As we plan to show localized rescue party dialogs under recovery mode
with pre-generated images, it becomes necessary to show the menu headers
and items with images.
This cl converts the menu class to a interface and derived TextMenu &
GraphicMenu classes. And the GraphicMenu uses GRSurfaces* as the menu header
and a list of GRSurfaces* as menu items.
Moreover, factor out the Draw* functions in the ScreenUI into a separate
DrawInterface. Therefore, the Menu class can access these draw functions and
use them to implement the DrawHeaders & DrawItems neatly.
Bug: 74397117
Test: unittests pass, boot into recovery and check menu
Change-Id: I95cee30f3e5eb666eb6fbcdfc873a7260fc177c1
The matching change to build system now writes these values as build
properties for recovery image. This allows us dropping the dependency on
Android.mk (as well as having more flexibility to do UI customization).
Also rename a few constant names, as the naming doesn't fully follow the
style guide (which reads "whose value is fixed for the duration of the
program").
Bug: 110380063
Test: Build and flash recovery image on taimen, which uses custom margin
height. Check the UI and choose `Run graphics test`.
Change-Id: I2c50326123639cb36022f51b62cdeed925d77ba7
Updates Wear Recovery UI to fix bug. Recovery UI now will
display the proper Recovery Text during progress actions above the
ProgressBarBaseline as defined in device make files.
Change-Id: Idef0cb046dd06979042ca877ba0c61e9faaedec1
Bug: 64330124
(cherry picked from commit 19f6cccdafe53e14b9cd083e69da5887028070a0)
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test on marlin.
Test: Build and boot into recovery image on angler. Check the UI that
shows menu ('View recovery log', 'Wipe data', 'Run locale test').
Test: Start recovery with '--prompt_and_wipe_data'. Check the UI.
Change-Id: If8a4209e0bb4ca64f719f9f9465d3b3589a69cdc
Since we instantiate a Menu object each time for a given set of
header/items, we don't have a use case of re-populating an existing Menu
with different data (which is what Menu::Start() does).
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test on marlin.
Test: Build and boot into recovery image on angler. Check the UI.
Change-Id: Iaa2ba9d406ebd74c015e43198c17c5335b38df53
Test: mmma -j bootable/recovery
Test: Build and boot into recovery image on angler. Check the UI.
Test: Repeat the same test on devices using wearable UI.
Change-Id: I1a67ff4ae8de4d7a8dc66326cf07f95c89e95152
Also consolidate the duplicate codes to draw the menu in ScreenRecoveryUI
and WearRecoveryUI. This helps us to support text icons as menu in the
future.
Bug: 74397117
Test: Check the menu under recovery on bullhead and a wear device.
Change-Id: Iba9b646c3828670f0e78a7e07d1a94a44e96bb0b
Merged-In: Iba9b646c3828670f0e78a7e07d1a94a44e96bb0b
After the cleanup to WearRecoveryUI, text_top_ now always equals to
((text_row_ + 1) % text_rows_).
Test: Check the recovery UI and 'View recovery logs'.
Change-Id: I69a7f377bbd990db2194f9d3efae257c323c06a8
They're mostly identical to the ones in ScreenRecoveryUI, except for the
(legacy) use of 'text_top_'. Because wear_ui.cpp misses the change in
[1] that uses an alternate screen for viewing recovery logs.
Also clean up the included headers.
[1] commit c049163234 ('Add an alternate
screen for viewing recovery logs.').
Test: Build a wearable target recovery; `View recovery logs`.
Change-Id: Ic9208c42a11c037469f5b073ef7d9b721c14d1f3
Prior to this CL, menu_ is allocated with a fixed length of text_rows_.
However, because we support scrollable menu in wear_ui, there might be
more menu entries than text_rows_, which would lead to out-of-bounds
array access. This CL addresses the issue by switching to std::vector.
Bug: 65416558
Test: Run 'View recovery logs' on angler.
Test: Set large margin height that leaves text_rows less than 21. Then
run 'View recovery logs' with 21 menu entries.
Change-Id: I5d4e3a0a097039e1104eda7d494c6269053dc894
It's covered by the equivalent variable in ScreenRecoveryUI:
GRSurface* error_icon;
Also refactor WearRecoveryUI::draw_background_locked() to get it
closer to ScreenRecoveryUI code.
Test: Build a wearable target recovery; Run graphics test.
Change-Id: I3a8d0e4dbf6fe170e4f3adde7eaf4a2043132a57
Turn on -Wall for all modules. Also remove the obsolete file_cmp() in
apply_patch test and now() in wear_ui.
The only exception is lib_edify due to the unused functions in the
intermediate cpp files generated from the lex files. It will be handled
in a seperate CL.
Bug: 64939312
Test: mma, unit tests pass
Change-Id: Ic53f76b60b6401ab20db3d98130d674c08e3702f
We've deprecated kMaxCols/kMaxRows in ScreenRecoveryUI since commit
aa0d6afb61. They unnecessarily limit the
screen size to 96x96 characters.
Also remove the recomputations of text_cols, visible_text_rows (which is
the same as text_rows_). Remove the unintentional hiding of menu_headers_.
Test: mmma bootable/recovery
Change-Id: I7d1526b651943312d62d52cd200414b42bf9b12a
They were once used for progress_thread() that's pthread_create'd by
WearRecoveryUI::Init(). They have become dead since the removal of
progress_thread() (commit ad8b5a6c11).
Also add the missing include of <pthread.h> for pthread_mutex_lock().
Test: lunch a watch target and `m recoveryimage`.
Change-Id: I748cf4511434ac4ce97dddf89b0e42e68a5da04b
This variable is useful on small screens (e.g. on watches) to handle
long menus. We should have better way to handle this value smartly.
Prior to that, expose the value to be overridable by using the generic
wearable UI module (librecovery_ui_wear).
Bug: 64307776
Test: Define the variable, build and boot into recovery image and check
the UI menu.
Change-Id: I5d7a6baa8bb4cc852bfcc2a7b3cc9686c1c8817e
With the following Makefile variables, we can reduce the work of writing
(copy/pasting) device-specific WearRecoveryUI classes.
The list of Makefile variables (the ones useful for Wear devices):
- TARGET_RECOVERY_UI_MARGIN_HEIGHT (default: 0)
- TARGET_RECOVERY_UI_MARGIN_WIDTH (default: 0)
Specify the margin space that we don't want to display texts. They
replace the former outer_width and outer_height.
- TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD (default: 50)
- TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD (default: 90)
Specify the sensitivity of recognizing a swipe. Devices give absolute
positions, so for some devices we need to adjust the thresholds.
- TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE
Specify the progress bar vertical position, which should be adjusted
to the actual height of a device. It replaces the former
progress_bar_y.
- TARGET_RECOVERY_UI_ANIMATION_FPS (default: 30)
Specify the animation FPS if using device-specific animation images.
It replaces the former animation_fps.
Devices can specify "TARGET_RECOVERY_UI_LIB := librecovery_ui_wear",
with optionally defined Makefile vars above, in BoardConfig.mk to
customize their WearRecoveryUI.
Also remove the obsolete wear_touch.{cpp,h}, which has been merged into
ui.cpp in commit 5f8dd9951d.
Bug: 64307776
Test: Change the device BoardConfig.mk and test recovery image.
Change-Id: Id0fb2d4e3977ab5ddd31e71f9535470cab70e41b
Move away from taking int* for the Y-offset. Change it to int and return
the offset instead.
Test: Check the recovery menu and 'Wipe data' menu.
Change-Id: Ib15e070a0d576a0f8f66f35605cb8479e7071f26
WearRecoveryUI::draw_progress_locked() has declaration only, where
the definition was deleted in commit
5e7cfb9af6.
WearRecoveryUI::ClearText() is a duplicates of
ScreenRecoveryUI::ClearText().
Test: Build swordfish recovery image. 'Run graphics test' and 'View
recovery logs'.
Change-Id: Ib66955d1d496f04359b4d6487160218e8f954478
UI text is broken (doesn't show any text during FDR) due to commit
d530449e54, which reordered the calls to
RecoveryUI::SetLocale() and RecoveryUI::Init().
Because Init() uses the locale info to load the localized texts (from
images), the locale must be set prior to that via SetLocale(). This CL
refactors Init() to take the locale parameter, and removes the odd
SetLocale() API.
Bug: 34029338
Test: 'Run graphics test' under recovery.
Change-Id: I620394a3d4e3705e9af5a1f6299285d143ae1b01
The Wear recovery UI doesn't draw the installing icon but it was still
trying to open it. Ever since these images were removed eight months
ago, this has resulted in an error printing to the screen at runtime.
Since the image wasn't really used, the lines to open it can simply be
removed.
Bug: 33203397
Change-Id: Id820f6d75e316c51d19b6095df407ecd61c0410e
(cherry picked from commit 48be23c8ed)
This allows recovery to work on devices without screen.
The stub recovery UI does nothing except print to stdout.
Test: write 'recovery\n--wipe_data\n--reason=wipe_data_from_ota\n'
to misc and boot to recovery on a device without screen.
Bug: 33175036
Change-Id: Icde698aa2e2e29f4b3d0532dfd3c6a939ac2bc63
The only difference from SetColor in ScreenRecoveryUI is the that the
LOG messages have slightly different colors. That's not enough to
warrant a duplicate function. So this patch removes SetColor and uses
the parent class version.
This patch also moves the DrawTextLine* functions into ScreenRecoveryUI
since they're mostly the same. It also moves char_width and char_height
into the class instead of keeping them as static variables.
Bug: 27407422
Change-Id: I30428c9433baab8410cf710a01c9b1c44c217bf1
The function that modifies rtl_locale exists only in the base class,
and so the variable should not have a duplicate in the derived class,
otherwise there may be incosistent values when it is read by the derived
class (the thinking being that invoking the function will modify the
base class version of the variable, and not the derived class version).
Remove the updateMutex variable, and instead re-use the one in the base
class.
Also remove LoadBitmap from WearUI since it is identical to the one in
ScreenRecoveryUI.
Bug: 27407422
Change-Id: Idd823fa93dfa16d7b2c9c7160f8d0c2559d28731
This reverts commit 1c7b2230d8.
This change can lead to the derived class indirectly (and incorrectly) calling some functions from the base class, which can lead to unpredictable behavior.
Bug: 27407422
Change-Id: I126a7489b0787dc195e942e2ceea6769de20d70c
This patch performs the following modifications:
- Remove setBackground function, and currentIcon member variable.
- Remove common Progress*, Redraw and EndMenu functions.
Bug: 27407422
Change-Id: Ic3c0e16b67941484c3bc1d04c9b61288e8896808
Signed-off-by: Prashant Malani <pmalani@google.com>
This is the first of a series of changes which move WearUI to subclass
ScreenRecoveryUI, to take advantage of several functions which are
common between the two recovery UI implementations, and already defined
in ScreenRecoveryUI.
This patch changes the base class of WearUI, removes redundant
header includes, and also removes a common function.
Bug: 27407422
Change-Id: I8fd90826900f69272a82e23bd099790e8004d511
We allow vendor-specific icon installing image but have defined private
animation_fps that can't be overridden. This CL changes the image
generator to optionally embed FPS (otherwise use the default value of
20) into the generated image.
For wear devices, they are using individual images instead of the
interlaced one. Change the animation_fps from private to protected so
that it can be customized.
Bug: 26009230
Change-Id: I9fbf64ec717029d4c54f72316f6cb079e8dbfb5e