UDP fastboot will require re-transmission in the case of datagrams
getting lost. This CL adds Socket functionality to easily distinguish
between a normal timeout and a socket failure.
I also found some Windows docs that indicate sockets may become
invalid after a call to recv() times out. This has never occurred in
my testing, but to be safe this switches the timeout implementation
to use select() instead of SO_RCVTIMEO.
Bug: http://b/26154914
Change-Id: Id7b598f8aea5df1a3676d24702b489042d5f9e3a
Fixes SocketMock::ExpectSendFailure() to allow unit testing of errors
during send, and adds tests for ExpectSendFailure() and
AddReceiveFailure().
Also adds missing tests to make sure ReceiveAll() continues to read
until failure or all bytes have been read.
Bug: http://b/26157893
Change-Id: I67e7d6de8e8ec4a3b62a6b7d7217f7530862edf7
Fixes libcutils multi-buffer write interface to be more friendly and
hooks into it from the fastboot Socket class.
Bug: http://b/26558551
Change-Id: Ibb3a8428fc379755602de52722c1260f9e345bc0
(This code was originally part of a huge fastboot CL but has been split
out to try to make the CLs a little more manageable).
More prep for fastboot TCP and UDP implementations. This CL adds a
SocketMock class that makes it easy to mock out network behavior so we
can unit test the TCP and UDP protocols.
Also uses the new libcutils socket_get_local_port() to avoid hardcoding
a server port in unit tests.
Bug: http://b/26157893.
Change-Id: I1ba10f31e98d7349313fc15f240383d63378a8db