep != ':')
return -FDT_ERR_BADOVERLAY;
path_len = sep - path;
if (path_len == (fixup_len - 1))
return -FDT_ERR_BADOVERLAY;
fixup_len -= path_len + 1;
name = sep + 1;
sep = memchr(name, ':', fixup_len);
if (!sep || *sep != ':')
return -FDT_ERR_BADOVERLAY;
name_len = sep - name;
if (!name_len)
return -FDT_ERR_BADOVERLAY;
poffset = strtoul(sep + 1, &endptr, 10);
if ((*endptr != '\0') || (endptr <= (sep + 1)))
return -FDT_ERR_BADOVERLAY;
ret = overlay_fixup_one_phandle(fdt, fdto, symbols_off,
path, path_len, name, name_len,
poffset, label);
if (ret)
return ret;
} while (len > 0);
return 0;
}
/**
* overlay_fixup_phandles - Resolve the overlay phandles to the base
* device tree
* @fdt: Base Device Tree blob
* @fdto: Device tree overlay blob
*
* overlay_fixup_phandles() resolves all the overlay phandles pointing
* to nodes in the base device tree.
*
* This is one of the steps of the device tree overlay application
* process, when you want all the phandles in the overlay to point to
* the actual base dt nodes.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_fixup_phandles(void *fdt, void *fdto)
{
int fixups_off, symbols_off;
int property;
/* We can have overlays without any fixups */
fixups_off = fdt_path_offset(fdto, "/__fixups__");
if (fixups_off == -FDT_ERR_NOTFOUND)
return 0; /* nothing to do */
if (fixups_off < 0)
return fixups_off;
/* And base DTs without symbols */
symbols_off = fdt_path_offset(fdt, "/__symbols__");
if ((symbols_off < 0 && (symbols_off != -FDT_ERR_NOTFOUND)))
return symbols_off;
fdt_for_each_property_offset(property, fdto, fixups_off) {
int ret;
ret = overlay_fixup_phandle(fdt, fdto, symbols_off, property);
if (ret)
return ret;
}
return 0;
}
/**
* overlay_apply_node - Merges a node into the base device tree
* @fdt: Base Device Tree blob
* @target: Node offset in the base device tree to apply the fragment to
* @fdto: Device tree overlay blob
* @node: Node offset in the overlay holding the changes to merge
*
* overlay_apply_node() merges a node into a target base device tree
* node pointed.
*
* This is part of the final step in the device tree overlay
* application process, when all the phandles have been adjusted and
* resolved and you just have to merge overlay into the base device
* tree.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_apply_node(void *fdt, int target,
void *fdto, int node)
{
int property;
int subnode;
fdt_for_each_property_offset(property, fdto, node) {
const char *name;
const void *prop;
int prop_len;
int ret;
prop = fdt_getprop_by_offset(fdto, property, &name,
&prop_len);
if (prop_len == -FDT_ERR_NOTFOUND)
return -FDT_ERR_INTERNAL;
if (prop_len < 0)
return prop_len;
ret = fdt_setprop(fdt, target, name, prop, prop_len);
if (ret)
return ret;
}
fdt_for_each_subnode(subnode, fdto, node) {
const char *name = fdt_get_name(fdto, subnode, NULL);
int nnode;
int ret;
nnode = fdt_add_subnode(fdt, target, name);
if (nnode == -FDT_ERR_EXISTS) {
nnode = fdt_subnode_offset(fdt, target, name);
if (nnode == -FDT_ERR_NOTFOUND)
return -FDT_ERR_INTERNAL;
}
if (nnode < 0)
return nnode;
ret = overlay_apply_node(fdt, nnode, fdto, subnode);
if (ret)
return ret;
}
return 0;
}
/**
* overlay_merge - Merge an overlay into its base device tree
* @fdt: Base Device Tree blob
* @fdto: Device tree overlay blob
*
* overlay_merge() merges an overlay into its base device tree.
*
* This is the next to last step in the device tree overlay application
* process, when all the phandles have been adjusted and resolved and
* you just have to merge overlay into the base device tree.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_merge(void *fdt, void *fdto)
{
int fragment;
fdt_for_each_subnode(fragment, fdto, 0) {
int overlay;
int target;
int ret;
/*
* Each fragments will have an __overlay__ node. If
* they don't, it's not supposed to be merged
*/
overlay = fdt_subnode_offset(fdto, fragment, "__overlay__");
if (overlay == -FDT_ERR_NOTFOUND)
continue;
if (overlay < 0)
return overlay;
target = fdt_overlay_target_offset(fdt, fdto, fragment, NULL);
if (target < 0)
return target;
ret = overlay_apply_node(fdt, target, fdto, overlay);
if (ret)
return ret;
}
return 0;
}
static int get_path_len(const void *fdt, int nodeoffset)
{
int len = 0, namelen;
const char *name;
FDT_RO_PROBE(fdt);
for (;;) {
name = fdt_get_name(fdt, nodeoffset, &namelen);
if (!name)
return namelen;
/* root? we're done */
if (namelen == 0)
break;
nodeoffset = fdt_parent_offset(fdt, nodeoffset);
if (nodeoffset < 0)
return nodeoffset;
len += namelen + 1;
}
/* in case of root pretend it's "/" */
if (len == 0)
len++;
return len;
}
/**
* overlay_symbol_update - Update the symbols of base tree after a merge
* @fdt: Base Device Tree blob
* @fdto: Device tree overlay blob
*
* overlay_symbol_update() updates the symbols of the base tree with the
* symbols of the applied overlay
*
* This is the last step in the device tree overlay application
* process, allowing the reference of overlay symbols by subsequent
* overlay operations.
*
* returns:
* 0 on success
* Negative error code on failure
*/
static int overlay_symbol_update(void *fdt, void *fdto)
{
int root_sym, ov_sym, prop, path_len, fragment, target;
int len, frag_name_len, ret, rel_path_len;
const char *s, *e;
const char *path;
const char *name;
const char *frag_name;
const char *rel_path;
const char *target_path;
char *buf;
void *p;
ov_sym = fdt_subnode_offset(fdto, 0, "__symbols__");
/* if no overlay symbols exist no problem */
if (ov_sym < 0)
return 0;
root_sym = fdt_subnode_offset(fdt, 0, "__symbols__");
/* it no root symbols exist we should create them */
if (root_sym == -FDT_ERR_NOTFOUND)
root_sym = fdt_add_subnode(fdt, 0, "__symbols__");
/* any error is fatal now */
if (root_sym < 0)
return root_sym;
/* iterate over each overlay symbol */
fdt_for_each_property_offset(prop, fdto, ov_sym) {
path = fdt_getprop_by_offset(fdto, prop, &name, &path_len);
if (!path)
return path_len;
/* verify it's a string property (terminated by a single \0) */
if (path_len < 1 || memchr(path, '\0', path_len) != &path[path_len - 1])
return -FDT_ERR_BADVALUE;
/* keep end marker to avoid strlen() */
e = path + path_len;
if (*path != '/')
return -FDT_ERR_BADVALUE;
/* get fragment name first */
s = strchr(path + 1, '/');
if (!s) {
/* Symbol refers to something that won't end
* up in the target tree */
continue;
}
frag_name = path + 1;
frag_name_len = s - path - 1;
/* verify format; safe since "s" lies in \0 terminated prop */
len = sizeof("/__overlay__/") - 1;
if ((e - s) > len && (memcmp(s, "/__overlay__/", len) == 0)) {
/* /<fragment-name>/__overlay__/<relative-subnode-path> */
rel_path = s + len;
rel_path_len = e - rel_path - 1;
} else if ((e - s) == len
&& (memcmp(s, "/__overlay__", len - 1) == 0)) {
/* /<fragment-name>/__overlay__ */
rel_path = "";
rel_path_len = 0;
} else {
/* Symbol refers to something that won't end
* up in the target tree */
continue;
}
/* find the fragment index in which the symbol lies */
ret = fdt_subnode_offset_namelen(fdto, 0, frag_name,
frag_name_len);
/* not found? */
if (ret < 0)
return -FDT_ERR_BADOVERLAY;
fragment = ret;
/* an __overlay__ subnode must exist */
ret = fdt_subnode_offset(fdto, fragment, "__overlay__");
if (ret < 0)
return -FDT_ERR_BADOVERLAY;
/* get the target of the fragment */
ret = fdt_overlay_target_offset(fdt, fdto, fragment, &target_path);
if (ret < 0)
return ret;
target = ret;
/* if we have a target path use */
if (!target_path) {
ret = get_path_len(fdt, target);
if (ret < 0)
return ret;
len = ret;
} else {
len = strlen(target_path);
}
ret = fdt_setprop_placeholder(fdt, root_sym, name,
len + (len > 1) + rel_path_len + 1, &p);
if (ret < 0)
return ret;
if (!target_path) {
/* again in case setprop_placeholder changed it */
ret = fdt_overlay_target_offset(fdt, fdto, fragment, &target_path);
if (ret < 0)
return ret;
target = ret;
}
buf = p;
if (len > 1) { /* target is not root */
if (!target_path) {
ret = fdt_get_path(fdt, target, buf, len + 1);
if (ret < 0)
return ret;
} else
memcpy(buf, target_path, len + 1);
} else
len--;
buf[len] = '/';
memcpy(buf + len + 1, rel_path, rel_path_len);
buf[len + 1 + rel_path_len] = '\0';
}
return 0;
}
int fdt_overlay_apply(void *fdt, void *fdto)
{
uint32_t delta;
int ret;
FDT_RO_PROBE(fdt);
FDT_RO_PROBE(fdto);
ret = fdt_find_max_phandle(fdt, &delta);
if (ret)
goto err;
ret = overlay_adjust_local_phandles(fdto, delta);
if (ret)
goto err;
ret = overlay_update_local_references(fdto, delta);
if (ret)
goto err;
ret = overlay_fixup_phandles(fdt, fdto);
if (ret)
goto err;
ret = overlay_merge(fdt, fdto);
if (ret)
goto err;
ret = overlay_symbol_update(fdt, fdto);
if (ret)
goto err;
/*
* The overlay has been damaged, erase its magic.
*/
fdt_set_magic(fdto, ~0);
return 0;
err:
/*
* The overlay might have been damaged, erase its magic.
*/
fdt_set_magic(fdto, ~0);
/*
* The base device tree might have been damaged, erase its
* magic.
*/
fdt_set_magic(fdt, ~0);
return ret;
}