c742a7f174
UDP fastboot will require re-transmission in the case of datagrams getting lost. This CL adds Socket functionality to easily distinguish between a normal timeout and a socket failure. I also found some Windows docs that indicate sockets may become invalid after a call to recv() times out. This has never occurred in my testing, but to be safe this switches the timeout implementation to use select() instead of SO_RCVTIMEO. Bug: http://b/26154914 Change-Id: Id7b598f8aea5df1a3676d24702b489042d5f9e3a
151 lines
4.9 KiB
C++
151 lines
4.9 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include "socket_mock.h"
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#include <gtest/gtest.h>
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SocketMock::SocketMock() : Socket(INVALID_SOCKET) {}
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SocketMock::~SocketMock() {
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if (!events_.empty()) {
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ADD_FAILURE() << events_.size() << " event(s) were not handled";
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}
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}
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bool SocketMock::Send(const void* data, size_t length) {
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if (events_.empty()) {
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ADD_FAILURE() << "Send() was called when no message was expected";
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return false;
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}
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if (events_.front().type != EventType::kSend) {
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ADD_FAILURE() << "Send() was called out-of-order";
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return false;
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}
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std::string message(reinterpret_cast<const char*>(data), length);
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if (events_.front().message != message) {
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ADD_FAILURE() << "Send() expected " << events_.front().message << ", but got " << message;
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return false;
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}
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bool return_value = events_.front().status;
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events_.pop();
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return return_value;
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}
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// Mock out multi-buffer send to be one large send, since that's what it should looks like from
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// the user's perspective.
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bool SocketMock::Send(std::vector<cutils_socket_buffer_t> buffers) {
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std::string data;
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for (const auto& buffer : buffers) {
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data.append(reinterpret_cast<const char*>(buffer.data), buffer.length);
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}
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return Send(data.data(), data.size());
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}
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ssize_t SocketMock::Receive(void* data, size_t length, int /*timeout_ms*/) {
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if (events_.empty()) {
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ADD_FAILURE() << "Receive() was called when no message was ready";
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return -1;
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}
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const Event& event = events_.front();
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if (event.type != EventType::kReceive) {
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ADD_FAILURE() << "Receive() was called out-of-order";
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return -1;
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}
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const std::string& message = event.message;
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if (message.length() > length) {
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ADD_FAILURE() << "Receive(): not enough bytes (" << length << ") for " << message;
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return -1;
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}
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receive_timed_out_ = event.status;
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ssize_t return_value = message.length();
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// Empty message indicates failure.
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if (message.empty()) {
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return_value = -1;
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} else {
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memcpy(data, message.data(), message.length());
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}
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events_.pop();
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return return_value;
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}
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int SocketMock::Close() {
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return 0;
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}
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std::unique_ptr<Socket> SocketMock::Accept() {
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if (events_.empty()) {
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ADD_FAILURE() << "Accept() was called when no socket was ready";
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return nullptr;
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}
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if (events_.front().type != EventType::kAccept) {
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ADD_FAILURE() << "Accept() was called out-of-order";
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return nullptr;
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}
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std::unique_ptr<Socket> sock = std::move(events_.front().sock);
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events_.pop();
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return sock;
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}
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void SocketMock::ExpectSend(std::string message) {
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events_.push(Event(EventType::kSend, std::move(message), true, nullptr));
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}
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void SocketMock::ExpectSendFailure(std::string message) {
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events_.push(Event(EventType::kSend, std::move(message), false, nullptr));
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}
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void SocketMock::AddReceive(std::string message) {
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events_.push(Event(EventType::kReceive, std::move(message), false, nullptr));
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}
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void SocketMock::AddReceiveTimeout() {
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events_.push(Event(EventType::kReceive, "", true, nullptr));
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}
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void SocketMock::AddReceiveFailure() {
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events_.push(Event(EventType::kReceive, "", false, nullptr));
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}
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void SocketMock::AddAccept(std::unique_ptr<Socket> sock) {
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events_.push(Event(EventType::kAccept, "", false, std::move(sock)));
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}
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SocketMock::Event::Event(EventType _type, std::string _message, ssize_t _status,
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std::unique_ptr<Socket> _sock)
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: type(_type), message(_message), status(_status), sock(std::move(_sock)) {}
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