An error code is returned as -ESOMETHING, but the debug code was
printing out 0x%08x for these codes making -74 print out as 0xffffffb5
which is kind of silly.
Change-Id: I7d77fb3da2e146845949f121404f662b47288e61
Some assets are failing to read from ZIP files. This adds a bit more
debugging to figure out what's going on.
Change-Id: Id90e10546c54c85069a34478fbc28bc2523bda5d
* Add flags field in OBB footer to support overlays.
* Remove unused 'crypto' and 'filesystem' fields in obbtool (could
later be supported in the "flags" field of the OBB footer).
* Add notes to document OBB classes before shipping.
Change-Id: I386b43c32c5edef55210acb5d3322639c08010ba
This change involves adding a new method to IWindowManager,
monitorInput() that returns an InputChannel to receive a copy of all
input that is dispatched to applications. The caller must have
the READ_INPUT_STATE permission to make this request (similar to
other window manager methods such as getKeycodeState).
Change-Id: Icd14d810174a5b2928671ef16de73af88302aea0
Add "obbtool" host command for adding, removing, and querying Opaque
Binary Blob (OBB) information from a file.
Change-Id: Id2ac41e687ad2a500c362616d6738a8ae7e8f5c3
The LHS was ignored when using:
String8 + String8
String8 + (const char*)
Add unit tests for above.
Bug: 2898473
Change-Id: Ic8fe7be668b665c36aaaa3fc3c3ffdfff0fbba25
In the success case, the 65kB scanBuf was not freed!
Also, get rid of annoying complaints about ssize_t from printf in error
cases.
Change-Id: If154ac19bf47637f898b4ec8c8e27c9a073a7b81
On the assumption that the local min() function declaration is in
conflict with some 'min' #define floating around, rename the local
function to min_of().
Change-Id: I62aa27f213c6093cc78805de611cf4aa75f0eef2
Compressed assets larger than one megabyte are now decompressed on demand
rather than being decompressed in their entirety and held in memory. Reading
the data in order is relatively efficient, as is seeking forward in the stream.
Seeking backwards is supported, but requires reprocessing the compressed data
from the beginning, so is very inefficient.
In addition, the size limit on compressed assets has been eliminated.
Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.
Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
* Move error messages around to clarify the errors.
* Add extra error check when reading a file.
* Seek to the end of a file when writing the signature so the users of
the API don't have to remember to do it.
Change-Id: I2337051b9f9fa8147c5900237deec790dcd92436
This factors out the boiler-plate code from the sample
app to a common glue code that can be used for everyone
writing this style of app: a dedicated app thread that
takes care of waiting for events and processing them.
As part of doing this, ALooper has a new facility to allow
registration of fds that cause ALooper_pollOnce() to return
the fd that has data, allowing the app to drive the loop
without callbacks. Hopefully this makes some people feel better. :)
Also do some other cleanup of the ALooper API, plus some
actual documentation.
Change-Id: Ic53bd56bdf627e3ba28a3c093faa06a92be522b8
This allows us to avoid exposing the file descriptor of
the event queue; instead, you attach an event queue to
a looper. This will also should allow native apps to be
written without the need for a separate thread, by attaching
the event queue to the main thread's looper and scheduling
their own messages there.
Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
when assigning a smart pointer to another one, we need to make
sure to read all the data we need from the right-hand-side
reference (the assignee) before we decRef the assigned.
This bug would cause linked-list of smart-pointers to fail
miserably.
Change-Id: Ibb554c15fddf909f7737c632b7c80322e80ea93f
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.
Modified the internal representation of MotionEvent to be more
efficient and more consistent.
Added code to skip/cancel virtual key processing when there are multiple
pointers down. This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).
Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
The old dispatch mechanism has been left in place and continues to
be used by default for now. To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.
Includes part of the new input event NDK API. Some details TBD.
To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument. The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points. The ViewRoot then
provides the InputChannel to the InputQueue. Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue. This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.
There can be zero or more targets for any given input event. Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets). Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.
End-to-end event dispatch mostly works!
To do: event injection, rate limiting, ANRs, testing, optimization, etc.
Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
It was possible for stylesStrings to claim to start past the end of the
data area thereby making mStringPoolSize larger than the data area.
Change-Id: Ibc4d5b429e3a388516135801c8abc3681daae291
The aapt dump reading had less error checking than the actual parsing,
so this change brings it more into parity so that bad APKs don't crash
"aapt dump"
Change-Id: Ib30e63e41be5c652645c4aa0de580a87b184529d
Now all the code and related tests are in (top)/framework/opt/vcard.
See also 33mb46cb82 in platform/framework/opt/vcard.
Bug: 2735156
Change-Id: Ic3413110580874761e596b8fe9ad3c2e3c60795b
After a few investigation, it is found that ISO-8859-1 is confirmed to be the
best charset for that use.
Modify comment so that we explicitly mention it.
Change-Id: I16e487fab33964a1665a1dd6991f2e8598f8895e
- Move the library to a separate directory in framewokr/base, and rename its package from
android.pim.vcard to com.android.vcard.
- Move all tests for the library under the directory.
- Confirm all tests for vCard are successful.
It would be better for us to have this directory somewhere else (like external/).
But I'll submit this here now and move it to the right place as soon as possible.
From the view of build mechanism, we can do that immediately.
BUG: 2689523
Change-Id: I435e10571b7160bfcc029bed7c37aaac1c6fd69a
Change the way zip archives are handled. This is necessary to deal with
very large (~1GB) APK files, for which our current approach of mapping
the entire file falls over.
We now do the classic scavenger hunt for the End Of Central Directory
magic on a buffer of data read from the file, instead of a memory-mapped
section. We use what we find to create a map that covers the Central
Directory only.
If the caller is interested in unpacking the file contents, we have to
do an additional file read to discover the size of the Local File Header
section so we can skip past it.
This is based on Change I745fb15abb in the dalvik tree. Both
implementations share a common ancestry, but the cost of unifying them
outweighs the benefits of wrapping C calls.
Change-Id: Iddacb50fe913917c2845708a530872d65fdbe620
Fix some small static-initialization-order issues (and a static-
initializers-missing issue) that result from doing so. The static
libraries don't actually get used for anything real at the moment --
they're used for perf tests of bug 2660235.
Bug: 2660235
Change-Id: Iee2f38f79cc93b395e8d0a5a144ed92461f5ada0
Not complete, only for experimentation at this point.
This includes a reworking of how screen size configurations are matched,
so that if you are on a larger screen we can select configurations for
smaller screens if there aren't any exactly matching the current screen.
The screen size at which we switch to xlarge has been arbitrarily
chosen; the compatibility behavior has not yet been defined.
Change-Id: I1a33b3818eeb51a68fb72397568c39ab040a07f5
[Sorted|Keyed]Vector<TYPE> would leak their whole storage when resized
from the end and TYPE had trivial dtor and copy operators.
Change-Id: I8555bb1aa0863df72de27d67ae50e20706e90cf5
Vector::sort() is using _do_copy() incorrectly; _do_copy() calls the
copy constructor, not the assignment operator, so we need to destroy
the "destination" before copying the item.
Change-Id: Iaeeac808fa5341a7d219edeba4aa63d44f31473c
Condition must be initialized with SHARED for the old behavior, where
they can be used accross processes.
Updated the two places android that require SHARED conditions.
PRIVATE conditions (and mutexes) use more efficient syscalls.
Change-Id: I9a281a4b88206e92ac559c66554e886b9c62db3a
This loosens our restriction on many manifest attributes requiring
literal string values, to allow various ones to use values from
resources. This is only allowed if the resource value does not change
from configuration changes, and the restriction is still in place
for attributes that are core to security (requesting permissions) or
market operation (used libraries and features etc).
Change-Id: I4da02f6a5196cb6a7dbcff9ac25403904c42c2c8