The DisplayInfo list returned by ISurfaceComposer for display configs
contains display information/state redundant across configs.
Extract config information to DisplayConfig, and repurpose DisplayInfo
for immutable information about a physical display. In a future CL, SF
will populate DisplayInfo with additional data (e.g. connection type,
EDID fields) on initial connection. DisplayConfigs retain the ability
to reload on subsequent connections. Introduce ui::DisplayState for
transactional state applicable to both physical and virtual displays.
Bug: 144601064
Test: dumpsys display
Change-Id: I72003e8ef71483ef483d0de85d28b859a6c9f5fc
This CL replaces ISurfaceComposer::{eDisplayIdMain,eDisplayIdHdmi} with
the stable 64-bit display IDs generated by SF. Note that the 64-bit IDs
fall back to the old values if the HWC API for display identification is
not supported.
Bug: 74619554
Test: LocalDisplayAdapter and Choreographer receive 64-bit IDs
Test: 64-bit IDs fall back to 0 and 1 on HWC 2.2 and below
Change-Id: I3c08eff6eb8bb179ecce596ab2820a2aa44c8649
Essentially a process global singleton for transactions is not so useful once
we make surface control public API as process isn't something an app developer
is really thinking about. It's also nice that we get to delete two of the plumbing layers.
Test: Boots
Change-Id: I8864bd7e2f5865e3c0a425cf82f9928211911774
Buffers can now be allocated directly through
the graphic allocator HAL.
Test: marlin: run full camera cts
Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo
Bug: 36462585
Bug: 36333314
Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
This reverts commit 527747dce1.
selinux policy allowing this change fixed.
Test: took a screenshot
Test: ran ImageReaderTest CTS
Bug: 36194109
Change-Id: I72ac17b6c252750aa2a66cd1d94bd8b4e21b5e9d
frameworks/native/cmds/flatland/GLHelper.cpp:366:9: warning: Potential
leak of memory pointed to by 'src'
Test: Warning no longer appears
Change-Id: I2721d292cf1f387f34fb2e69f8370f1abff3f01f
Removes the ability to set a custom GraphicBuffer allocator for a
BufferQueue. Custom-allocated buffers may still be used through the
attachBuffer call.
Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
to be hard maximum on the number of buffers that can't be overwritten
by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
mode. Single buffer mode is now achievable with setMaxBufferCount().
Bug 13174928
Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.
Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:
- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
those flags are used to put the BufferQueue in a mode where it
will never block if both flags are set. This is achieved by:
- returning an error from dequeueBuffer() if it would block
- making sure a buffer is always available by replacing
the previous buffer with the new one in queueBuffer()
(note: this is similar to what asynchrnous mode used to be)
Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.
Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
This change adds a GPU benchmark named 'flatland' that is intended to measure
GPU performance of UI rendering and compositing scenarios at a fixed a clock
frequency. This initial version includes only window compositing scenarios.
Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081