am: 272b2694cd
* commit '272b2694cd3556120a3e39b88a0702103e2ed58a':
Report errno more often in fastboot.
Change-Id: Ie26d2c70e65b70c08017f848f21fb91d6f20e3a4
am: 05ec41963d
* commit '05ec41963d7e219a78ef9ffad6d1b1dcf5f4135c':
Use more std::string in fastboot.
Change-Id: I819aefd792b1c3cd98403f0b25afa21717086e44
Help text had some missing end of line markers.
Bug: None
TEST=make out/host/linux-x86/bin/fastboot; fastboot
Change-Id: Iaa9e4e0a2d70c7d427f5e99e72fe1c2e2c26ee92
Currently the TCP handshake fails if the device TCP protocol version
doesn't match the host exactly, but the protocol is supposed to allow
for forwards compatibility by accepting any protocol version >= itself.
That way the other side can potentially lower its protocol to match and
keep going.
This CL fixes the protocol version check and adds corresponding unit
tests.
Bug: http://b/27220700
Change-Id: Ib17f0a55eb910105a27609bc94bf76a30442e92e
Implements a UDP protocol for fastboot, documented in
fastboot_protocol.txt.
This version of the protocol does not include multi-packet windowing,
which will likely be needed to achieve reasonable speeds over WiFi.
Since we don't have any WiFi use cases yet, we'd like to get this in
now and update the protocol later if it becomes necessary.
Usage:
fastboot -s udp:<hostname>[:port] <command>
Bug: http://b/26154914
Change-Id: Ia5bbae6bcd6405671f594d7120b3994746d234d3
UDP fastboot will require re-transmission in the case of datagrams
getting lost. This CL adds Socket functionality to easily distinguish
between a normal timeout and a socket failure.
I also found some Windows docs that indicate sockets may become
invalid after a call to recv() times out. This has never occurred in
my testing, but to be safe this switches the timeout implementation
to use select() instead of SO_RCVTIMEO.
Bug: http://b/26154914
Change-Id: Id7b598f8aea5df1a3676d24702b489042d5f9e3a
This CL implements a TCP protocol for use with fastboot. Protocol
description is given in fastboot_protocol.txt, some examples of
expected behavior can also be found in tcp_test.cpp.
Usage is:
fastboot -s tcp:<hostname>[:port] <command>
Bug: http://b/26558551
Change-Id: If53a514a534489c617db32c4fea8819949121282
Fixes SocketMock::ExpectSendFailure() to allow unit testing of errors
during send, and adds tests for ExpectSendFailure() and
AddReceiveFailure().
Also adds missing tests to make sure ReceiveAll() continues to read
until failure or all bytes have been read.
Bug: http://b/26157893
Change-Id: I67e7d6de8e8ec4a3b62a6b7d7217f7530862edf7
Fixes libcutils multi-buffer write interface to be more friendly and
hooks into it from the fastboot Socket class.
Bug: http://b/26558551
Change-Id: Ibb3a8428fc379755602de52722c1260f9e345bc0
(This code was originally part of a huge fastboot CL but has been split
out to try to make the CLs a little more manageable).
More prep for fastboot TCP and UDP implementations. This CL adds a
SocketMock class that makes it easy to mock out network behavior so we
can unit test the TCP and UDP protocols.
Also uses the new libcutils socket_get_local_port() to avoid hardcoding
a server port in unit tests.
Bug: http://b/26157893.
Change-Id: I1ba10f31e98d7349313fc15f240383d63378a8db
Now that cutils has cross-platform socket functionality, we can
restructure fastboot to remove platform-dependent networking code.
This CL adds socket_set_receive_timeout() to libcutils and combines the
fastboot socket code into a single implementation. It also adds TCP
functionality to fastboot sockets, but nothing uses it yet except for
the unit tests. A future CL will add the TCP protocol which will use
this TCP socket implementation.
Bug: http://b/26558551
Change-Id: If613fb348f9332b31fa2c88d67fb1e839923768a
This CL moves Windows networking code from fastboot to libcutils so
that it can be shared with other host programs such as adb.
Not all libcutils networking functions have been implemented for
Windows, just those necessary for fastboot. In the next CL I will do
the same for adb, adding any additional required functions.
Unit tests have also been added to test the functions using a loopback
connection.
Bug: http://b/26236380.
Change-Id: Ibc51a67030fe69a04c23512eefa9d19b055c7c12
This allows you to flash to a slot other than the current one
without needing to enter the name of the slots.
Change-Id: I6bf8c29817be0a29b1abb005f1e72056cee126df
This CL creates a UdpSocket class that provides a simple unified
interface to send and receive UDP packets for all platforms. Nothing
uses this interface yet except for tests.
The eventual goal is to implement a UDP protocol for fastboot, but it
makes the code much simpler and more modular if we handle the low-level
networking here independently of our custom fastboot protocol.
Some of the Windows code is similar to adb. I'd like to create a
library to hold the common functionality, but it is going to be a
little delicate to separate out the features unique to adb (e.g. the
custom file descriptor system), and I don't want to risk breaking
something in adb before the holiday break, so I'm hoping to get this in
for now and merge them early next year.
Tests are included in this CL to exercise this functionality using a
loopback connection.
Bug: http://b/26154763.
Tests: `fastboot_test` loopback tests on Linux, Mac, and Windows 7.
Change-Id: I81d1b7ace8d864246b99f6c80b8e29f64b8aa375