platform_system_core/fastboot/udp.cpp
David Pursell 5a0ec81e97 fastboot: add UDP protocol.
Implements a UDP protocol for fastboot, documented in
fastboot_protocol.txt.

This version of the protocol does not include multi-packet windowing,
which will likely be needed to achieve reasonable speeds over WiFi.
Since we don't have any WiFi use cases yet, we'd like to get this in
now and update the protocol later if it becomes necessary.

Usage:
  fastboot -s udp:<hostname>[:port] <command>

Bug: http://b/26154914

(cherry picked from commit 4601c978ca)

Change-Id: Ia5bbae6bcd6405671f594d7120b3994746d234d3
2016-02-17 13:22:30 -08:00

391 lines
14 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
// This file implements the fastboot UDP protocol; see fastboot_protocol.txt for documentation.
#include "udp.h"
#include <errno.h>
#include <stdio.h>
#include <list>
#include <memory>
#include <vector>
#include <android-base/macros.h>
#include <android-base/stringprintf.h>
#include "socket.h"
namespace udp {
using namespace internal;
constexpr size_t kMinPacketSize = 512;
constexpr size_t kHeaderSize = 4;
enum Index {
kIndexId = 0,
kIndexFlags = 1,
kIndexSeqH = 2,
kIndexSeqL = 3,
};
// Extracts a big-endian uint16_t from a byte array.
static uint16_t ExtractUint16(const uint8_t* bytes) {
return (static_cast<uint16_t>(bytes[0]) << 8) | bytes[1];
}
// Packet header handling.
class Header {
public:
Header();
~Header() = default;
uint8_t id() const { return bytes_[kIndexId]; }
const uint8_t* bytes() const { return bytes_; }
void Set(uint8_t id, uint16_t sequence, Flag flag);
// Checks whether |response| is a match for this header.
bool Matches(const uint8_t* response);
private:
uint8_t bytes_[kHeaderSize];
};
Header::Header() {
Set(kIdError, 0, kFlagNone);
}
void Header::Set(uint8_t id, uint16_t sequence, Flag flag) {
bytes_[kIndexId] = id;
bytes_[kIndexFlags] = flag;
bytes_[kIndexSeqH] = sequence >> 8;
bytes_[kIndexSeqL] = sequence;
}
bool Header::Matches(const uint8_t* response) {
// Sequence numbers must be the same to match, but the response ID can either be the same
// or an error response which is always accepted.
return bytes_[kIndexSeqH] == response[kIndexSeqH] &&
bytes_[kIndexSeqL] == response[kIndexSeqL] &&
(bytes_[kIndexId] == response[kIndexId] || response[kIndexId] == kIdError);
}
// Implements the Transport interface to work with the fastboot engine.
class UdpTransport : public Transport {
public:
// Factory function so we can return nullptr if initialization fails.
static std::unique_ptr<UdpTransport> NewTransport(std::unique_ptr<Socket> socket,
std::string* error);
~UdpTransport() override = default;
ssize_t Read(void* data, size_t length) override;
ssize_t Write(const void* data, size_t length) override;
int Close() override;
private:
UdpTransport(std::unique_ptr<Socket> socket) : socket_(std::move(socket)) {}
// Performs the UDP initialization procedure. Returns true on success.
bool InitializeProtocol(std::string* error);
// Sends |length| bytes from |data| and waits for the response packet up to |attempts| times.
// Continuation packets are handled automatically and any return data is written to |rx_data|.
// Excess bytes that cannot fit in |rx_data| are dropped.
// On success, returns the number of response data bytes received, which may be greater than
// |rx_length|. On failure, returns -1 and fills |error| on failure.
ssize_t SendData(Id id, const uint8_t* tx_data, size_t tx_length, uint8_t* rx_data,
size_t rx_length, int attempts, std::string* error);
// Helper for SendData(); sends a single packet and handles the response. |header| specifies
// the initial outgoing packet information but may be modified by this function.
ssize_t SendSinglePacketHelper(Header* header, const uint8_t* tx_data, size_t tx_length,
uint8_t* rx_data, size_t rx_length, int attempts,
std::string* error);
std::unique_ptr<Socket> socket_;
int sequence_ = -1;
size_t max_data_length_ = kMinPacketSize - kHeaderSize;
std::vector<uint8_t> rx_packet_;
DISALLOW_COPY_AND_ASSIGN(UdpTransport);
};
std::unique_ptr<UdpTransport> UdpTransport::NewTransport(std::unique_ptr<Socket> socket,
std::string* error) {
std::unique_ptr<UdpTransport> transport(new UdpTransport(std::move(socket)));
if (!transport->InitializeProtocol(error)) {
return nullptr;
}
return transport;
}
bool UdpTransport::InitializeProtocol(std::string* error) {
uint8_t rx_data[4];
sequence_ = 0;
rx_packet_.resize(kMinPacketSize);
// First send the query packet to sync with the target. Only attempt this a small number of
// times so we can fail out quickly if the target isn't available.
ssize_t rx_bytes = SendData(kIdDeviceQuery, nullptr, 0, rx_data, sizeof(rx_data),
kMaxConnectAttempts, error);
if (rx_bytes == -1) {
return false;
} else if (rx_bytes < 2) {
*error = "invalid query response from target";
return false;
}
// The first two bytes contain the next expected sequence number.
sequence_ = ExtractUint16(rx_data);
// Now send the initialization packet with our version and maximum packet size.
uint8_t init_data[] = {kProtocolVersion >> 8, kProtocolVersion & 0xFF,
kHostMaxPacketSize >> 8, kHostMaxPacketSize & 0xFF};
rx_bytes = SendData(kIdInitialization, init_data, sizeof(init_data), rx_data, sizeof(rx_data),
kMaxTransmissionAttempts, error);
if (rx_bytes == -1) {
return false;
} else if (rx_bytes < 4) {
*error = "invalid initialization response from target";
return false;
}
// The first two data bytes contain the version, the second two bytes contain the target max
// supported packet size, which must be at least 512 bytes.
uint16_t version = ExtractUint16(rx_data);
if (version < kProtocolVersion) {
*error = android::base::StringPrintf("target reported invalid protocol version %d",
version);
return false;
}
uint16_t packet_size = ExtractUint16(rx_data + 2);
if (packet_size < kMinPacketSize) {
*error = android::base::StringPrintf("target reported invalid packet size %d", packet_size);
return false;
}
packet_size = std::min(kHostMaxPacketSize, packet_size);
max_data_length_ = packet_size - kHeaderSize;
rx_packet_.resize(packet_size);
return true;
}
// SendData() is just responsible for chunking |data| into packets until it's all been sent.
// Per-packet timeout/retransmission logic is done in SendSinglePacketHelper().
ssize_t UdpTransport::SendData(Id id, const uint8_t* tx_data, size_t tx_length, uint8_t* rx_data,
size_t rx_length, int attempts, std::string* error) {
if (socket_ == nullptr) {
*error = "socket is closed";
return -1;
}
Header header;
size_t packet_data_length;
ssize_t ret = 0;
// We often send header-only packets with no data as part of the protocol, so always send at
// least once even if |length| == 0, then repeat until we've sent all of |data|.
do {
// Set the continuation flag and truncate packet data if needed.
if (tx_length > max_data_length_) {
packet_data_length = max_data_length_;
header.Set(id, sequence_, kFlagContinuation);
} else {
packet_data_length = tx_length;
header.Set(id, sequence_, kFlagNone);
}
ssize_t bytes = SendSinglePacketHelper(&header, tx_data, packet_data_length, rx_data,
rx_length, attempts, error);
// Advance our read and write buffers for the next packet. Keep going even if we run out
// of receive buffer space so we can detect overflows.
if (bytes == -1) {
return -1;
} else if (static_cast<size_t>(bytes) < rx_length) {
rx_data += bytes;
rx_length -= bytes;
} else {
rx_data = nullptr;
rx_length = 0;
}
tx_length -= packet_data_length;
tx_data += packet_data_length;
ret += bytes;
} while (tx_length > 0);
return ret;
}
ssize_t UdpTransport::SendSinglePacketHelper(
Header* header, const uint8_t* tx_data, size_t tx_length, uint8_t* rx_data,
size_t rx_length, const int attempts, std::string* error) {
ssize_t total_data_bytes = 0;
error->clear();
int attempts_left = attempts;
while (attempts_left > 0) {
if (!socket_->Send({{header->bytes(), kHeaderSize}, {tx_data, tx_length}})) {
*error = Socket::GetErrorMessage();
return -1;
}
// Keep receiving until we get a matching response or we timeout.
ssize_t bytes = 0;
do {
bytes = socket_->Receive(rx_packet_.data(), rx_packet_.size(), kResponseTimeoutMs);
if (bytes == -1) {
if (socket_->ReceiveTimedOut()) {
break;
}
*error = Socket::GetErrorMessage();
return -1;
} else if (bytes < static_cast<ssize_t>(kHeaderSize)) {
*error = "protocol error: incomplete header";
return -1;
}
} while (!header->Matches(rx_packet_.data()));
if (socket_->ReceiveTimedOut()) {
--attempts_left;
continue;
}
++sequence_;
// Save to |error| or |rx_data| as appropriate.
if (rx_packet_[kIndexId] == kIdError) {
error->append(rx_packet_.data() + kHeaderSize, rx_packet_.data() + bytes);
} else {
total_data_bytes += bytes - kHeaderSize;
size_t rx_data_bytes = std::min<size_t>(bytes - kHeaderSize, rx_length);
if (rx_data_bytes > 0) {
memcpy(rx_data, rx_packet_.data() + kHeaderSize, rx_data_bytes);
rx_data += rx_data_bytes;
rx_length -= rx_data_bytes;
}
}
// If the response has a continuation flag we need to prompt for more data by sending
// an empty packet.
if (rx_packet_[kIndexFlags] & kFlagContinuation) {
// We got a valid response so reset our attempt counter.
attempts_left = attempts;
header->Set(rx_packet_[kIndexId], sequence_, kFlagNone);
tx_data = nullptr;
tx_length = 0;
continue;
}
break;
}
if (attempts_left <= 0) {
*error = "no response from target";
return -1;
}
if (rx_packet_[kIndexId] == kIdError) {
*error = "target reported error: " + *error;
return -1;
}
return total_data_bytes;
}
ssize_t UdpTransport::Read(void* data, size_t length) {
// Read from the target by sending an empty packet.
std::string error;
ssize_t bytes = SendData(kIdFastboot, nullptr, 0, reinterpret_cast<uint8_t*>(data), length,
kMaxTransmissionAttempts, &error);
if (bytes == -1) {
fprintf(stderr, "UDP error: %s\n", error.c_str());
return -1;
} else if (static_cast<size_t>(bytes) > length) {
// Fastboot protocol error: the target sent more data than our fastboot engine was prepared
// to receive.
fprintf(stderr, "UDP error: receive overflow, target sent too much fastboot data\n");
return -1;
}
return bytes;
}
ssize_t UdpTransport::Write(const void* data, size_t length) {
std::string error;
ssize_t bytes = SendData(kIdFastboot, reinterpret_cast<const uint8_t*>(data), length, nullptr,
0, kMaxTransmissionAttempts, &error);
if (bytes == -1) {
fprintf(stderr, "UDP error: %s\n", error.c_str());
return -1;
} else if (bytes > 0) {
// UDP protocol error: only empty ACK packets are allowed when writing to a device.
fprintf(stderr, "UDP error: target sent fastboot data out-of-turn\n");
return -1;
}
return length;
}
int UdpTransport::Close() {
if (socket_ == nullptr) {
return 0;
}
int result = socket_->Close();
socket_.reset();
return result;
}
std::unique_ptr<Transport> Connect(const std::string& hostname, int port, std::string* error) {
return internal::Connect(Socket::NewClient(Socket::Protocol::kUdp, hostname, port, error),
error);
}
namespace internal {
std::unique_ptr<Transport> Connect(std::unique_ptr<Socket> sock, std::string* error) {
if (sock == nullptr) {
// If Socket creation failed |error| is already set.
return nullptr;
}
return UdpTransport::NewTransport(std::move(sock), error);
}
} // namespace internal
} // namespace udp