* Explicitly specify default .align 0.
* Use standard ldmfdlo instruction.
* Before and after gas outputs are identical,
with align 0 sections.
* Objdump showed .text/.data/.bss section alignment
attributes are 2^0 from gas and 2^2 from llvm
assembler. These .S files might be working when
compiled by gas, but llvm assembler's output should
be more correct or conservative.
Change-Id: I4e578dbc8155c0d06d1bbc1c33ec4cc851a18479
pixelflinger should not be used for new projects and should be moved out
of system/core at some point. As the first step, move all its headers
under system/core/libpixelflinger/include and update its Android.mk
files so they're not referring to the absolute system/core path anymore.
Change-Id: Idead273ab2c0450409d770f5402c4dba916192a9
Signed-off-by: Greg Hackmann <ghackmann@google.com>
pixelflinger should not be used for new projects and should be moved out
of system/core at some point. As the first step, move all its headers
under system/core/libpixelflinger/include and update its Android.mk
files so they're not referring to the absolute system/core path anymore.
Change-Id: I7acc3ef5b2e21d8ba6fe939ea8d3ec4c41959591
Signed-off-by: Greg Hackmann <ghackmann@google.com>
For now, use generic C code instead of generated mips instructions,
in the same manner as used on x86 and x86_64 targets.
Change-Id: If3607484e0a446a755c62c030b3069d46ab5beb2
cacheflush doesn't exist on LP64 any more, and gcc's
__builtin___clear_cache is better in every way. Use it instead.
Change-Id: Ibbf6facbdefc15b6dda51d014e1c44fb7aa2b17d
See the comment-block at the top of Aarch64Assembler.cpp
for overview on how AArch64 support has been implemented
In addition, this commit contains
[x] AArch64 inline asm versions of gglmul series of
functions and a new unit test bench to test the
functions
[x] Assembly implementations of scanline_col32cb16blend
and scanline_t32cb16blend for AArch64, with unit
test bench
Change-Id: I915cded9e1d39d9a2a70bf8a0394b8a0064d1eb4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
There is no need to include codeflinger test function in
libpixelflinger. Instead, it should exist in test-opengl-codegen.
Change-Id: Ic5b0bd1f754b2ac678d4e16565568c70ceb8d325