Currently, moving or copying a Maps object leads to double free of MapInfo.
Even moving a Maps object did not prevent this, as after a move
the object only has to be in an "unspecified but valid state", which can
be the original state for a vector of raw pointers (but not for a vector
of unique_ptrs).
Changing to unique_ptrs is the most failsafe way to make sure we never
accidentally destruct MapInfo.
Test: atest libuwindstack_test
Failed LocalUnwinderTest#unwind_after_dlopen which also fails at master.
Change-Id: Id1c9739b334da5c1ba532fd55366e115940a66d3
Change the GetBuildID function to return a std::string.
Added benchmark to check how long it takes to get the build id from
a file versus an elf object.
Added a way to get an elf without passing in a valid process_memory and
added tests for this.
Test: New unit tests.
Change-Id: I3029019767e0181c758d611fe635bc1bf72d6e8e