For the use of std::function and std::bind. They were relying on the
transitive inclusion from <minui/minui.h>.
Test: mmma bootable/recovery
Change-Id: Ia138e1cbdd035b11d6cdca9e16c5591303b6ee13
It's a copy/paste error when addressing reviewer's comment for commit
6278bdf349.
Test: recovery gives the right message (e.g. "Permission denied") when
it fails to read max_brightness.
Change-Id: I10372c82595bdc00a6f6725f036c02721b19a1aa
While it's waiting for user input, dim or turn off the backlight to
avoid OLED burn-in. The backlight brightness will be reduced after the
first timeout (default 120s), and then turned off after the second.
Pressing any key will take it back to the normal brightness. While the
display is off, the first key input will only turn on the backlight.
The most common case that triggers the screensaver is under text mode,
such as waiting for menu selection or viewing recovery logs.
This CL doesn't change the brightness while it's installing updates or
performing wipes under UI mode.
When it encounters any install error under UI mode (user builds):
- If it's NOT USB connected, it will reboot automatically after the
first timeout (same as before);
- If it's USB connected, it will dim and turn off the display per the
change in this CL.
Bug: 34077703
Test: Boot a device with the new recovery image. Wait for timeout.
Change-Id: I0c14907e60340a7f037adb6e464942d099ada08b
Also make minor clean up to the header includes.
Test: mmma bootable/recovery system/core/healthd system/extra/slideshow
Change-Id: I3bfcf2c0e203c26a98ee08f1f8036c68356a69fd
UI text is broken (doesn't show any text during FDR) due to commit
d530449e54, which reordered the calls to
RecoveryUI::SetLocale() and RecoveryUI::Init().
Because Init() uses the locale info to load the localized texts (from
images), the locale must be set prior to that via SetLocale(). This CL
refactors Init() to take the locale parameter, and removes the odd
SetLocale() API.
Bug: 34029338
Test: 'Run graphics test' under recovery.
Change-Id: I620394a3d4e3705e9af5a1f6299285d143ae1b01
This allows recovery to work on devices without screen.
The stub recovery UI does nothing except print to stdout.
Test: write 'recovery\n--wipe_data\n--reason=wipe_data_from_ota\n'
to misc and boot to recovery on a device without screen.
Bug: 33175036
Change-Id: Icde698aa2e2e29f4b3d0532dfd3c6a939ac2bc63
The power key combo allow to reboot from recovery mode by pressing
power button 7 times in a row. It calls directly the function
android_reboot() and lead to permission denial errors because of SE
Linux rules enforcement.
The right way to reboot from recovery is to set the property
"sys.powerctl" and let init handle it.
Change-Id: Ic7b81e446c3ee13dfbad10cda13a6a1f93123b76
Signed-off-by: Gaelle Nassiet <gaellex.nassiet@intel.com>
Currently fugu has a custom subclass to handle this. The default code
supports devices with trackballs but not all shipping Nexus devices?
That's just silly.
Change-Id: Id2779c91284899a26b4bb1af41e7033aa889df10
Checks for keys pressed return random results because of an uninitialized data
structure.
Change-Id: Ic8b3d453d62347921aa893403079b374c16a092e
Signed-off-by: Mihai Serban <mihai.serban@intel.com>
The default recovery UI will reboot the device when the power key is
pressed 7 times in a row, regardless of what recovery is doing.
Disable this feature during package installation, to minimize the
chance of corrupting the device due to a mid-install reboot. (Debug
packages can explicitly request that the feature be reenabled.)
Change-Id: I20f3ec240ecd344615d452005ff26d8dd7775acf
RecoveryUI (which is the superclass of ScreenRecoveryUI), provides a
basic CheckKey method that is useful for devices that have KEY_POWER,
KEY_VOLUMEUP, and KEY_VOLUMEDOWN. Stop overriding it with a less
featureful method; with this no recovery UI customization is needed
for most handheld devices (phones, tablets, etc.).
Change-Id: I7d57cfaaef79afea8af4fc3dbc570afc61aeb5bc
Also provide a default implementation of CheckKey that's reasonable
for many devices (those that have power and volume keys).
Change-Id: Icf6c7746ebd866152d402059dbd27fd16bd51ff8
Also provide a default implementation of CheckKey that's reasonable
for many devices (those that have power and volume keys).
Change-Id: Icf6c7746ebd866152d402059dbd27fd16bd51ff8
Recovery changes:
- add a method to the UI class that is called when a key is held down
long enough to be a "long press" (but before it is released).
Device-specific subclasses can override this to indicate a long
press.
- do color selection for ScreenRecoveryUI's menu-and-log drawing
function. Subclasses can override this to customize the colors they
use for various elements.
- Include the value of ro.build.display.id in the menu headers, so you
can see on the screen what version of recovery you are running.
Change-Id: I426a6daf892b9011638e2035aebfa2831d4f596d
NextCheckKeyIsLong() is called right before each call to CheckKey() to
tell the implementation if the key is a long-press or not. (To be
used on devices with few buttons.) It's done as a separate method
(rather than a parameter to CheckKey) to not break existing recovery
UI implementations.
EnqueueKey() can be called from CheckKey() to put arbitrary code codes
in the synchronous queue (to be processed by HandleMenuKey).
Change-Id: If8a83d66efe0bbc9e2dc178e5ebe12acd216324b
Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so
it can be used by devices without screens. Remove the UIParameters
struct and replace it with some new member variables in
ScreenRecoveryUI.
Change-Id: I70094ecbc4acbf76ce44d5b5ec2036c36bdc3414
Move all the functions in ui.c to be members of a ScreenRecoveryUI
class, which is a subclass of an abstract RecoveryUI class. Recovery
then creates a global singleton instance of this class and then invoke
the methods to drive the UI. We use this to allow substitution of a
different RecoveryUI implementation for devices with radically
different form factors (eg, that don't have a screen).
Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9